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  1. s3tc
  2. Map format...
  3. OpenGL & ScreenSavers
  4. Rotation & Translation
  5. _-_NEWBIE_-_NEEDS_-_HELP_-_
  6. Dynamic Object Storage Question
  7. Tracing OpenGL
  8. Anti-Aliasing with GF2
  9. Button Testing with a mouse
  10. auxDIBImageLoad
  11. German OpenGL'er?
  12. Converting pixel coordinates
  13. Textures and Display Lists
  14. Can't create Rendering Context under win2k
  15. Color changing....
  16. shading textures
  17. Loading Images
  18. Does new GF3 OpenGL SDK really surpass directX 8.0
  19. texture mapping on cylinder, torus and teapot
  20. Moving on the z-axis
  21. saple code
  22. Mouse Position Testing w/ Pixels
  23. What langauge should I use?
  24. speed on pc
  25. rotation discrepencies
  26. disable manipulation of color ?
  27. transparency problem with textured trees...
  28. How to save data to file?
  29. collision detection
  30. Just a stupid q, plz answear.
  31. Problems with using GL/GLUT in OO program
  32. Makeing multiple objects....
  33. Bitmap images -help
  34. the viewing frustrum's planes
  35. Starting Stereo V
  36. How to use ScreenToClient
  37. Taking screenshots: How to?
  38. color plates
  39. perspective
  40. Physical math problem
  41. COMPILER (BLOODSHED) WON'T EXECUTE
  42. Please help with my vertex normals. please.
  43. about gluCylinder
  44. Selection and DisplayLists
  45. Translate Question
  46. image creation
  47. Converter...not a OGL question
  48. Aaaaaagggghhhhh!!!!!
  49. Weird looking shading
  50. how can I render a rear view ?
  51. how can I render a rear view ?
  52. Texture questions
  53. Scrollable Window
  54. Scrollable Window
  55. Export to OpenGL.... HELP
  56. Rotating a circle of points
  57. Picking Troubles with Selection!!
  58. Internal geometry format
  59. WHY WOULD'T A COMPILER EXECUTE- HELP!!!!!!!!!!!!!!!!
  60. Image loading and processing (for texture mapping)?
  61. Plotting an outline
  62. GlutSolidxxxx displays wireframe objects!?!
  63. Advanced Tutorials
  64. ARGB image types
  65. Terrain Renderer - How to Get Height at [x, y]?
  66. is this a decent framerate?
  67. gluLookAt - does it work? (or am i too stupid :-)
  68. Hiding a particle stream behind an object
  69. Pyramid Texture Coords
  70. z-buffer not drawing objects in the right order
  71. eliminating the cursor
  72. transparency help...
  73. 2 Questions - Torus & Text
  74. C versus C++
  75. Create a Sphere?..not centered in middle of screen?
  76. GL_PROXY_TEXTURE_3D
  77. gluLookAt
  78. Problem with text
  79. Another question... ( gluPerspective and gfFrustum)
  80. A not small OpenGL/3D space question...
  81. Is OpenGL loosing to Direct3D
  82. which model generator should i use
  83. Flicker ????
  84. help.....
  85. texture mapping to a hedron
  86. OpenGL Init causing the freeze?
  87. finding a point on a square
  88. You dont understand
  89. How to write a 3d scene to a file format
  90. Terrain - How to Get Height at [x,y] - Still Having Probs! Help Plz?
  91. Stereo in openGL
  92. lightmaps: where can I found code examples??
  93. How to rotate a normal?How to control the light better
  94. glutBitmapCharacter()
  95. Help (Surfaces)
  96. huge quad
  97. where can i find code for blooby man?
  98. textures on a wire frame
  99. Advanced OGL Programmer Needed for Influential Game Project
  100. SGI rgb_format_file converter in Win98?
  101. Motif w/ color index color
  102. NeHe Tutorial Question
  103. transparent texture mapping
  104. Contrast ?
  105. How can I do impenetrable walls with OpenGL?
  106. Porting a OPENGL (GLUT) program (LINUX) => (Windows)
  107. where to store information for 3D world
  108. (CVA,VAR,glGenFencesNV) == ?
  109. How to create a SpotLight?
  110. Flicker .......help!!!!!!
  111. Difference between rotating object and rotaing viewport?
  112. Line breaking
  113. rendering
  114. OpenGl in java
  115. Setting up views?
  116. window coordinates V object coordinates
  117. Matrix and the 4th line
  118. Loading 3D objects into Win32 API
  119. Display List
  120. Lights and my problem
  121. textures with solid shape calls
  122. Sprites
  123. Multiply 2 tex /w ARB_multitexture
  124. Hardware Acceleration In OpenGL
  125. rotate object?
  126. How to accelerate texture mapping in opengl?
  127. Can I measure th refresh rate?
  128. printing with OpenGL and MFC?
  129. EXT_texture_env_combine
  130. Display Lists.
  131. how to make a reverse Frustum !?!
  132. Where can I find all the header files and stuff?
  133. Flickering fulscreen
  134. Location of object?
  135. How can I apply a texture to a glutSolidSphere?
  136. String Processing
  137. Terrain
  138. Please read
  139. can i move the camera in opengl?
  140. Depth Test Problem
  141. very important: how to make navigation into a 3_D object
  142. Redefinition...
  143. newbie to openGL
  144. Intersection with cutting plane
  145. 2D OpenGL questions
  146. Bad lights - Why?
  147. Drawing images
  148. Free little transparent Win32 game wrapper...
  149. How can i have my program return an RGB value dependant upon where the mouse is?
  150. units,scale
  151. Mouse control
  152. OpenGL problem
  153. OpenGL problem
  154. Library
  155. Multitexturing.
  156. Where can i find some informations about move in a 3d space ?
  157. JPG TEXTURE LOADING PROBLEM =(
  158. Curve Algorithm
  159. DDR vs SDR in NVidia Boards
  160. Cube Mapping bug in NVIDIA driver?
  161. lighting problem
  162. Framerate ?
  163. glInterleavedArrays
  164. Rotating mess
  165. glCullFace...
  166. windows compatibility
  167. New to OpenGL: Blender Model to OpenGL code
  168. copying the z-buffer
  169. Speed with different geometry types
  170. MSVC++ MDI-Problems - I need HELP
  171. How to use OpenGL in dialog boxes or form views?
  172. where i clicked on terrain
  173. depth and picking
  174. FPS counter solution?
  175. Easy CVA question
  176. The world is flat ! :->
  177. normals with triangle_strip (very easy question)
  178. recursive tree
  179. Weird zig-zags on cubes
  180. Hermite Curves
  181. VARs
  182. Large Scaled Distances appearing (Solar System Model)
  183. Cool Effekt via reversed Frutum, try it by yourself !!!
  184. IN DIRE NEED OF HELP!!!
  185. problems drawing with the mouse
  186. Terrain Level Detection
  187. GL_BLEND vs gl_TexEnv(...gl_MODULATE)
  188. Smooth Rotation and Translation
  189. ChoosePixelFormat bombs out.
  190. Texture that always faces to the viewer?
  191. Free texture memory?
  192. glDrawRangeElements()
  193. 2D Scrolling in OpenGL
  194. playing sounds in IRIX
  195. constant sky
  196. FPS Counting
  197. Failed depth test
  198. fonts & speed
  199. OPENGL.DLL not found error
  200. OPENGL.DLL not found error
  201. rotate, zoom, pan
  202. How does the coordinate system work in OpenGL?
  203. Speed problem combining raster & polygons
  204. opengl and mfc
  205. OpenGL Drawing
  206. ModelView Matrix
  207. Bitmap & Primitives together
  208. HeightMaps from BMP
  209. glReadPixels will beat me without your help !!!
  210. about multiple vertex array
  211. 2D-Graphics with OpenGL
  212. Shadows
  213. What's wrong with this?
  214. Blending Woes...
  215. Rotating about global axis at all times
  216. GLut and MFC
  217. problems drawing with the mouse
  218. More speed tests
  219. OpenGL and MFC: picking object
  220. mapping texture to NURBS
  221. How do i Compile ?
  222. Im a begginer :D
  223. opening some files under OpenGL
  224. glFrustum
  225. wglMakeCurrent problem
  226. Basic Question
  227. OpengGL superimposed on video?
  228. glSetup conflict with GLUT 3.7 ??
  229. HELP!! Terrain level detection!
  230. Transformation of Screen coords
  231. Electric arcs...
  232. Importing TrueSpace stuff into OpenGL
  233. uh yeah...a line..i know.....
  234. Hole in the cube
  235. casting a shadow of "glSolidSphere"?
  236. Q3 and TNT2 M64 Problem.GRRRRRR
  237. Texture Mapping
  238. Transparency
  239. How to know the orientation of an object?
  240. glTexGen
  241. help!
  242. Using textures and flat colour.
  243. OpenGL Training
  244. GLUT in Win32 application
  245. Fire and/or Smoke
  246. Need good Physic's Tutorials, Docs etc.
  247. Nurbana
  248. 3rd person view...
  249. Another One.
  250. Reading model files