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  1. need some help
  2. Text in OpenGL-2D-programm
  3. i'm newbi where should i started i want to make an 3d axis to draw an cylinder which
  4. How to let my texture looks better under 16 bit mode
  5. Billiniar & Triliniar Filtering
  6. Missing headers,libs & dlls using Visual C++ .net
  7. Is 4 lights too many ?
  8. Hardware TnL in OpenGL?
  9. Beginning
  10. Windows 2000
  11. glEvalCoord
  12. The BEST compiler for OpenGL programming
  13. direction vector of pixels
  14. 16Bit Grey Scale Pixel Format
  15. Finding point after glTranslated and rotated
  16. OpenGL CreateWindowEx Query
  17. Camera - Rotation Matrix
  18. Y does 32-bpp cure Z-buffer fighting snafu?
  19. Wireframe
  20. Can you Debug in REAL time, while the program is running ?
  21. zoom
  22. Where to download gl.h 1.3?
  23. Newbie extension question
  24. anybody knows joystick coding?
  25. VRML input in opengl
  26. Metrowerks CodeWarrior Linking
  27. 3DSMAX - problem
  28. Loading JPEGs
  29. problem with Blitting in OGL
  30. hardware tessellation
  31. copy red of RGB data into luminance texture
  32. GLUquadricObj display
  33. Texture Update
  34. Selection and glutPostRedisplay
  35. Why don't I see the cude???
  36. mouse help
  37. matrix storage and Window reset problems
  38. How would i create a window in a game that uses opengl?
  39. line style pattern
  40. Dark Texture...
  41. Maximum vertex array size
  42. About optimizations, octrees, etc...
  43. does opengl support object oriented paradigm
  44. stencil buffer
  45. How to access Z value before Z-buffering
  46. dynamic transparency
  47. No Depth Testing
  48. glRotatef() and glTranslatef()
  49. Wire shape works solid is screwed up
  50. Scrolling stars / background in opengl?
  51. Height Map
  52. image rgb values into an array
  53. Fade To/From Black (or other color)
  54. display lists and the speed
  55. gamma correction on 2 monitors problem
  56. Random Vectors problem solved
  57. Texturing triangles
  58. glut my but (don't work) (few other questions also)
  59. How to Display 2D text on Screen, while being in 3D mode ???????????
  60. Model Size
  61. the winZ value of gluProject()
  62. Multi-Texture and Vertex Array Problems
  63. OpenGL or DirectX
  64. Spotlight Texturing
  65. rotating a bitmap
  66. Slow Texture Map (once again?)
  67. .NET C++
  68. OpenGL SDK
  69. Truform
  70. A Question!
  71. Colours going wrong
  72. Need tutorial on OpenGL and Cygwin
  73. Debug help (backface culling)
  74. Textures with glColorTableExt
  75. Time Based Movement?
  76. glColorTable for Gray scale palette
  77. TexEnv syntax?
  78. Get the pixels from the OpenGL context.
  79. Video Card / Driver Compatibility Issues
  80. real newbie loading image question
  81. glReadPixels reads mass value
  82. Can you use cout and the iostream header file with OpenGL?
  83. Help for setting up simple VC++ 6 Program
  84. LOADING 3D MODELS..NEED HELP!
  85. read the whole viewport pixels
  86. Why is needed a Cg shader?
  87. Only one light lit
  88. Anti Aliasing Driver Options
  89. OpenGL draws on top of everything else when my window is being overlapped
  90. How to run my proggie same speed on 2 pcs??
  91. wglMakeCurrent and GetOpenFileName
  92. The most difficut problem in OPENGL! (Try it)
  93. glFrustum / gluPerspective
  94. Can I set up OpenGL Env without creating main window?
  95. CVA and multitexturing
  96. Using VC++
  97. Basic Register Combiner Questions
  98. [off topic] 3d chips
  99. glPushMatrix() Efficiency
  100. OpenGL and FLTK with Microsoft Visual C++
  101. Drawing rectangles
  102. opengl support?
  103. Newbie Help
  104. help
  105. Need help with libraries
  106. Convex Hull
  107. Rendering Context in CBuilder5
  108. Resize GLAnimCanvas in Java
  109. reading image from memory to buffer to screen
  110. C++ question on "clean code design"
  111. Where to get the include files?
  112. Need Help With Two Qustions
  113. alternative to opengl lighting?
  114. Line-Triangle collision detection
  115. Removing unneeded polys
  116. Opinions beginners or Advanced:
  117. Newbie Question...
  118. Setting up openGL in Redhat Linux 7.2
  119. Opengl subsystems
  120. Data loaded and now ?
  121. OpenGL Debugging?
  122. VAR: my GeForce is PCI ???
  123. Normal Maps
  124. moving objects relative to grid & screen
  125. 2D bitmap in 3D
  126. Windows troubles
  127. OpenGl stopped working with the new graphics card
  128. JAVA JMenuitem is overrided by an OpenGl object
  129. links are not working :(
  130. bitmap
  131. Effect with Register Combiners
  132. glRasterPos2f and 3D Primitives
  133. GL says it is 1.2.1, but missing functions in dll
  134. multitexturing+alpha channel
  135. Windows 2000 error code 0xc0000124
  136. Rendering single lines
  137. How to draw only on certain areas?
  138. How can I read/change pixel color from 2D-texture
  139. OT: Cos and Sin tables
  140. homogenous projections/clipping
  141. Device Context
  142. Best Sites about OpenGl
  143. 3ds max -> opengl? any tutorials?
  144. load images from file
  145. How does is the projection matrix derived?
  146. x to gL ?
  147. wglGetProcAddress or GetProcAddress?
  148. Loading Sun Raster images
  149. What exactly does "clip space" mean?
  150. win32 and C++ question - please...
  151. Textured Cube: Diff tex. on each side
  152. glLineStipple
  153. How to draw a arc in 3D?
  154. How to insert GLAnimJPanel in a JPanel in Java
  155. Where can I download the libraries to compile OpenGl programs?
  156. Difference between GLAnimCanvas and GLAnimJPanel
  157. Point's coordiantes in a *.txt file
  158. what is the problem with my little program ?
  159. Matrix Tranforms
  160. I still have a problem with my program
  161. Texture Problem
  162. Loading Maya Models
  163. Loading Maya Models
  164. glPushAttrib problem
  165. Old problem.
  166. Hardware Anti-Aliasing
  167. Correct Reshape Functinon
  168. Polygons, Cubes and Light
  169. 3ds exporter
  170. i have a problem with glortho
  171. Refresh GLAnimJPanel
  172. NVidia Effects Browser Effects Disabled
  173. Bitmap Performance
  174. q3 like texture animation
  175. Texture Question using DevIL
  176. Uv paint mapper
  177. matrix display
  178. AUX Library
  179. matrix display
  180. level
  181. how to build a surface........(help......)
  182. Borland C++ Builder with OGL question
  183. Slow textures... glDrawElements
  184. My workstation vs. Sun Ultra-80
  185. opengl & graph scene
  186. Multiple windows with MFC
  187. OpenGL and glvertex3fv cause crash?
  188. Development Hardware
  189. Surface Generation
  190. OpenGl.dll
  191. Partial transparency on tga texture map
  192. 3D FlowerBox Code
  193. Per Vertex Lighting with terrain textures.
  194. why the rendering of my cube is not perfect ?
  195. How to maintain object size when resizing a window???
  196. HELP:knows how to draw concave polygons quickly???
  197. how to show a 3d object with rotation function?
  198. VA/CVA/VAR
  199. Printing Java GLAnimCanvas
  200. Texture changes?
  201. Scaling mouse movements
  202. glClear() problem
  203. Number of Texture units???
  204. New to OpenGL. How to I install it?
  205. DevIL texturemapping help!
  206. OK... thanks
  207. Color Buffer
  208. Problem which Color in 3d object
  209. is it possible to link a compile a dll file witha ini file to produce a complete dll?
  210. color index / color map
  211. I Want To Learn GL Should I Learn C++
  212. glCopyTex...Image2d(...)
  213. the program of my geosphrere don't work !
  214. Can you help me with glortho and the camera ?
  215. current last drawn position to x,y,z
  216. gluTessCallback(tess, GLU_TESS_BEGIN, glBegin)Compile error
  217. The problem of callback function gluTessCallback
  218. rotating a quad (Newbie)
  219. glut: mouse setcursor() ?
  220. How to generate movies...
  221. After installing GeForce 4mx my programs ceased to work
  222. Learning OpenGL
  223. Do i need to delete those objects after using glNewList() ?
  224. How to get focus on required window ?
  225. Should i use a c++ Vector class?
  226. How to show window without glutMainLoop() ?
  227. as soon as specify z coordinate, line dissapears
  228. Transparency in a texture
  229. Texture Mapping to split windows
  230. Texture mapping to multiple viewports
  231. Moving in 3d world
  232. Using Image Files in Glut OpenGL
  233. How to set up OpenGL in C#?
  234. Color Bar
  235. wglGetProcAddress compilation errors...
  236. Which picking method would you recommend?
  237. Layered fog
  238. Embedding OpenGL graphics in a webpage
  239. problems texture mapping to viewports
  240. perpixel bumpmap + NT4 = lockup
  241. Beginning under Linux
  242. Problems in the initial compilation
  243. Open GL - basic assistance request.
  244. How to call glutInit() without parameters ?
  245. DEV-C++
  246. Static part, Please help
  247. OGL window with a menu?
  248. Picking in Opengl
  249. shadows
  250. opengl