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  1. glutPostRedisplay() question
  2. Need a little help with this collision code
  3. 3D text display
  4. The Sky
  5. Render to texture
  6. the way to sort faces front-to-back
  7. opengl with borland under win xp?
  8. loading
  9. Clipping Planes
  10. Using materials and lighting ???
  11. What steps to create a mesh on the screen?
  12. Doing Calculations
  13. Urgent help needed for drawing mesh!!
  14. Opengl Vs Wild tangent question.
  15. Light Rays
  16. MultiTexturing and NormalTexturing
  17. Which Model of Colours Is OpenGl using ??????
  18. saving the frame buffer
  19. Quake 3 like FOG ???
  20. Memory / bus tutorials
  21. Texture/projection matrices
  22. Any good Mapfileformat ?
  23. Some lighting questions!
  24. urgent help on shrinking and rotating objects!!
  25. glPopMatrix, glPushMatrix??
  26. Depth Buffer Format
  27. Little OT but important ! WM_MOUSEWHEEL
  28. www.3dworldclub.com
  29. what i have to install before of programming with open gl and GLUT ?
  30. what is the problem with this little program ?
  31. trying to make a rpg engine..need help.
  32. rotate an object
  33. non GL (sorry) but C++: How to get Screenresolution
  34. Making a circle
  35. conversion...
  36. Performance Hit Using 16 bit ???
  37. enhance a 2d surface with opengl effects
  38. opengl programming from Windows to Unix
  39. Same code. Different results in Win 9x and NT
  40. querying the video card
  41. Models.
  42. can't disable 2nd texture unit
  43. picking problem
  44. multitexturing, advice on a test
  45. GLdouble & float compatibility
  46. Lense Flare
  47. light vector transformation
  48. Errors..
  49. capturing images
  50. newbie has engine questions
  51. Tutorial?
  52. Borland 5.02 Unresolved External
  53. Multitexturing: What happens to layer 3 ?
  54. Rotation around local axes after translation
  55. Key frame animations question.
  56. Filtering Shadows
  57. get the new position of a point after rotation and translation
  58. display method troubles......
  59. Why this little program doesn't work ?
  60. 2d?
  61. glutDisplayFunc not updating?
  62. 2d prob
  63. printing..
  64. gluUnProject problem
  65. Newb
  66. Rotate an ellipse
  67. Scene conversion problems
  68. how to hide back faces of a cube
  69. how to change color and depth bits using OpenGL for SGI stations?
  70. using more than one figure
  71. Windows font in openGL
  72. Text help..
  73. Drawing Outline complex Polygon
  74. Background color does not change
  75. what is the more simple for use between Visual C++ and borland C++ ?
  76. need file
  77. Error - glut32.dll was not found
  78. glList inside a procedure of an object..
  79. Multitexturing
  80. MFC and OpenGL
  81. Drawing Planes
  82. TGA sizing?
  83. Loading texture during runtime
  84. what I did wrong with my code?
  85. keyboard..
  86. Indexed array question
  87. When to use the GL_BLEND texture function...
  88. OT: RGBA in TGA
  89. OT: how to report a driver bug to NVidia ?
  90. MSVC++ compiler error - **ABSOLUTE NOVICE**
  91. Saving OpenGL scene from a VB PictureBox.hdc
  92. graphic inversion
  93. How to draw a circle
  94. Line stippling not working
  95. Graying of colours when lighting switched on
  96. How do I include OpenGL in MC++ program
  97. cylinder-view problems, help needed URGENT
  98. game style project
  99. object staying in front of camera, please help
  100. Reading Z-buffer informations during rasterization
  101. Rotating some objects only
  102. Interleaved arrays??
  103. Frustration with drawing mesh
  104. object information
  105. How to draw more than one quad (connect together) on the screen?
  106. About Render2Texture
  107. Whats Faster?
  108. OpenGl w/Java
  109. 3D movement implementation
  110. Fatal Error using MVC++
  111. glDrawPixels
  112. hardware matrix multiplications
  113. Infinite depth ?
  114. BltFast (from DirectX) is faster than glDrawPixels ?
  115. Problem with FPS counting
  116. Color tables
  117. problem w/ OpenGL and class based displaying
  118. I've a Question
  119. Scene only draws after mouse moves
  120. glutSolidSphere VS. gluSphere
  121. Surface Texure
  122. OpenGl DarkSide Demo
  123. Another beginner
  124. Is it possible to do image processing by pixel shader?
  125. two things...
  126. Holografic effect?
  127. Rubber rectangle
  128. How to replace those DirectX functions by OpenGL
  129. Automated Camera Movement
  130. Heightmap artifacts
  131. How do i make Outline Fonts bigger
  132. multi sectors and portals?
  133. Spreading a texture over multiple polygons
  134. can you really render 10+ tri's a second on a gf3?
  135. people drawing
  136. render view into avi file
  137. moving my Flyer in 3d space
  138. www.3dworldclub.com
  139. Normals question
  140. solids of revolution?
  141. not opengl, but c++ (collision)
  142. problem while displaying
  143. 3d OBJECT
  144. GL_RGB_SCALE_EXT
  145. texture registering
  146. Zooming problem
  147. More than 1 key held down
  148. More than 1 key held down
  149. Letter by letter text printing
  150. OpenGL and ortho2d
  151. Newbie in need of NURBS
  152. PICKING PROBLEM
  153. video capturing
  154. ~ C ~
  155. Lighting and viewing
  156. Really need help
  157. Rendering to desktop (or something like that)
  158. vp speed issue
  159. playing around with the TEXTURE MATRIX
  160. Why am I getting these errors on compile?
  161. Why this little program doesn't work ?
  162. how to clip ??
  163. Texturing glut shapes
  164. Seriously puzzeling.
  165. multiple layers / transparency..
  166. Rotating about a centre.
  167. Normals
  168. My triangle wont render!
  169. help with textures
  170. How can I use OpenGL in compaq visual fortran
  171. Confused about rotation and translation
  172. Polygons fading away
  173. another fps question
  174. rotation about an arbitrary vector
  175. wglCreateContext and directdraw
  176. Rectangular Textures, automatically loading every bmp in a given folder
  177. Normals
  178. Alpha and back faces...
  179. help with loading bitmaps
  180. glucylinder and fortran
  181. Error
  182. glViewPort doent work twice
  183. glLineStipple problem
  184. gluTessXXXX problem
  185. strange light behaviour
  186. 3d modeling tools
  187. GlutMainLoop
  188. Clipping Simple Question
  189. determining points in space
  190. glutReshapeFunc
  191. Calcuation of normals
  192. How can i import 3DS files in to openGL ?
  193. Looks like mgl solve all opengl and directdraw problems...
  194. What GL libs reqd to write CAD app?
  195. glBlendFunc(GL_HALF_SRC, GL_HALF_DST) ?
  196. How creat 3D module?
  197. Enabling AGP in GL
  198. object structure problem
  199. building a program
  200. Opengl Active X Control
  201. how can i close an open subwindow in glut?
  202. the last of my object troubles
  203. how the **** do you install that opengl ****?????????
  204. Is there a better way?
  205. unresolved external symbol Errors with glut
  206. Stencil Buffer and Texture
  207. invalid file or disk full: error when compiling
  208. glTexSubImage2D with blending + scaling
  209. displaying textures and drag it
  210. How to simulate light?
  211. Camera movement?
  212. looking for openGL kit for win 98 & VC
  213. .md3
  214. Opengl Sdk?
  215. NeHe DirectInput tutorial
  216. glLoadName trouble
  217. mose method
  218. a Question of OpenGL Programming with Big Scene
  219. Resize display and keeping aspect ratio....
  220. HELP-How to create 90deg or 180deg bend pipes????
  221. Capturing image as bitmap
  222. compiling errors
  223. Visual C++ (MFC) OpenGL Animation
  224. Creating a gui
  225. Making a simple tank fire
  226. transparency
  227. lighting an object in 3d world, Help
  228. ALT - TAB Problem
  229. glColorMask very very slow...!
  230. circles
  231. nehe's tutorial in vs.net???
  232. selecting a pixel from an image and extracting info
  233. glLoadName trouble(again)
  234. Novice to OpenGL !
  235. Blending and multitexturing...
  236. OpenGL for Java
  237. glRotatef()
  238. GLUquadric use
  239. ASCII Codes
  240. GL_UNPACK_SKIP_ROWS causes a crash?
  241. Opengl and MFC
  242. Please help!
  243. Surfaces
  244. I need opengl32.lib and glu32.ib for borland
  245. Decal Clipping and 2D Positions
  246. Underwater Causatics
  247. Calculating number of pixels seen???
  248. rendering somewhere into memory - not updating the window....
  249. ReadPixels doesn't work with Textured Scene?
  250. bitmap.h error?????