View Full Version : OpenGL: Basic Coding
- MP3
- help!starting with opengl
- speed
- A matter of opinion about off topic posts
- I know I'm gonna get flamed but I want to learn graphics programming. What do I need?
- GLut not found
- Help !!!
- Subwindows in MFC, OpenGL
- Camera classes
- Also.... one more!
- gl extensions
- glConvolution***()
- how can i read an RGBA value off a point on the surface of a polygon?
- Wierd GL Problem on GeForce and Software Rendering
- How to find object orientation?
- Using OPEN GL for 2D Graphics
- What about the free store? :)
- Simple Texturing Question...
- Calculate lower left corner
- Beginer question..
- Maximize-problem
- The correct way of handling textures?
- 3D TO 2D coordinatestransformation
- OpenGL optimization for games
- How to do halos
- Checking if the mouse is over a 'rounded buttom'
- Starting to learn to code 3d stuff
- lighting, textrue mapping, drawing method, easy stuff
- GLUT runtime error: Redisplay needed...but no display callback.
- 3d Struct tutorial
- Triangle Strips.
- Display List Question
- glBindTexture and glGenTextures
- Updating/Replacing opengl drivers for specific hardware
- Why is my model lit so incorrectly.
- calculating normals for lighting
- multiple glut windows
- VAR again ....
- Incorrect timing
- can I use VC 5.0?
- Mouse interacting
- Createa a file (BMP, JPG) from a OpenGL view
- not opengl related but I need help for my fps counter
- Help setting up the view
- Buffering
- Alpha Blending & Lighting
- need help again with ase file
- Multiple GL Views
- Triple-buffer in OpenGL?
- A glLineWidth problem.
- glRasterPos problems
- Fast, fast, very fast HUD?
- DIB loading
- i have a question about priority settings...
- Help!!!
- Strange changing textures
- "True" normal
- Textures
- Different between GLfloat and float
- Fog class
- Fog class.. forgot something!
- Dynamic clouds?
- mallac Question
- How do I?
- Clipping
- Fog
- Where you come from ?
- Please help...
- More RAM than video card memory...
- Hardware Transformation
- My rotations is not correct.
- 3ds in Delphi
- A horrible newbie question: What is a fragment?
- How to flip a texture via the texture matrix?
- OpenGL Polygon Sorting Problem?
- flat terrain
- Basic question:: Problems with GLut32.lib setup
- URGENT !!! Text in OpenGL window (Nehe)
- moving the display lists
- builder c++
- new and stupid
- How to do a 2D engine
- opengl demo
- looking for feedback
- Zooming in and out
- 3D chart
- How to explode your model
- BSP tree's?
- The logic of the order in using glTranslate and glRotate ?
- Picking object problem!!!
- Circlish movement
- Rotation question
- Mouse feedback
- picking under mfc
- Window coordinates
- Window coordinates
- getting auto generated normals from gluNurbus
- creating a halo
- cleaning up GL
- Whats with the fishbowl?!?!?!
- Good ole Windows
- Third person transforms
- bottleneck
- OpenGL color interpolation
- Remove that flickering....
- Rendering in two different windows
- If you want to load JPEGs in OGL read this!
- Black Bar on right and bottom
- GLUT + console window for simple I/O
- Lights on a flat surface..!
- error in msdn
- Someone Please Try my OpenGL Screen Savers !
- screensaver
- Another NURBS problem
- About these popular books...
- Rotating on each of the axies
- Texturing Surfaces
- Where should I start if I want to make some type of defomable geometry?
- faulty matrix stack?
- ati radeon crashes when using wglUseFontOutline and glCallLists
- Matrix multiplication
- Help me : I want to show a pyramid
- 3D Engine
- -
- How can i generate a random 2d terrain?
- File Selector
- Movie in OpenGL
- Draw Texture in Actual Size
- Problem with trying opengl
- Current Context?
- hide a polygon
- auto texture cord. generation
- Algebra - Math -Counterclockwise
- 3D Exploration
- texture mapping for polygon
- sourcecode for a box (NewB)
- To display list or not to display list
- glLockArraysEXT(start, size)
- how to Swap buffers from single to double?
- Runtime error R6002?
- Mixed projections
- Q3 BSP File....
- glReadPixels crash
- gl4java
- 3DS loader
- Display-lists (getting slightly mad :-)
- Problems when moving around in a 3d world
- Embedded Files
- Bitmap Fonts
- Overlay
- Not opengl related but can somebody help???
- Picking problem
- Bugs in OpenGL
- do quadrics work with selection buffer
- help with viewports
- write variables
- Imaged background
- OpenGL splitter windows
- How to genurate rainbow colors on OpenGl?
- Specular Reflectance
- Source code of Treeain Viewer
- A good 3D fractal engine?
- OpenGL and Windows 2000
- need help with my maths
- Alpha Blending
- Rendering disappears on toggle toolbar!
- Raytracing Where to Begin
- output from gluTess* to indexed vertex array?
- Delaunay triangles
- Picking with multiple viewports
- Import 3DStudio objects?
- Wow, I didn't know this would come out like it did...
- Drawing a Hemisphere
- Normal per vertex or normal per face ??
- I am slightly confused with Lesson 14 of the Tutorials
- some artefacts with transparency
- texturing speed
- Quake III models
- Colors
- Strange Texture Effect a Bug in OpenGL?
- Display over background
- Modeling a Car?
- Accumulation buffer?
- rotation & display
- opengl and borland c++ builder 5
- opengl and nehe
- Texturing A Triangle Strip
- mouse coordinates
- glDrawArray(...)
- Fractals
- finding a position in a figure...
- Two Questions?
- rotation
- Rendering basic shapes
- How to split up a large texture ?
- Import .3ds in OGL-App & display it
- Font Tesselator
- Matrix Problems...
- Is my object looking at the camera?
- Evaluate mouse point in 3D scene ?
- Evaluate mouse point in 3D scene ?
- GluLookAt
- 3D triangle interpolation
- Particle Engine
- OpenGL Tutorial
- Random numbers help plz
- setup opengl in Borland c++ 5.0 please help
- Fast depth of field
- texturing with .bmp, .jpg, .gif etc
- NAN
- Display Lists
- Moving around a world.
- About vertex shaders...
- Superbible -Installation
- Downloads searched
- What is "Enter" key value?
- why depth buffer save to image file can not display depth information
- how to display .ply models
- for win2k
- Did you know
- artefacts with transparency
- c++Builder and glut librairy
- First hurdle
- Opengl 1.2 in windows
- Car Steering?
- glGetFloatv??
- how to get started
- glutCreateWindow is flunking on the second window
- Texture mapping Triangle/Quad Strips
- New Voodoo?
- OpenGL & Glide3
- new glutKeyboardFunc( )?
- Please help with glDrawElements
- GL_MODULATE and GL_BLEND
- WGL_EXT_extensions?
- Does Glut is too slow to make 3D engine with it?
- GLUT
- Obtaining the modelview matrix
- Getting Screen Coordinates
- OpenGL with MFC Scrollview
- Problems in opengl programming
- load code after converting figure
- How do you do this: a 'dissolve' effect.
- Clicking on the screen.
- Render to video memory?
- I am a beginer from Brazil that want some advice
- strange problem
- Where can I get the "opengl.h" ?
- 2D displays
- OpenGl in VC++ Programs
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