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  1. question about light
  2. Fog Distance with T&L Software
  3. Link with textures_2D of wood... etc?
  4. problem with glBindTexture()
  5. 3D Studio Models with Bitmap Textures
  6. Snapping OpenGL client to ClipBoard
  7. A simple Stencil Buffer Question
  8. text display library and effects
  9. Hardware Acceleration at 8 bit colordepth
  10. Picking problems
  11. drag and drop
  12. Less sharp edges technics
  13. Quaternion Camera
  14. Math question???
  15. the control palette
  16. How to display many sides of a object ? (in OpenGL )
  17. About textures
  18. Speed of the rendering
  19. OpenGL C++ class wrappers
  20. Vertex Array Range ?
  21. arrays
  22. two questions concerning fonts and glClear
  23. color tables
  24. terrain smearing?
  25. Detail Mapping
  26. color of polygon and his outline
  27. Projecting curve to 3D object
  28. math
  29. Undefined symbol mystery
  30. copy constructors
  31. please help
  32. 3D heightfield from grayscale bitmap
  33. Why do my objects keep disappearing?
  34. Stencil Buffer only
  35. Using 3ds Models?
  36. How to open .obj file in OpenGL
  37. Z-Buffer
  38. 4D-Vectors and 3*3 Matrices
  39. Text Rotation
  40. matrix mode GL_TEXTURE usage
  41. What is the best map format?
  42. HELP - Problems in creating bend pipe sections(ex. 90 deg or 180deg)
  43. OpenGl on Windows XP Prof.
  44. rotating and keeping coordinates
  45. Camera movement not working
  46. VC++ 6 compilation problems
  47. Some new errors
  48. Material
  49. bouncing ball in a cube???
  50. Can't get gluProject and SetCursorPos to work together.
  51. Animation of a series of images using OpenGL
  52. diffirent between using MFC OpenGL AppWizard and normal text file (Using VC++)
  53. Questions about opengl.
  54. when to clip
  55. glut Issues
  56. Why doesn't this work
  57. Adress of Video Memory. Where is A000:0000?
  58. Any tips for converting from Direct3D
  59. problem with gluProject
  60. Polygons in classes
  61. Antialising - Problem
  62. Sparkling Along Shared Edges
  63. Weird artifact at polygon intersections
  64. The math of Pong or deflection of an object off a surface
  65. Collision detection & locating objects coordinates
  66. Help! what does this actually do?
  67. Is 3D Studio on the Mac
  68. Bryce 3D Models?
  69. glut Issues, final word, i guess.
  70. Getting new video card. is there any setup I need to do for OGL
  71. Draw sphere in OpenGL
  72. keeping modelview matrix constant ????
  73. glXCreateGLXPixmap
  74. Refresh Rate and FPS on a GF3
  75. Where can I find the useful resource about Scene graph?
  76. 3D Display/Plotter
  77. Loading Images? Help! I'm moving my VB OpenGL project to C++
  78. How to create Multiple windows
  79. Kinda difficult to rotate
  80. Picking
  81. OT: maya personal Learning Edition
  82. Problems with Multi-Texturing
  83. unbinding textures
  84. Rotation in 3D
  85. Re: animation of a series of images using OpenGL
  86. OpenGL 1.2/1.3/2.0
  87. Beginner in 3D programming
  88. Displaying 3d text in applet using glf
  89. Clipping Plane Issues
  90. Changing mipmap distance
  91. Creating Optimal OpenGL Window
  92. -> Reflection
  93. HELP - How to create a Shaky effect?
  94. OpenGL 1.3 includes for download
  95. Calculating projected area
  96. Which type of Window creation is advantageous
  97. I want to get started in graphics programming. Book recommandations?
  98. GNU C++
  99. installtion problems in GLE
  100. buffer??
  101. backface culling.
  102. Could you give me some .off files?
  103. allow user to draw lines
  104. Normals and planes
  105. Vertex arrays with texture coordinates
  106. Getting coordinates along edge of clipped planes
  107. compiled vertex arrays question?
  108. Opening Program elsewhere
  109. Add "fractional" texturecoord. to a ASC file obj
  110. ActiveX OpenGL Surface viewer
  111. procedural texture mapping?
  112. How to represent a better font
  113. Programming career
  114. Text for graphic axis and rotation
  115. Selective transparency
  116. Picking and glRotate
  117. Bitmap problem in OpenGL
  118. writing a driver
  119. OpenGL Screen Saver problem.
  120. question ?
  121. Hierarchical modeling
  122. Indexed VA for Normals
  123. Near-edge texturing artifacts
  124. Landscape rendering
  125. ASC files
  126. Clipping oddness...
  127. Duplicating Rotations
  128. Bump mapping
  129. Win XP and Opengl32.dll (1.2?)
  130. normals and rotations
  131. OpenGL and Voodoo 2
  132. Pixel and vertex shading
  133. not using hardware acceleration for opengl?
  134. Double Buffer Drawing
  135. Blobs, Iso-Surfaces, Metaballs, Whatever...
  136. ? about glutSolidCube( )
  137. Need Makefile for IBM AIX
  138. how to implement the conversion from 3Dmax(DXF) to OpenGl (VC or c devolop_platform)
  139. Help me about 3D polyline in OpenGL
  140. Lighting -> verry fuzzy spotlight
  141. How to use opengl1.2 and higher version on windows?
  142. thickness
  143. lighting problem
  144. Insert a GLAnimCanvas in a JScrollPane Swing
  145. problems of displaying with different machines
  146. Unused alpha channel
  147. *.dsw file
  148. Multitexturing for a HeightMap world
  149. Gimble Lock
  150. Writing an OpenGL extension
  151. Quaternion
  152. correct cross-product method?
  153. Concerning models
  154. aligning vectors?
  155. 2D projection/drawing question
  156. Detail Texturing
  157. Coordinate System
  158. Hi, broken links..
  159. performace (software rendering???)
  160. How big exactly is 16bit depth???
  161. objects
  162. Hmmmm, bug in heightmap...
  163. WinXP OpenGL?
  164. Printf statement not working inside GLfunctions
  165. Drawing a cube
  166. basic renderer questions...
  167. real newbie question ogl 3d & 2d
  168. Specular Lighting on a Texture
  169. Too many errors!
  170. Cubemapping and Spheremapping
  171. Saving Rendered Image to a 3d File
  172. winxp error message
  173. i want to get opengl lib files
  174. OpenGL and Sound.
  175. OpenGL with Audio...
  176. Dynamically Adding Shapes/Objects to a Scene
  177. Dimension problem in Java
  178. Transparency / Blending Problem
  179. How to activate a GLUT window from a MFC window?
  180. collision difficulties
  181. OGL ignores glColor4f
  182. OpenGL as foundation for windowing system
  183. Weird Viewport problem
  184. I can't see!!!
  185. Bitmap&Zoom
  186. Normals...
  187. FPS under W2K sucks
  188. about cullfacing
  189. Removing returns in a wrapper
  190. PakFiles
  191. Clipping of some sort?
  192. help with bitmaps
  193. bump_mapping from nvidia
  194. ChoosePixelFormat Access Violation
  195. Nvidia SDK Question
  196. quake3 like metallic meshes
  197. 3D primitives???
  198. colour smoothening
  199. Camera
  200. Texture Problem
  201. vertex arrays
  202. Switching Between MatrixModes
  203. Screen Capt + HW acceleration
  204. Full Screen Mode w/openGL in MFC SDI
  205. Matrices
  206. Hey, How do I start Programming in Open GL?
  207. how to build 3D modeller using openGL
  208. Testers Needed for Senior Design Project!!
  209. VA + Multitexture Question
  210. Engines
  211. please help
  212. plotting coordinates of a file that has been drawn on a cad system
  213. Texture size issue?
  214. MultiTexture blend function
  215. Texture: Power of 2 work around
  216. Collision detection and OPENGL
  217. gluPerspective() / glOrtho() ??
  218. T&L is it on?
  219. managing events & more...
  220. non platform specific mouse wheel support?
  221. math questions
  222. vertex arrays, normals and Crossroads (3DS)
  223. Mouse Input
  224. specular reflections won't turn on + slightly strange light position
  225. Fillrate Question
  226. re
  227. Collision Decections CPU costs...
  228. getting mapscale
  229. Are there new gl*.h files?
  230. Picking and selection buffer - simple?
  231. Trouble with Lights
  232. possible to get eyepoint?
  233. 'double *' to 'double'
  234. Problem with glutFullScreen
  235. matrox g450 problem - I think
  236. backface culling
  237. wglDeleteContext error
  238. Selection Area and zoom
  239. a vector question
  240. gluSphere and textures
  241. Draw a text in a window
  242. mouselook camera
  243. How to make walls in OpenGL?
  244. gluPerspective and field of view
  245. point light problems
  246. objects moving on 3D terrain
  247. SetPixelFormat() fails
  248. Textures
  249. Direct Input with OpenGL in MFC
  250. About Normals...Welding.