- Evaluators - max order for U and V
- Basic Physics and Ball
- how do i get a clear glass finish?
- color depth question
- Whats wrong with this class?
- stereo screenshot app
- someone please help
- Heightmapping help...
- OT - Need a progie...
- multitexturing + lighting problems
- Frustum and texture mapping
- Display lists/Vertex arrays
- color maps in OpenGL
- opengl and stereo viewing
- stupid question
- Windows XP Init Failes
- how to compile ?
- 3D surface
- Material Definistions
- maximum control points for evaluators (mesh)
- glutBitmapCharacter
- Angles and Collision Detection
- Lightwave reader
- glut build framework
- Vertex Array Speed issue
- A picking problem
- where to add a GLUT32.DLL file
- compiling openGL with C language
- Quick question about using Textures with regular polygons *PLEASE READ*
- Deformation
- Multipassrendering ?
- Speed of rendering??
- Lighting and rotation
- LensFlares
- Displaying a CharacterClass
- whateveryouneed.h.....
- 3DExtent of a 3DCircle
- surfaces....using triangle strips or meshes
- Texture Mapping
- Win 98 vs Win XP
- Generating Textures ( a little buggy )
- Screenshot from an OpenGL Window
- Full Screen Boarderless Window - Microsoft code
- Clipping Planes
- Video Card trouble
- fading cube
- Keyboard Interaction
- I JUST FOUND THE COOLEST GLUT THING EVER
- lighting the inside of a cube
- multi passe and color
- Spherical Texture mapping
- Speed diff. GL_QUAD / POLYGON ?
- Blitting vs. Page flipping
- Texture mapping
- who tell me a OpenSource OpenGL engine?
- Problems w/ Fonts & Texture Maps
- help!!
- Win 2k Minimize Crash
- spheres/plane intersection
- freesing the background
- ortho projections in games
- yet another problem with texture mapping
- HELP plZZZZzzz :confused :(
- shading and tesselation. how?
- finding used texels...
- Rotate around an axis?
- Windows Hello World
- Heightmap tutorial texture mapping
- quick question about Rotating objects on their OWN axis
- How come I have negative #'s after reading .bmp info into memory ????
- fix background
- GlLoadMatrix() Problems !!
- can't figure out how to display the scence
- Simple simulations - need advice
- Open Inventor SGI vs TGS
- Text rendering
- Lightmap Brightness and Quake3-Like Problem !
- Problem linking with glut
- Collision Detection upon Slanted lines
- Camera Question
- ASCII values for arrow keys
- What is a good sound Library?
- Pick up coordinates when Mouse clicked
- missing triangles
- univers coordinates for rotations
- GluLookAt
- problem with gluUnProject
- index array?
- Texturing Nurbs
- need some very basic help
- nvidia-linux context sharing
- what does this error mean?
- How to connect objects
- Flip normals?
- Require advice
- grass fire algorithm
- Unit?
- Physics of a ball
- normal vector. how to compute it?
- Employment Possibilities
- Blending Problems
- Rotation doesn't work with glPushMatrix()/glPopMatrix(), and it should...
- 4 glut windows in 1
- beginner to open gl
- beginner to opengl
- Getting color information from a .raw file?
- giving the focus to a windows
- CSplitterWnd and Texture rendering
- Ahh! Texture rendering not working!
- How to draw a ball?
- ray tracing
- Image Manipulation
- Drawing text on a cube
- gluUnproject. Is it pants?
- how to read a jpg image?
- openGL in VB
- OpenGL with C# ?
- flight simulator
- fixed lighting.
- C++
- Strange bug while resizing window
- Remobing Hidden Surfaces
- Still problem with gluUnProject
- light
- gl setup
- Maya3 ->MD2 ->OpenGL problems?
- 3d objects in 2d world.
- Implementing a Floor
- Smooth animation
- Lightning - Help Me!!!
- CWnd style using OpenGL
- string text rotation
- CWnd style using OpenGL
- how to read MP3 file?
- gluUnProject / gluPerspective / glTanslatef problem
- ProSavage 'vs' OpenGL ???????
- Changing mouse cursors
- plizzz help : problem using alpha blending code with an ATI Radeon VE card
- Focusing the "camera" on an object ??!
- pixel shader question
- Screen Corruption When Using OpenGL
- Nonlinear zoom
- glColorPointer and color format
- Can anyone see what Im doing wrong in this picking code?
- Full Screen OpenGL
- C-LOD - How to?
- Degenerated Triangle Strips
- Eight ball
- glutEnterGameMode
- Near/Far and Z position
- Line drawing order
- Inverting intensity
- DepthRange value
- Any Ideas what might cause this Problem with MS VC++ compiler
- Dialog disappears when moved within Opengl View
- C++ with glut
- Opengl and windows xp
- Water Fall...
- Terrain Problem
- Material colors problem
- displaying font charcters on windows XP
- a simple color question
- www.3dworldclub.com
- How to walk in terrain engine
- input text
- wglUseFontOutlines - horribly slow
- Bare Minimum
- Visualization tool kits and open inventor
- How to load 3ds file?
- 3D texturing
- Problem with frustum culling
- Clipping Requirement
- Setting up OpenGL for development on vc++ 4.0 on windows xp...
- Vertex Array Issue??
- Delete a texture
- Rotation
- texture coord arrays?
- OpenGL Tutorial
- OpenGL in Metrowerks CodeWarrior
- hardware
- can someone get this to work
- Loading BLENDER models
- Lighting Help
- working tangent space coords
- normal problems? or maybe light
- Markers on lines
- Texture values
- Open GL training?
- More Environmental Problems
- opengl line operation problem
- normal arrays crashes
- Terrain Engine
- can you use opengl with vb?
- Draw Matrix
- undeclared identifers
- Highlighting
- Lighting problems, please help.
- fps
- SGI computers
- Shininess
- OpenGL internal triangle culling - some tech questions
- How to calculate optimal distance for camera?
- nv ext function no more recognized !
- Vertex array question
- New way to get 3D models
- Height Maps and Detail Texturing
- gluLookAt and gluPerpective problem
- Glut Tut?
- distributing c++ executables
- glEnableClientState
- Possible driver issue (please help!)
- poor performance
- JPEG questions
- I want to rescale image...
- Texture mapping and selecting a part from it
- FloodFill Algorithm
- Frustum Culling problem (With Octree)
- drawing lots of spheres fast
- camera orbiting
- Problem with translate in z direction
- Two questions ... read please :D
- FPS so low...
- Joysticks
- how to load 3ds files with jpeg texture?
- Problems with GL_LIGHTING
- Insert Text
- Opengl , finding distance between two points on run time
- Window Updating
- To get colour from a 3Dcube
- Displaying Quads
- LearnOpenGLViaMac8500/OS9?
- where do i start?
- glDrawArrays
- Matrix math vs glRotate, glTranslate, etc...
- Help Me out with Math for OpenGL - I'm 14!
- Hardware accelaration problem
- ARB constants
- multisample
- linking problem
- rotation crap =(
- callback functions and C++
- Display List
- Texture mapping with 2 texture maps help please
- orientation vector
- Scrollbars relative to screen not coordinates
- How To Triangle Strip?
- fast sqrt()
- MeshViewer 2002 DEMO
- Need some Help with Class inheritance and Accessing Data Structure
- gluLookAt - upVector Problem