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  1. Drawing methods for bullets and such
  2. draw and eras lines
  3. two intersecting planes
  4. howto generate colors
  5. Fire GL2 + Dual Monitor + OpenGL= Problems
  6. Winnt to unix or linux
  7. Lighting, texture - How to do it?-- Help
  8. texture mapping
  9. Glaux T-error
  10. how to get started with header files
  11. OpenGL SDK with CodeWarrior?
  12. just getting started...
  13. moving around
  14. Prblems with Mouse Conversion ( win -> x,y plane)???
  15. Map file
  16. Newbie Questions
  17. 3DS --> Vertex Normals
  18. problem with resizing
  19. GUI
  20. loading & applying texture
  21. OpenGL SuperBible CD-ROM
  22. Delimiting same colour quads
  23. Glut SpecialKeyFunc
  24. NURBS
  25. Help (easy) with assigning verticies to a bone
  26. Nehe lesson38, slow fullscreen!!!
  27. Morphing & Movement (Please Help)
  28. NURBS
  29. Basic 3d models & texturing concepts plz!!
  30. Whats wrong with this ?
  31. how to open an openGL window in MDI style?
  32. I have no idea where to start
  33. display lists
  34. animation
  35. the calculate process of the coordiate ?
  36. NURBS Delphi HELP
  37. How to translate screen coordinates to ogl and back?
  38. gl.h... where to get it?
  39. Performance: 95% SLOWER than DirectX? Is something wrong?
  40. HELP!!!! i cant open my milkshape 3d 1.6.3 please help
  41. How to create a room??
  42. How to make an Infinite plane?
  43. creating a bitmap from the framebuffer
  44. Wierd artifacts on smoothed models
  45. MatroxG400TV and PinnacleDV500 - HOW ?
  46. NURBS again!
  47. Emboss?
  48. a problem with glreadpixel
  49. Getting Attenuation -Right-
  50. getting a matrix
  51. Two simple questions, answer please.
  52. I want to draw onto multiple forms.
  53. modeling
  54. 1st person 3d movement
  55. where to look now?
  56. fullscreen bug (always these damn bugs)
  57. Full Screen Mode and Middle Mouse Button
  58. how to use this file?
  59. linux files & how to compile
  60. Is that possible
  61. wgl.h
  62. Velociraptor model for download
  63. Which is faster?(in software)
  64. brickout
  65. How do you control everything?
  66. Mouse position in World Coorinates
  67. 3d light rotation
  68. Help please
  69. Blending with multiplication
  70. lacks Texture extension
  71. transformation matrix and camera
  72. glut text over ortho shapes
  73. glx problem
  74. Better way to do fullscreen blending?
  75. What is wrong??
  76. Lighting
  77. Open GL - GLUT Window - no-border question
  78. rendering without displaying
  79. Ray Tracing...
  80. hidden surface removal
  81. OT: Vertice magnitude
  82. fast glReadPixels
  83. 3ds faster?
  84. How many portals does a quake (2) level use?
  85. Frames per second
  86. SDL to GLFW?
  87. Gluax
  88. Loading up a texture
  89. HI folks, I am totally new
  90. Transforming a vector
  91. Which version of spec/doc are you reading?
  92. Is there ATI specific problem?
  93. Lighting and call list
  94. scaling & zooming
  95. why this is happening?
  96. Texture Mapping
  97. how can I get Matrix computation result in Screen Space
  98. No Z-axis?
  99. My opengl doesnt work on dual monitor.
  100. Linux - compilation problems
  101. Trouble with glOrtho ...
  102. Capture mouse movement
  103. Bump mapping in software?
  104. Color Index used in MFC
  105. Why cant I see my whole object?
  106. resolution
  107. Particles
  108. tutorial for camera (in french)
  109. OpenGL Starting !
  110. Using OpenGL in webpages
  111. Black Screen on Windows 2000.
  112. HELP! - FreeLook Camera
  113. Infinite positional lights
  114. [SDL-GL]Problems with bilinear texture filtering
  115. anyone know how to use the ALIGNMENT parameter used in the glPixelStore
  116. Projected Triangle
  117. projective shadows problem
  118. filters
  119. Beginners Questions.
  120. Newbie Compiler Error Problem
  121. Frustrum Points Coordinates
  122. Collision
  123. Determining Aspect Ratio Constraints?
  124. Extra floor - texture mapping
  125. Different lighting in GF-Cards than on TNTs?
  126. Indexed Color Mode
  127. opengl using vc++
  128. Can 3D texture mapping work on pogonized data
  129. Texturing GL primitives
  130. OpenGL extension installation problem
  131. Landscape
  132. Should I use Mipmapping?
  133. 2D Panels
  134. conversion from enum{anonymous} to enum Glenum
  135. second time not the charm texture going away
  136. Glut application flashes and disappears when run in release mode
  137. To learn win32 ?
  138. texture scaling
  139. glut solidsphere seam
  140. Sound Library
  141. glutMouseFunc Questions
  142. Updated OpenGL Versions
  143. More particletrouble
  144. Missing file?
  145. Mip mapping question.
  146. What does your username mean ?
  147. Cube,Cube and a Cylinder
  148. texture in circle
  149. Specular Highlights and Directional lights
  150. 3D Texture mapping
  151. Multiple reflection?
  152. bezier,b-spline,nurbs,subdivision curve and surfaces
  153. How to save some CPU time?
  154. import maya?
  155. xyz, xzy?
  156. pbuffer code exanple
  157. Quartz2D or OpenGL
  158. Scene enclosing Textured background
  159. problems with spheres
  160. fluid render
  161. Saving opengl output to video files
  162. Anisotropic Scaling
  163. glutLeaveGameMode
  164. ANY help? heres the code...
  165. how to render to texture?
  166. transformations...
  167. radius of gluSphere/gluDisk
  168. How To Solve This Problem?
  169. Need ideas on how to "spray paint" object
  170. Zoom window in perspective
  171. Qt vs Mfc which would be the best for gamming
  172. Microsoft-Borland-OpenGL
  173. Material-Light problem
  174. Display Problems
  175. coordinate and normal of a pixel
  176. About texture matrix
  177. Problems with GL_EYE_LINEAR in MFC
  178. DeviL image libary: Link error
  179. tutorial to create spotlight
  180. Display Sphere
  181. Simulation
  182. What in the world am I doing wrong??!!
  183. Need info on how 3Dmax stores Keyframe, or Bone animation in 3DS files
  184. Printing OpenGL image
  185. Flickering at low frame rates
  186. Power of Light
  187. Mirrors
  188. Problem with OS Change 2K->Xp
  189. OpenGL from Matlab
  190. TEXTURE in LINES
  191. line.c in REDBOOK
  192. Human model and animation
  193. print my graphic created in visual c++ 6.0
  194. HeightMap demo keeps crashing :(
  195. problem when running program within IDE but works fine outside of the IDE
  196. bytes and floats
  197. light direction
  198. Does .3ds is the same as .max?
  199. _glutInitWithExit
  200. Somebody know about?
  201. Linking errors trying to compile simple app
  202. Creating 3D object
  203. Intermitent output
  204. Glut Key Press
  205. I want to apply a decal, I've the collision but I want the coord. of the impact
  206. 3DS Files question
  207. All perspective functions result in a blank screen, on my machine only.
  208. Nurbs Again to Pete
  209. HELP! New to opengl
  210. glClearcolor() problem : I am not sure ??
  211. Problem using text
  212. 3D Rotation
  213. camera
  214. creating a GUI to input parameters for OpenGL scene
  215. Animation
  216. Error in gl.h please some advice
  217. glTextImage3d undeclared?
  218. missing functions
  219. Where to find 1.2?
  220. Remember Webmonkey?
  221. get windows size in opengl
  222. Texture 2D or 3D?
  223. What's wrong here??
  224. Help drawing with TRIANGLE_STRIP
  225. Triangles rendering speed
  226. Refresh Rate - New Twist on Old Question
  227. Rendering to > 1 graphics card
  228. Beginners Problem
  229. resizing a texture?
  230. Where is OpenGL 1.2 for VC6 to solve Specular lighting on Texture mapping
  231. Regarding glDrawPixels using GLUT
  232. OT? EnumDisplaySettings()
  233. How to load a 23/23 .gif in Opengl
  234. Wavw obj and texture!
  235. Multiple Windows...
  236. Distort sample app
  237. night & day coding
  238. Blending question
  239. Wire Cube, and Cube and GUI
  240. where can i find???
  241. WHY???
  242. Generating Normals
  243. FTGL with textured fonts problem
  244. where can i find a very good math tutorial!
  245. opengl, mouse, surfaces, break of for statement
  246. This question is for DaBeav
  247. project builder and openGL
  248. FONTS? What do you use???
  249. Using glOrtho ()
  250. Where can i download glut.h glut.lib glut.dll