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  1. SGI OpenGL 2 on and Nvidia RIVA TNT2 M64
  2. Can you give me a example:
  3. DirecX 9
  4. Music...
  5. quake3 shader language
  6. full screen and icon
  7. I've downloaded the neccesary files for glut but?
  8. my opengl.h file is not match the version
  9. opengl window creation and use
  10. Anyone know the syntax for VB usage of Stipple lines?
  11. I have a questions (please help)
  12. Running example code -- robot.c
  13. Changing the background color
  14. OpenGL 1.4
  15. OpenGL docs?
  16. alternatives to glut
  17. OpenGl, GLUT and C#
  18. I will pay for help with game
  19. Milkshape 3D renderer
  20. How to set borders for the screen?
  21. easy way for movements in 3D space?
  22. Performance hit for BGR?
  23. How to sync colors with X windows
  24. OpenGL crashes on GeForce2 GTS?
  25. openglut for windows 98
  26. MS Visual C++ 6.0 and OpenGL
  27. Not displaying images
  28. extremly new baby's question on openGl for VC
  29. output of integers
  30. How to map 2 else textures on two sides of polygon?
  31. How to play CS on LCD panel ?
  32. URGENT! NEW How can I get a normal axis?
  33. 2d OpenGL top-down shooter game
  34. modelview matrix
  35. Shadow Volumes.
  36. blending question
  37. Raster color
  38. 3D on top of 2D ??
  39. 'permutation and combination'
  40. Windows.h for OPENGL
  41. Robitic Arm Simulation!
  42. controlling 3d objects
  43. Perlin Noise? - How simple is it ?? or should I say complex???
  44. Can you give me a example?
  45. Easy peasy bump mapping?
  46. random movement
  47. Try My Game?
  48. How you do that ? ( Sub imagens at exture )
  49. Help: Problem compiling OpenGL code in VC 5.0!!!
  50. Data structure for OpenGL model data
  51. resize objects is window
  52. Newbie Question
  53. circle using n-sided polygon
  54. Newbie -- NC - CAD Simulation
  55. How to count objects I have...
  56. sweep selection for multiple objects????
  57. Errr, WTF??
  58. linkup with other computers
  59. PDF-file rendering with OpenGL?
  60. multiple objects with vertex arrays
  61. OT: Future of Real Time Graphics.
  62. LoadBMP: Some BMP images render OK, others not...?
  63. overlay with stencil buffer?
  64. multitexturing -> multi pass
  65. support for iFeel mouse
  66. More Math related question
  67. problem with glut32.dll
  68. alpha blending
  69. can someone try this?
  70. the flash problem of Antialiased line in Enable Depth Test 3D Scene!
  71. 4 viewport
  72. Transparent? very urgent! need help!
  73. I get Strange picture while using gluScaleImage/gulBuild2DMipmaps
  74. Show video-stream inside OpenGL application
  75. HELP does any one know how to set up Windows ME to run openGL
  76. exe and dll
  77. Help!! Can't linking on SGI IRIX
  78. is this a problem with normals?
  79. header
  80. I am using C# and Open GL.
  81. Truncated GL_EXTENSIONS String
  82. Scan Fill Polygons, HELP!
  83. glArrayElement()
  84. Smooth surfaces and mesh and bezier
  85. Modulate & add texture combiner?
  86. filling polygons or simple shapes with bitmap pattern
  87. From Glut to DLL?
  88. TGAs???
  89. keyboard events
  90. Problems loading BMP for texture mapping
  91. texture loading
  92. simple circle
  93. Stencil Buffer
  94. 'Toggle Full Screen' function and using glutEnterGameMode();
  95. How to support dual monitor in my OpenGL app?
  96. Hi masters : Per Pixel Lightning problem
  97. HELP! How can I put "3D Exploration opengl code" in my program???(vc++)
  98. about loading 3ds object
  99. Lighting Textures?
  100. simple glut issue
  101. OPEN GL CLASS
  102. PLEASE HELP, URGENT! GetColorPixel?
  103. beginners or advanced?
  104. OT? opengl 1.4 win9x nvidia
  105. How can I compile the opengl code(.cpp) which convert by Deep Exploration???
  106. GL and Borland C++ 6.0 Personal???
  107. error "cannot open 'GL/glut.h'
  108. Anybody in Staten Island?
  109. A little rotation buglet...
  110. Question about OpenGL speed
  111. generating textures
  112. UNIX/C question(non-opengl related)
  113. rotation
  114. Fast Drawing of Pixels.
  115. glReadPixels
  116. Math behind isometric views
  117. Pretty newbie SDL question.
  118. OpenGl and QNX
  119. Rotating a poly into XY-plane
  120. out of the screen
  121. getting mouse co-ord or selecting an area on the screen
  122. Per Pixel Lightning : the same problem but with source code
  123. prevent flickering
  124. Conceptual question
  125. Picking GL implementation on Windows
  126. opengl.dll; uh did i miss something?
  127. What the hell is the pbuffer?
  128. Problem with subwindows....
  129. Need to show a flight in a 3D system
  130. Drawing on more than one form at a time.
  131. Harmonic Maps help
  132. Drawing circles and up direction vectors
  133. glViewport()
  134. can a vertex shader bypass the miniport settings?
  135. Texture Mapping In Borland Solution
  136. Damn error!
  137. why can't i compile opneGL???
  138. Windows XP - Pixel Formats
  139. OpenGL Mode Changes...
  140. Image debugging/"printf" utility
  141. blending probs
  142. Trouble with rerendering????????
  143. APIs are different ?
  144. OpenGL with OSG
  145. OpenGL coordinates: im confused!
  146. bezier emergency i get madddddd
  147. using secondary adapters
  148. Optimal rendering method for triangles:
  149. modelview/ projection
  150. Particle emitor
  151. How do I use the CSGL?
  152. moving in x direction using glLookAt()
  153. C++ cant compile
  154. No Shapes, Lines appear on screen
  155. 3D models: free source code (OpenGL/GLUT)?
  156. Lightweight Java Game Library (GL & AL)
  157. I try to make a round object -HELP
  158. Showing FPS in program
  159. Problem with "and.obj" file
  160. OpenGL in Delphi TImage component
  161. Jedi Outast SP problem
  162. lighting surface
  163. In VB what is the difference in hDC and hRC?
  164. OpenGL beginner IRC chat room.
  165. linking error
  166. creating 3D triangle problem
  167. Graph using OpenGL
  168. Why are cube map S-T-R axes left-handed?
  169. Resizing a child GL window?
  170. modeling software?
  171. try my game
  172. glut and message box's
  173. pfd_draw_to_bitmap and accelerated device
  174. Drawing arrows / coordinate frame
  175. DEVMODE::dmBitsPerPel
  176. drawing lines
  177. OpenGL offset by one pixel under OS X
  178. scaling one object
  179. glColor problem
  180. 3ds to Ascii
  181. Mouse Points not displaying right?
  182. OpenGL Website
  183. Unable to set a headlight (flashlight)
  184. SGI's OpenGL For Windows ver. 2.0
  185. can openGL support web-based stuff??
  186. perspective view of model.....
  187. Vertex Rotations...
  188. Why isn't my cube showing up?
  189. TBN vectors
  190. #ifdef __cplusplus
  191. setting color/material of textured object
  192. some useful source code for opengl beginners
  193. Performance Problems
  194. Matrix Conversion
  195. OpenGL interoperability with mouse under Ms Windows & X-win systems
  196. rotating multiple circles
  197. question about using functions and structures...
  198. Urgent!!!!!
  199. VRML parser/reader(help)
  200. selection in 3D
  201. Point Lights
  202. clipping rectangle
  203. moving camera
  204. Antialiasing
  205. Getting pixel color !
  206. General help needed with C
  207. errors
  208. why is this not appearing right?
  209. Rotation quirks, etc... need help kinda quick
  210. tutorial please on point parameter extension
  211. Getting textual input
  212. a minor multitexturing problem
  213. 3d Model simplification
  214. Glut Mouse Func question.
  215. position
  216. Environemtn Map
  217. ZBuffer problem?
  218. how to read from back buffer
  219. Dynamic Text Using Glut
  220. GLUT with MFC is possible or not
  221. Graphing program
  222. Normals tutorial?
  223. resizing the window not the figure
  224. How do I get vc++ to understand opengl?
  225. I hate choices !!!
  226. glut wire objects
  227. OpenGL with X-Windows
  228. hitTesting
  229. Open GL in VS .NET
  230. glutKeyboard()
  231. linking error with _WinMain@16
  232. round points become a square points
  233. openGL
  234. NURBS and its applications
  235. 3D display program
  236. Simple movement in 3D space problem - Please Help
  237. Particles without masking
  238. Problem rotating parent then rotating children
  239. using mouse events to draw a line
  240. using glutKeyboardFunc in project builder for OS X 10.2
  241. Calculating normals with set vertexes?
  242. time step
  243. why wont it draw?
  244. switching scenes in program
  245. enhanced dll's for GLUT
  246. how to simulate curved surfaces?
  247. Rendering context in VC++
  248. Flushing
  249. Do I have to have the continuous loop with the NEHE examples?
  250. VC++ 6.0 link errors