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  1. rotating a flat plane
  2. PNG problem
  3. Switching Z/Y planes?
  4. Help--From beginner
  5. Photoshop files
  6. GL_TRIANGLE_STRIP & tex coords??
  7. Line Stippling
  8. hmmm
  9. How can I make a List
  10. Tree structure in Opengl
  11. How can I get the current Matrix
  12. Rotation around the center of the screen...How???
  13. Color shading
  14. How to wait for VSYNC ?
  15. Linux GLUT errors!
  16. Which nVidia Graphics Card
  17. How to generate a Texture with a jpg resource?
  18. Weird! No response to key press
  19. Beta testers needed for my World Saver 3D screensaver !
  20. Dimensioning and printing
  21. DirectDraw vs OpenGL
  22. Which grafikcard supports RGB overlay ?
  23. Splitting the screen
  24. Flight Simlulator
  25. Swapping buffer
  26. Help! Need keyboard input during while loop
  27. Easy way to make a circle?
  28. Problems with setting current color
  29. Compiling
  30. Random numbers with exceptions
  31. Portable Programming with OpenGL
  32. Keyboard Input in GLUT
  33. Image Blitting
  34. nurbs and bezier curves, can these be used to make deformed cylinder??
  35. Gamma reset
  36. Plane stuff!!
  37. glVertex OR glDrawElements in DisplayLists?
  38. VC 6.0++ compile problem (source from "OpenGL game programming" book. Please help !
  39. YA3FLC (Yet Another 3DS File Loader Class)
  40. Setting the repeat in U and V
  41. Fortran-X-glut
  42. Using ICD driver
  43. Major Vertex Array Problem
  44. Stencil Buffer
  45. Free OpenGL Development Environment
  46. Is GLUT free to use for commercial applications?
  47. free c++ source code for gslib
  48. Thanks , Chennes and Peverbian!
  49. About Windows 2000 and 98 Difference When Drive Realtime Graphics under MFC
  50. Matrix Problem
  51. skybox making slower?
  52. Lost perspective
  53. Vertex State Program Problem
  54. Camera
  55. MFC view opengl
  56. Open GL Super Bible 2nd ed.
  57. using glutKeyboardFunc w/ ungetc(..)
  58. Intensity
  59. opengl error running half-life
  60. Texture Wrapping
  61. GEForce2 MX Board
  62. Directional light's direction with GetLight()?
  63. crashing and bugs and such
  64. Multitexturing
  65. glDrawElements vs glDrawArrays
  66. terrain engine problems
  67. Does any one here know how to use Simple Direct Media Layer? I need help..
  68. Getting this wierd "\include\gl\gl.h"errors..
  69. Undeclared Identifier..please help
  70. Im attempting to make OpenGL and SDL work hand in hand. Here is my problem.
  71. opengl text output
  72. feel like a newbie
  73. Windows header files
  74. Raytracing...
  75. Stencil Problems
  76. Texture Mapping vs glDrawPixels()
  77. Hey... newbie question...
  78. How popular is OpenGL?
  79. the point size
  80. Reading Rendered Image
  81. Save OpenGL Documents
  82. How to place crosshairs on target moving around in window?!
  83. Screensaver
  84. X ray effects
  85. Funny flag
  86. Texturing Problem
  87. QUAD_STRIPS
  88. Color troubles..
  89. Get Pixel out of the Screen(2d)
  90. Mutliple textures
  91. Mouse
  92. GL Child Window
  93. problem w/ glDrawElements
  94. Bitmapped Fonts are dark...
  95. Error LNK 2001: unresolved external symbol
  96. Help test my OpenGL Fractal Planet :)
  97. Logical coordinates in OnLButtonDown
  98. Per-pixel shading without using hardware
  99. OpenGL 1.3 development
  100. I need any help or info
  101. GLUT and multible windows
  102. background/horizon
  103. Rendering An Image OFF Screen
  104. Smoothing Group
  105. Displaying on C++Builder forms?
  106. multitexture + texgen object_linear
  107. Block transfer
  108. CVA vs. Immediate mode w/ Frustrum culling
  109. hi... how to make terrain from a heighmap-BITMAP
  110. what library do I need to reference glut.h?
  111. Is there a generic blur function for OpenGL?
  112. Extension Database by Card
  113. Where do I find GLU 1.2
  114. glScale and reflections
  115. broken colour buffer
  116. What is a vertex shader ?
  117. Can I display opengl map on window's control?
  118. Color-index antialiasing
  119. Marching Cubes
  120. Rendering matrices really quickly
  121. WINGDIAPI conflict wth condefs.h
  122. please help me on this rotation!
  123. input file
  124. 3ds light import problem
  125. www.GameTutorials.com for beginners
  126. Advice on good C / C++ / Visual C++ / MFC and Windows Programming books
  127. Anything...
  128. vertex arrays - static?
  129. Face to...
  130. About glArrayElement and glDrawElements
  131. GL_EXT_packed_pixels
  132. How do I adjust the color levels within open gl?
  133. Slug Production : Texture Compression
  134. Display Lists aren't displaid
  135. Stereo 3D images with OGL article.
  136. glut install for mandrake
  137. texture mapping spheres?
  138. How to implement earth and sky
  139. Games and Bussiness Question (PLZ help)
  140. Trouble Using GLUT
  141. glx for windows?
  142. Using .c Files Exported By 3D Computer Animation
  143. HElp with Panning
  144. TGA vs BMP
  145. gluPickMatrix
  146. Database of faqs?
  147. How to Load 3ds files to OpenGL program???
  148. OnemGL in Borland C++ Builder
  149. GLUT two windows?
  150. Load textures in my project
  151. Antialiasing
  152. Scaling
  153. How to compile an exe from DSW extern with vc++6.0 compiler?
  154. Why use openGL?
  155. Win98 --> Win2K and OpenGL
  156. GLUT in Java?
  157. Where do i put the .lib; .dll?
  158. glutFullScreen problem() problem
  159. Streching a texture over multiple triangles?
  160. Python and OpenGL
  161. Animation
  162. where can i find openGL librairies for linux?
  163. rotation problem
  164. Help - glBindTexture() disables texturing!
  165. 98->2000 error in bezier texture in display list
  166. I hate trying to program windows, but will I have to?
  167. glut32.lib
  168. 3dLabs OpenGL 2.0 Specs!!!
  169. floating fonts
  170. translucent texture and white background
  171. Programming gl/glut in X Windows
  172. normals per point
  173. mesa perfomance
  174. Hot Codes
  175. Im stuck...
  176. GLfloat and float.........
  177. Texture memory available ? HELP!!
  178. Best way to move object over 2D static scene ???
  179. What's wrong please ?
  180. getting started -- help
  181. OpenGL - Direct3D bridge
  182. How do you get motion blur?
  183. How draw...
  184. GETTING STARTED
  185. how to get realistic sunshine?
  186. Transforming glClipPlane
  187. Does OpenGL 1.3 use AGP texturing?
  188. Lethal Code
  189. WinNT vs Win2k
  190. Data in frame buffer
  191. Sharing Lists between Display RC and Printer RC ???
  192. Any Irix coders out there?
  193. how to use OpenGL 1.2 & 1.3 functions
  194. rotation & bounce
  195. Where are the near and far clipping planes?
  196. help me on lighting!!!
  197. glutTimerFunc stalls animation
  198. Failed Swapbuffers and wglMakeCurrent in WinNT/OpenGL app
  199. glutTimerFunc & rotation
  200. unresolved external symbol??--help!
  201. what are unresolved externals???
  202. Ratio -> inch to 3Dscreen
  203. ASE File problem.. missing Triangles
  204. Rotation
  205. RGB -RLE file format
  206. glBegin
  207. A couple questions...
  208. GL perspective
  209. A performance question...
  210. any girls here ?
  211. glut in winmain
  212. how do I make a line reflect off the border?
  213. What are the best frustrum culling techniques
  214. Sorting textures names
  215. Where should I start with openGL
  216. Initializing openGL
  217. Cube disapearing?
  218. use jpeg for texturing
  219. reducing images
  220. Slug 3D : LightMapping + Dialog Box + Source code
  221. How to transform a 3d-Point in a 2d-Point??
  222. opengl line sphere intersection
  223. glClear(GL_COLOR_BUFFER_BIT)
  224. Newbie i/o datafiles HELP PLEASE!
  225. mapping textures on GL_QUAD_STRIPs
  226. too lazy to learn the win32 api... Wheres a list of the GLUT funcs!?
  227. Problems with normals and glDrawElements
  228. Normals
  229. basic 3D data srtuctures & OpenGL
  230. glutFullScreen
  231. Parameter in glColor3f 1, 0, 0 by Example...
  232. Library problems
  233. Library Glut32 for ObjectAda (Aonix)
  234. Color contour images
  235. Menus?????
  236. glMatrixMode?
  237. Rectangle in 3D
  238. DevIL question
  239. About ...holes
  240. Bump mapping?
  241. Why??
  242. Game rendering
  243. aahhh.. Im going crazy...
  244. Toonshade on OpenGL?
  245. opengl and XP
  246. Function pointers
  247. Once-functional texture loader doesn't load
  248. display images in opengl
  249. display images wit opengl
  250. Stupid C question...