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  1. Red Book info
  2. How to get Windows desktop image
  3. Programable Shaders
  4. Decals ?
  5. putting a texture on a nurbs surface
  6. linking error!!!
  7. Bitmap font
  8. blank screen
  9. Parameters to CreateFont() have not effect
  10. 2D in OpenGL
  11. Game Development Question
  12. GUI question
  13. Moving the observer
  14. C vs. C++
  15. Please Look at me .............
  16. Only part of texture loaded
  17. I CANT GET ANYTHING THAT USES GLUT.H to COMPILE
  18. scalef problem
  19. Laggy 3d Game: Custom texturing maybe?
  20. Texture Mapping..linking error! help..
  21. Texture Mapping..linking error! help..
  22. color
  23. opengl stands for .....
  24. Do not tell OpenGL which will be render..?
  25. help: Texture from files
  26. Slug Production needs a UnrealEd 2.0 user
  27. 3D Disk mathematic
  28. Open GL?... What i can do?
  29. "WHAT IS IN A DISPLAY LIST ?"
  30. Mathematics of rotations, why does this fail?
  31. IR scene generation
  32. modelling a room
  33. Raster fonts problem
  34. please explain for me
  35. 3D coordinates system ??
  36. suggest me a project
  37. 2D shapes in a 3D Enviroment.
  38. wglMakeCurrent for 2 windows
  39. HGLRC
  40. Screen Boundaries
  41. Display lists and matrix operations
  42. opengl or direct3d?
  43. help with libs and includes
  44. Changing the array pointer in CVA's
  45. Skybox, Skydooms, or what else better?
  46. Fog problem
  47. Building a world
  48. OpenglDLL part 2
  49. How do I determinate bounding box???
  50. Rotational mathematics... rotating cartesian coordinates
  51. Lost gl.h...
  52. realt time color correction
  53. I have questions
  54. how to use mouse control the roam?
  55. Pixel Lenght of 3DFont
  56. Add Menu???
  57. nurbs texturing
  58. How to use double buffer
  59. png loader
  60. Force Software Rendering on Win32
  61. help, i'm stuck
  62. WS_CLIPSIBLINGS and WS_CLIPCHILDREN
  63. Why the display list doesn't work?
  64. Blending with glTexSubImage2D?
  65. how to create 2 Frustums for stereo
  66. Ok, I'm lost --> rotating a vector around a point.
  67. render hexahedron
  68. render hexahedron
  69. Point in triangle ??
  70. GLUT + Bc55
  71. how to determine the bezier surface' control point
  72. anyone point me in the correct direction?
  73. libraries for djgpp
  74. Raytrace shadows
  75. when to use flat or smooth shading ???
  76. rotating at the right axis
  77. eliminate unwanted edge
  78. how to give switch card option?
  79. Texture mapping problems
  80. Fast shadow casting
  81. Texture Mapping
  82. FAQ look here first
  83. texture mapping problem
  84. ADD AN ALPHA CHANNEL TO MY IMAGE! HOW?
  85. help on GLAUX
  86. Tile engines: how to figure out what tiles are visble
  87. Modelling Programs to Create Vertex Data?
  88. C++ wrappers for GL functions?
  89. borland 5.5
  90. Coder Demos
  91. weird transformation problem
  92. PFD problem
  93. GL_EXTENSIONS
  94. How to include self-modeled objects
  95. My Opengl DSK
  96. How do I load a bitmap from a resource?
  97. Okay Smarties. Need Your Thinking Caps!
  98. OpenGL Dialog Box?
  99. 100% CPU Usage
  100. How To Draw An Ellipse
  101. Classic Tree Billboard ( How The Hell? )
  102. NV ogl SDK and c...
  103. 2d coordintaes along edges
  104. Calc Texture Coordinate
  105. Collision Detection
  106. How to set angle for polygon smoothing?
  107. Window's style for OpenGL
  108. model of the human arm
  109. First PersonCamera Specifications (?????)
  110. Rotation vector?
  111. Reflections by distance
  112. how to "stop drawing with a picture" ?
  113. interleaved arrays
  114. Is 3D Molecular Modelling possible in Open GL ?
  115. How to determine the render volume?
  116. Please dont shout
  117. Define world
  118. glDraw/ReadPixels
  119. intersection of a line and the viewport edges?
  120. how can i control texture maps
  121. ATI RADEON fragment shaders
  122. Environment Maps
  123. What is the best way to calculate FPS?
  124. What is the best way to calculate FPS?
  125. Texture map size
  126. Silhouette Edges
  127. new to opengl
  128. getting Matrix after glMatrixMult
  129. GLUT is killing me!!!
  130. Stencil Frames
  131. 3D fonts
  132. gluQuadric Collisions
  133. How do you draw wire frame lines from point to point?
  134. Coordinate transformation
  135. About Mouse clicks and rectangles
  136. Lighting problem, jaggy looking edges
  137. qt & openGL
  138. Depth testing without updating Z buffer
  139. problem with glBlendFunc (GL_SRC_ALPHA_SATURATE, GL_ONE)
  140. What is stencil buffer?
  141. any demo/tut progs showing card support?
  142. Displaying Visual Fortran Results w/Opengl
  143. Stretch Blt for open GL?
  144. Pain in The GlutTimerFunc?
  145. how can i use ogl for visual basic?
  146. What do the "matrix mode" and "PortView"variable change
  147. Advice Needed
  148. Fooling glOrtho?
  149. Documentation on glTexGen?
  150. shpere to elipse
  151. Texture objects
  152. Some problem Need help.
  153. how to calculate the way between 2 Points?
  154. problem with texture mapping
  155. Virtual Blocks in openGL
  156. TEXTURES, ppm format P6, help please
  157. How to calculate Normals?
  158. Need help with games
  159. texture mapped surface not shown and hidden correctly
  160. Problem with the glut libraries
  161. Stitching problem (inaccurate z test in OpenGL)
  162. Motion Blur
  163. pointer to buffer
  164. Building textures from any image file format
  165. outline cube
  166. Fastest/Best way of moving
  167. how would i load a model?
  168. I'm alittle new at this-how can I install this openGL driver ? :)
  169. Smooth shading triangles
  170. RADIOSITY
  171. blending and textures
  172. Facets?
  173. more than one object in a scene
  174. printing matrix on screen.
  175. C++ vs. VC++
  176. Need Informaiton
  177. Insufficient Gl Support
  178. Help me! my program can't run on my savage3d card
  179. Add Music to you scene
  180. textures? Where do you get them?
  181. md3-files
  182. let an object follow a heightmap
  183. Light Problem
  184. 25 millions of triangles / seconds???
  185. Rotating an object with a mouse click.
  186. aux keys
  187. How to use glDrawPixels with GL_COLOR_INDEX format?
  188. is there a reason why glLoadIdentity() doesn't work for me?
  189. OpenGL and XBOX Gaming
  190. Fast Shadows questions... (AGAIN)
  191. Rotating a 3-D object centerd at the origin
  192. Disable Maximise Button?
  193. specular lighting on back face of a polygon
  194. texture on a heightmap
  195. gluPerspective and glFrustum
  196. How to use Depth Buffer to render triangles intersection ?
  197. Please help me with this rotation problem
  198. Need help,OpenGL and windows 98 and TNT2.
  199. Need help on setting stereo support for an opengl window
  200. Problem displaying text using ATI graphics driver
  201. Z-Buffering on wireframe
  202. Delphi object help
  203. Do games uses the slection buffer?
  204. Coordinate Calculation
  205. Why does gluProject() Fail?
  206. error LNK2001: unresolved external symbol _auxDIBImageLoadA@4
  207. Derive and integrate
  208. A question about NURBS
  209. what do they refer to when they say....
  210. Full Screen Question
  211. OpenGL /GLUT in Kylix (=deplhi on linux)
  212. OpenGL SDK
  213. Vertex/Pixel shaders
  214. help me!!! rotate around my model
  215. Depth testing: How to
  216. GLX and Menus
  217. Lighting
  218. Texture matrix problem?
  219. problem on specular highlights
  220. Coordinates of an edge outline
  221. glScalef as it applies to scaling of a pixel image
  222. area-based anti-aliasing: how to get it working?!
  223. timer function
  224. Blending
  225. Opnegl And Unix/Linux
  226. tiled texture
  227. Network Camera
  228. compiling openGL with VC++ STL
  229. text display and retrieval
  230. Angles of layers
  231. Point in Triangle?
  232. OT: How do I become a hardware expert/geek?
  233. How to FrustumCull with OGL when using gluperspective
  234. Restricting window size in Win32 OGL App
  235. outputing to compressed image formats
  236. colour problem
  237. Newbie - glut.h
  238. GLUT - PREVENT WINDOW RESIZING!
  239. Off the topic
  240. Blending/Lighting Problems
  241. I can't Texture!
  242. CPU->GPU Sync in glDrawArrays
  243. Where can I find the ATL openGL example?
  244. Confused about OpenGL
  245. Errors while trying to run (glutInit)
  246. Movement
  247. BSP Trees and dynamic objects
  248. Fastest way to billboard
  249. multiply 2 matrices: whats faster: "manually" or via OpenGL?
  250. need help