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  1. glGet function performance issue
  2. Setup a light
  3. Using RAW RGBA texture files
  4. OpenGL blending...
  5. MDL2
  6. loading jpeg
  7. Texture coordinates not going off screen!
  8. how to follow the terrain height
  9. Line drawing.
  10. GL_TRINAGLES vs GL_TRIANGLE_STRIP
  11. Where can find 3D-Mesh Models ?
  12. Texture with AUX....
  13. Why are my textures black?
  14. geforce mx problems
  15. drawing a box
  16. geforce mx problems
  17. Proxy DLL
  18. Help with gluLookAt()
  19. .raw file data loader
  20. OpenGL.dll and LoadLibrary
  21. Selecting Vertex in VB5 - Help
  22. Unresolved Externals..
  23. gluPerspective stuffed up
  24. pyramid
  25. wgl... functions header?
  26. Aligning the world...
  27. About lighting and lightmaps...
  28. Color change when PC change!!!
  29. Blending & Transparency
  30. Texture slowdown
  31. Whats better? 4 256x256 textures or 1 512x512 texture?
  32. ASE texture coord clarification please.
  33. What are the differences between win32 and x11 in opengl
  34. Screen Saver
  35. points to construct a surface..?
  36. I'm very new in OpenGL... please help
  37. What kind of poly sorting system for an open areas games?
  38. seg faults! help!
  39. seg faults! help!
  40. Vertex Arrays and texturing at the same time...
  41. help! where are the functions????
  42. Lighting transformation (strange results)
  43. Question about matrices
  44. Sprites
  45. not drawing the data I have
  46. Transparent Texture Map question
  47. rotating a sphere in a room
  48. finding rotations
  49. Textured object and normal colored object
  50. Rotating Faces to Camera
  51. Help with glMultMatrix
  52. Help with Coordinates
  53. Where are my polygons?
  54. Mapping the screen in mm
  55. where can I get the sources of opengl and opengl32?
  56. csBox
  57. Cannot Compile..Help...
  58. How to calculate vertex normals
  59. Mesh tesselation/de-tesselation
  60. Calculation of normals
  61. Getting object coordinates on mouse click
  62. Displaying text in window...help please
  63. When i open lights, no more color on my objetc
  64. Physics
  65. help with compilation
  66. Ok, it' for you, wanna displaying text on screen ?
  67. |opengl 3dfiles ??
  68. The Matrix
  69. How do they do it?
  70. My life depends on this But not really hah hah ..........
  71. 3d backface culling
  72. I'm very new with OpenGL... please help
  73. Matrox G100
  74. Effect of Light on the size of the object
  75. glNormalPointer with glDrawElements?
  76. glFrustum()...
  77. running opengl in vc++
  78. Index arrays? How do they work?
  79. Not an OpenGL question!
  80. Normals
  81. a few questions
  82. Maybe a stupid question
  83. Library glaux?
  84. Stopping Translate
  85. NURBS
  86. Glut or not!?
  87. OpenGL library
  88. Screen coordinates & rendering
  89. Display List Rotations
  90. Nurbs Callback Error
  91. New to OpenGL
  92. How can I write text (MESA)
  93. TGA File Loading
  94. Very New To GL, specific coordinate mapping.
  95. Global display lists
  96. vc++
  97. Strange framerates....
  98. How to orbit a point in a 3d space
  99. Moving an object depending on it's normal
  100. Microsoft or SGI OpenGL implementation
  101. Combining gid and opengl
  102. Poor old voodoo 1 won't stand OpenGL
  103. I can't run OpenGL on my apple PowerBook G3 500Mhz on MPW in C
  104. glColorMaterial problem
  105. glVeiwport(0,0,h,w);
  106. Offtopic windows question
  107. partially off the window quads
  108. Help with lights
  109. Need source code for official guide to learning openGL version 1.2
  110. How to use a texture's transparancy?
  111. How can I use a texture's alpha value for blending?
  112. How to use glut.dll(or glut.lib) for Borland5
  113. How to use glut.dll(or glut.lib) for Borland5
  114. How do I rotate a vertex by the current modelview matrix?
  115. Compilers next to Borland/MS C++ for Win32
  116. I can't use GLUT and really don't know why...
  117. Opengl for windows
  118. 2 voodoo2 under linux with opengl/mesa 3
  119. Animating drawing of lines
  120. Newbie opengl question regarding transparency layer
  121. Subdivision surface using evaluator
  122. torus
  123. default camera
  124. default camera
  125. How to use hw rendering on a Voodoo2 with OpenGL??
  126. Phong in OpenGL
  127. another newbie question... about alpha
  128. Glut problems under windows
  129. glulookat not working :-(
  130. hopefully this will be the last question for awhile...
  131. Anaglyph suggestion please.
  132. Mapping Large Textures
  133. A problem.
  134. Total Beginner needing soem help
  135. glut and event managing
  136. an image as the background?
  137. Tutorials Site
  138. NURBS calculation
  139. Point shifting
  140. Is DirectX 8 scaring you?
  141. Glut: More than 1 key at the same time
  142. Linker problem probibly very simple.
  143. how do i use tripple-buffering
  144. Writing texts in OpenGL
  145. REDBOOK & BLUEBOOK translation
  146. Rotation Problems
  147. D-NURBS
  148. Software or hardware ?!?
  149. OpenGL is getting old!
  150. Positionning an object on a spline
  151. No gluOrtho2D?!
  152. Requirements for beginning OpenGL
  153. How to create mesh?
  154. GL, Threads, MFC == Badness?
  155. REDBOOK 1.1 & REDBOOK 1.0
  156. 3d world navigation help
  157. Calculate mesh
  158. obj, mtl, bmp, pcx and opengl
  159. Collision detection
  160. other sites
  161. Problems with transformations, culling, and understanding in general
  162. Portals and OpenGL
  163. OpenGL: Rotation question
  164. problem with glut32.lib under c++builder...
  165. texturing a heightmap
  166. glGetString problems
  167. Complex rotations in worldspace
  168. tesselation & textures
  169. how temporary disable opengl on my comp
  170. how switch off - DirectDraw on my comp
  171. how to enable mouse support in glut
  172. Overlighting
  173. 2D font in 3D space
  174. opengl resize window/image help?
  175. 6 Degrees of Freedom
  176. .ase file convert
  177. Blitting like DirectDraw
  178. GLE Library
  179. How disable run(load) opengl32.dll
  180. Java and OpenGL
  181. opengl books
  182. Orthographic queston
  183. Calling a high number of individual polygons.
  184. textureproblem
  185. problems with z axis!!
  186. About Voodoo5 Video Card
  187. What kinds of parametrs are in glMapGrid2f
  188. errors in gl.h
  189. Particle system question...
  190. reflection on arbitrary plane?
  191. mkOpenGLJPEGImage Class Members
  192. dragging objects
  193. OpenGL Raster line drawing
  194. How is Quake so smooth and good??????
  195. beginner wants to zoom
  196. gamma in opengl & windows
  197. Fitting scene to camera
  198. How to initialize and use Voodoo2??
  199. Hardware and Software Rendering
  200. Using openGL without hardware
  201. Can someone explain NURBS?
  202. Sprites
  203. Opengl with Watcom
  204. need some advise!!!!!!!!!! bad
  205. 3D Math, where can I learn...
  206. smooth as a slideshow
  207. how to get shadow
  208. How to calculate texture coords?
  209. wgl
  210. trianglecount
  211. searching for "physics"
  212. 3D Objects
  213. glPushMatrix() & glPopMatrix()
  214. Downloading opengl
  215. Getting the frustum planes
  216. Use of Bitmaps in OpenGL
  217. Two monitors
  218. Generating tris from a set og spherical coordinates???
  219. double buffering
  220. Whitch functions of openGL are accelereated i Hardware ?
  221. First OpenGL Application Crashes on wglCreateContext()
  222. Available .3ds file libraries or organizations?
  223. Silver
  224. Why did 3dfx glide die?
  225. same old question, maybe I did not ask the question correctly last time... :)
  226. ok I got gl&glut! how do I get it all working with VC++6.0
  227. Strange behavior... It depends by the compiler?
  228. how to do Trilinear filtering of textures....
  229. Beginner trying to use transformations.
  230. models
  231. 6 Degrees of Freedon
  232. blah blah blah waiting for DX8 to download so i can toy with DInput......zzzzzzzz
  233. arrays (OT)
  234. DNURBS implementation.
  235. DNURBS implementation.
  236. Can't get GL_POLYGON_SMOOTH to work
  237. Fps is dying...
  238. Mouse flicker
  239. OpenGL Libs
  240. Single Window
  241. fast pixel routines
  242. how to move my car?
  243. GLUT 3.7 and multiple keys held down
  244. Copy & Paste Pixels
  245. How to do smooth shading using my own color set
  246. intersection
  247. I am Willing to give 3D studio max
  248. Rendering to DIB
  249. What is OpenGl
  250. Intersecting Textures