View Full Version : OpenGL: Basic Coding
- need some help
- Text in OpenGL-2D-programm
- i'm newbi where should i started i want to make an 3d axis to draw an cylinder which
- How to let my texture looks better under 16 bit mode
- Billiniar & Triliniar Filtering
- Missing headers,libs & dlls using Visual C++ .net
- Is 4 lights too many ?
- Hardware TnL in OpenGL?
- Beginning
- Windows 2000
- glEvalCoord
- The BEST compiler for OpenGL programming
- direction vector of pixels
- 16Bit Grey Scale Pixel Format
- Finding point after glTranslated and rotated
- OpenGL CreateWindowEx Query
- Camera - Rotation Matrix
- Y does 32-bpp cure Z-buffer fighting snafu?
- Wireframe
- Can you Debug in REAL time, while the program is running ?
- zoom
- Where to download gl.h 1.3?
- Newbie extension question
- anybody knows joystick coding?
- VRML input in opengl
- Metrowerks CodeWarrior Linking
- 3DSMAX - problem
- Loading JPEGs
- problem with Blitting in OGL
- hardware tessellation
- copy red of RGB data into luminance texture
- GLUquadricObj display
- Texture Update
- Selection and glutPostRedisplay
- Why don't I see the cude???
- mouse help
- matrix storage and Window reset problems
- How would i create a window in a game that uses opengl?
- line style pattern
- Dark Texture...
- Maximum vertex array size
- About optimizations, octrees, etc...
- does opengl support object oriented paradigm
- stencil buffer
- How to access Z value before Z-buffering
- dynamic transparency
- No Depth Testing
- glRotatef() and glTranslatef()
- Wire shape works solid is screwed up
- Scrolling stars / background in opengl?
- Height Map
- image rgb values into an array
- Fade To/From Black (or other color)
- display lists and the speed
- gamma correction on 2 monitors problem
- Random Vectors problem solved
- Texturing triangles
- glut my but (don't work) (few other questions also)
- How to Display 2D text on Screen, while being in 3D mode ???????????
- Model Size
- the winZ value of gluProject()
- Multi-Texture and Vertex Array Problems
- OpenGL or DirectX
- Spotlight Texturing
- rotating a bitmap
- Slow Texture Map (once again?)
- .NET C++
- OpenGL SDK
- Truform
- A Question!
- Colours going wrong
- Need tutorial on OpenGL and Cygwin
- Debug help (backface culling)
- Textures with glColorTableExt
- Time Based Movement?
- glColorTable for Gray scale palette
- TexEnv syntax?
- Get the pixels from the OpenGL context.
- Video Card / Driver Compatibility Issues
- real newbie loading image question
- glReadPixels reads mass value
- Can you use cout and the iostream header file with OpenGL?
- Help for setting up simple VC++ 6 Program
- LOADING 3D MODELS..NEED HELP!
- read the whole viewport pixels
- Why is needed a Cg shader?
- Only one light lit
- Anti Aliasing Driver Options
- OpenGL draws on top of everything else when my window is being overlapped
- How to run my proggie same speed on 2 pcs??
- wglMakeCurrent and GetOpenFileName
- The most difficut problem in OPENGL! (Try it)
- glFrustum / gluPerspective
- Can I set up OpenGL Env without creating main window?
- CVA and multitexturing
- Using VC++
- Basic Register Combiner Questions
- [off topic] 3d chips
- glPushMatrix() Efficiency
- OpenGL and FLTK with Microsoft Visual C++
- Drawing rectangles
- opengl support?
- Newbie Help
- help
- Need help with libraries
- Convex Hull
- Rendering Context in CBuilder5
- Resize GLAnimCanvas in Java
- reading image from memory to buffer to screen
- C++ question on "clean code design"
- Where to get the include files?
- Need Help With Two Qustions
- alternative to opengl lighting?
- Line-Triangle collision detection
- Removing unneeded polys
- Opinions beginners or Advanced:
- Newbie Question...
- Setting up openGL in Redhat Linux 7.2
- Opengl subsystems
- Data loaded and now ?
- OpenGL Debugging?
- VAR: my GeForce is PCI ???
- Normal Maps
- moving objects relative to grid & screen
- 2D bitmap in 3D
- Windows troubles
- OpenGl stopped working with the new graphics card
- JAVA JMenuitem is overrided by an OpenGl object
- links are not working :(
- bitmap
- Effect with Register Combiners
- glRasterPos2f and 3D Primitives
- GL says it is 1.2.1, but missing functions in dll
- multitexturing+alpha channel
- Windows 2000 error code 0xc0000124
- Rendering single lines
- How to draw only on certain areas?
- How can I read/change pixel color from 2D-texture
- OT: Cos and Sin tables
- homogenous projections/clipping
- Device Context
- Best Sites about OpenGl
- 3ds max -> opengl? any tutorials?
- load images from file
- How does is the projection matrix derived?
- x to gL ?
- wglGetProcAddress or GetProcAddress?
- Loading Sun Raster images
- What exactly does "clip space" mean?
- win32 and C++ question - please...
- Textured Cube: Diff tex. on each side
- glLineStipple
- How to draw a arc in 3D?
- How to insert GLAnimJPanel in a JPanel in Java
- Where can I download the libraries to compile OpenGl programs?
- Difference between GLAnimCanvas and GLAnimJPanel
- Point's coordiantes in a *.txt file
- what is the problem with my little program ?
- Matrix Tranforms
- I still have a problem with my program
- Texture Problem
- Loading Maya Models
- Loading Maya Models
- glPushAttrib problem
- Old problem.
- Hardware Anti-Aliasing
- Correct Reshape Functinon
- Polygons, Cubes and Light
- 3ds exporter
- i have a problem with glortho
- Refresh GLAnimJPanel
- NVidia Effects Browser Effects Disabled
- Bitmap Performance
- q3 like texture animation
- Texture Question using DevIL
- Uv paint mapper
- matrix display
- AUX Library
- matrix display
- level
- how to build a surface........(help......)
- Borland C++ Builder with OGL question
- Slow textures... glDrawElements
- My workstation vs. Sun Ultra-80
- opengl & graph scene
- Multiple windows with MFC
- OpenGL and glvertex3fv cause crash?
- Development Hardware
- Surface Generation
- OpenGl.dll
- Partial transparency on tga texture map
- 3D FlowerBox Code
- Per Vertex Lighting with terrain textures.
- why the rendering of my cube is not perfect ?
- How to maintain object size when resizing a window???
- HELP:knows how to draw concave polygons quickly???
- how to show a 3d object with rotation function?
- VA/CVA/VAR
- Printing Java GLAnimCanvas
- Texture changes?
- Scaling mouse movements
- glClear() problem
- Number of Texture units???
- New to OpenGL. How to I install it?
- DevIL texturemapping help!
- OK... thanks
- Color Buffer
- Problem which Color in 3d object
- is it possible to link a compile a dll file witha ini file to produce a complete dll?
- color index / color map
- I Want To Learn GL Should I Learn C++
- glCopyTex...Image2d(...)
- the program of my geosphrere don't work !
- Can you help me with glortho and the camera ?
- current last drawn position to x,y,z
- gluTessCallback(tess, GLU_TESS_BEGIN, glBegin)Compile error
- The problem of callback function gluTessCallback
- rotating a quad (Newbie)
- glut: mouse setcursor() ?
- How to generate movies...
- After installing GeForce 4mx my programs ceased to work
- Learning OpenGL
- Do i need to delete those objects after using glNewList() ?
- How to get focus on required window ?
- Should i use a c++ Vector class?
- How to show window without glutMainLoop() ?
- as soon as specify z coordinate, line dissapears
- Transparency in a texture
- Texture Mapping to split windows
- Texture mapping to multiple viewports
- Moving in 3d world
- Using Image Files in Glut OpenGL
- How to set up OpenGL in C#?
- Color Bar
- wglGetProcAddress compilation errors...
- Which picking method would you recommend?
- Layered fog
- Embedding OpenGL graphics in a webpage
- problems texture mapping to viewports
- perpixel bumpmap + NT4 = lockup
- Beginning under Linux
- Problems in the initial compilation
- Open GL - basic assistance request.
- How to call glutInit() without parameters ?
- DEV-C++
- Static part, Please help
- OGL window with a menu?
- Picking in Opengl
- shadows
- opengl
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