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  1. Texture map Memory Management
  2. MacOS X, OpenGl, etc.
  3. Texture mapping problems...
  4. 3DS files
  5. Fps counter...
  6. choose the right .h file.... (C++)
  7. glOrtho, and glViewport...
  8. game glut help?
  9. OpenGle & Java
  10. .png loader
  11. Strange value from gluUnProject
  12. font rendering
  13. Image-Grabbing
  14. help, im an absolute beginner for opengl and i want to know where to start
  15. which library to use
  16. Why the ***k ?
  17. Why does running on Vodoo Rush is too slow?
  18. Pixel color format
  19. Memory Exceptoin
  20. Refresh window
  21. link fortran and c object
  22. glSelectBuffer
  23. opengl 1.2
  24. AHHH its the timer crisis
  25. where can i find the opengl programming for windows 95 and windows NT
  26. Shadows.
  27. initialization
  28. Valid transformation matrix
  29. how to show a bitmap texture without the black background?
  30. Help me~~~~
  31. fwrite odd results
  32. Redraw problems with OpenGL and MFC
  33. Make an OpenGL area in a window(using GLUT)
  34. Where can I found the OpenGL Reference Manual?
  35. openGL in linux
  36. Colours
  37. Rotation Problem
  38. modified ques
  39. OpenGl 1.2 headers for Delphi
  40. Off topic: Dithering
  41. Can't run in debug mode in win2k
  42. Need Help...? in a Game.?
  43. OpenGL/Direct3D switching
  44. Gfx Fonts
  45. Joining Polygon Corners
  46. latest version of my game
  47. Physics Simulation
  48. is there an opengl irc channel?
  49. exiting glutEnterGameMode crashes some PCs?
  50. compilers / tools for getting started.?
  51. Please correct me if Im wrong...
  52. glreadpixels - getting the colors
  53. Texturing with Alpha test
  54. Haaaaaaaaa tired of this!! glOrtho for console
  55. Alpha test FOR ALL OF YOU
  56. why openGL?
  57. OpenGL in only part of the screen
  58. Geometry saving in Opengl.
  59. geometry saving
  60. Tiled Textures
  61. compile openGL in linux
  62. How to not show something in back of object
  63. Mouse
  64. Need Help On Everythign OPENGl EVERYTHING PLEASE!!!!
  65. Finding the view frustum's bounding box coordinates
  66. _GlutCreateMenuWithExit not in glut32.dll
  67. VSYNC and other stuff
  68. Black Bar on right and bottom and double buffer
  69. lighting back and front
  70. 2D Games in OpenGL? :)
  71. Billboarding effect *solved*!!!
  72. using MFC with OpenGL
  73. Texture Mapping?
  74. Creating a loading function for ASE files
  75. Texure map works now, but it causes my lighting to get all messed up
  76. problem with ASE file
  77. Where obtain OpenGl 1.2 (dll, lib, h)?
  78. Mass slowdown when objects near front edge of screen
  79. cant link glut.h
  80. From Windowed to fullscreen mode
  81. Collison detection
  82. Mandelbrot zoom problem
  83. glutTimerFunc...strange results? or is it me
  84. Texture and face
  85. Can someone help please???
  86. 3D selection and OpenGL meshes
  87. New GLUT Problems
  88. Particle System problems
  89. Animated texture problems.
  90. 2D Texture on both sides of Polygon?
  91. GL_SELECT ==> Source Code
  92. Tri's vs. Quads
  93. triangle_strips and normals?
  94. calculating fps
  95. Real-Time audio/video processing?
  96. Easy OpenGL Prog, don't run
  97. Collision response
  98. glTexSubImage2D
  99. Bitmap fonts and lightning?
  100. Bitmap fonts and lightning?
  101. Enquiry about opengl
  102. OpenAL
  103. Draw Bitmaps
  104. Compilerproblem
  105. Glut Tutorial??
  106. sample code wanted
  107. Two Problems with Lighting
  108. Texture-On , Texture-Off Why ?
  109. OpenGL under 2000/XP. -. Refresh Rate
  110. Multiple cameras
  111. glTexCoordPointer question
  112. vertex arrays
  113. Repruducing framebuffer
  114. Source Code : Splash Screen
  115. Tiling textures.
  116. Windows OpenGL incompatabilities
  117. Newbe question!!
  118. How to Make a Game Menu
  119. OpenGL Lighting
  120. Lighting problem with fog and light enabled
  121. Calculating Surface Normals
  122. GL_NORMALIZE: Do or Do Not?
  123. Fractals Everywhere
  124. Glut vs Winapi
  125. Texture Quality
  126. glDrawPixels help; glDrawPixels vs. Texture Mapping for bitmaps
  127. very high fps with just a few lines
  128. assign names and colour to premade object
  129. Open GL interface
  130. Text & Fonts
  131. how they do that?
  132. Points
  133. Pixel placement and Bitmap placement with OpenGL
  134. Display lists vs Vertex Arrays
  135. Mean Fox Releases BananaSaver - Please try it !
  136. OpenGL for Windows
  137. Memory problems
  138. advises for realistic lighting...
  139. OpenGL Maths - Angle between 2 Vectors
  140. transparency
  141. indoor/outdoor engine.., some feedback please
  142. Raytracer: Ensuring correctness
  143. picking without mouse coordinates
  144. Fade screen
  145. Screen to world coords
  146. Spherical texture creator
  147. Level Editor's (C++ with OpenGL)
  148. Heightmap from a BMP file.
  149. Optimizing Mountains
  150. compile error
  151. setting up fmod
  152. Has anybody a driving licence for a TANK???
  153. Ada and Glut/OpenGL
  154. positional light
  155. I'm starting OpenGL. Any advice?
  156. glRasterpos, Text, Clipping
  157. linked list-asteroids together
  158. Test Out My Flight Simulator
  159. offscreen rendering to mpeg video?
  160. classes
  161. Quake III with an ELSA Gladiac MX Video Card
  162. Ok guys, you helped me once - so please help me agian!
  163. simple TERRAIN?
  164. find the polygon for a certain coordinate (not picking)
  165. BMP File Format Help!
  166. if possible ,help me
  167. Backgrounds
  168. Enable/Disable Lighting or Light0?
  169. Transparent Textures
  170. perspective projection
  171. Points & Lines Selection
  172. Normal Calculation Issue
  173. how hard is it to use 2D animations in openGL?
  174. Has opengl got timer functions?
  175. wglUseFontOutlines
  176. How to move object relative to origin, not origin and object!?
  177. translation problem
  178. Transparency within textures
  179. Normal Generation Trouble.
  180. Joystick help needed
  181. transparency and the z-buffer
  182. Splitting textures
  183. wglDeleteContext causing problems
  184. Having more than 8 lights
  185. importing models into OpenGL
  186. MFC and OpenGL?
  187. Little OT, but: DirectInput Keyboard
  188. Keyboard Help
  189. Specular mapping
  190. Glut worth my learning?
  191. Get the color value from a picture file
  192. Are there any other delphi - opengl programmers
  193. The Big Problem : Loading 3D Studio Models
  194. How to move in terrain?
  195. openGL for SIS graphic Card
  196. glutFullScreen
  197. Team Colors
  198. OpenGL active desktop
  199. 100% newbie q's
  200. OpenML and OpenAL
  201. VC, GL, and DLL - Please Just Get Along
  202. Vertex Arrays
  203. Displaying Bitmaps
  204. Where & how to start learning
  205. Level Editors - Any suggestions
  206. how to save the picture
  207. video card
  208. Mouse Pointer - GLUT
  209. Win32 - Memory Allocation
  210. Faster expose events!!
  211. Round objects - drawing a round table
  212. Push attributes
  213. 3D Modelers
  214. How can I use OpenGL in ATL?
  215. attenuation
  216. VRML
  217. Rotation about a user defined point
  218. Car Steering?
  219. Opengl faded with lines problem
  220. Application error
  221. Transparency: graphic card dependent ?
  222. Problems with Normal Generation & Circle co-ordinates
  223. Are there different Versions of OpenGL or are there different Standards?
  224. Coordinates systems.
  225. 3D GL drawing over polygons
  226. Collision detection geo building?? help!
  227. Any OpenGL classes
  228. Draw to Bitmap
  229. Texture question and sphere question...
  230. Absolute newbie question...
  231. 3D Model Loading
  232. Post render filtering
  233. 2d tutorial
  234. Any tips on making a nice light saber effect?...
  235. Determing Cell I'm in
  236. Best way to draw hexes and texture them?
  237. How can I get quadrics to work within a Display List?
  238. How to show a 3d model?
  239. A Surface normal question - about values generated
  240. glut?
  241. Walking through walls
  242. how to set opengl in borland c++ 5.0
  243. Lighting
  244. ?!?! NeHe OpenGL Tutorial Les.1 ??!?!?!!
  245. Help needed to port an application from GL to OpenGL
  246. Smooth Graphics
  247. Win 32 API used as a window for OpenGL
  248. ASE file error!
  249. Looking for newbie room sample
  250. What display mode can be used?