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  1. GUI's with GLFW
  2. I want to draw two objects then just move one of them.
  3. What is your openGL project?
  4. Line rasterization
  5. How to add alpha to a BMP image....
  6. Help setting up OpenGL with Borland C++ 5.5
  7. What file formats can be imported into OpenGL?
  8. Drawing pixel rectangle
  9. No ARB_multisample on Geforce 2 ??
  10. GL_LINES
  11. What is the ARB extension?
  12. Help - I know nothing - but I've got the will to know
  13. Please try my new Mac OS X Screen Saver
  14. Models for game development
  15. Input the command from file
  16. Trying to texture a quadric sphere..
  17. checking for ctrl key input
  18. Loading bitmaps w/ LoadImage and GetObject??
  19. 1.4 Headers?
  20. How do I find the coordinates of a vertex transformed only by the ModelView mat
  21. Try my version of Pacman
  22. glTexCoord coordinates
  23. Some Basic OpenGL question for a beginer
  24. why SwapBuffers crashes with HDC*?
  25. tutorials on diff. extensions please.
  26. Scaling --> transformation matrix
  27. [sigh] RGBA texture problem
  28. How to create one more window when a key is pressed?
  29. gl.h constants definitions
  30. DirectX has a look at function does OpenGL?
  31. Vertical retrace sync
  32. How to change window color bits in runtime?
  33. texture mapping
  34. Computer restarts when program terminates
  35. how 2 animate
  36. Input from the user
  37. how to draw circle
  38. How to load and save image
  39. animation to surfaces
  40. ver. 1.3->1.4 ?difference?
  41. How do I make a triangle semi-transparent?
  42. glutSolidSphere doesn't work with VB.
  43. Beginner request :)
  44. where can I find open source of 3d function?
  45. www.3dcadbrowser.com
  46. Switching between ortho and perspective views
  47. Pascal Language OpenGL
  48. missing glut.h in Linux
  49. How to design menus and forms
  50. DLL Problem
  51. Camera GimbalLock
  52. Camera image behind an Inventor model?
  53. linker errors, even after correct linker options
  54. Newbie question
  55. Colors at different heights
  56. GLUT problem
  57. Bump mapping and transparency
  58. Please Try My Game
  59. External Dependencies
  60. OpenGL32.dll
  61. glut functions
  62. Help with glColorMaterial
  63. constructor issues...
  64. glClearStencil () question
  65. How to calculated the virtual camera's focus
  66. Getting Mouse Coordinates
  67. newbee question,,, pls,,, thanks :)
  68. How to make an object move randomly?
  69. glClearColor() question
  70. HOW CAN I DRAW SPOTS in Visual Basic 6
  71. Debugging problem
  72. Multiple fonts problem
  73. Books/Tutorials for begginers...
  74. Very strange, very frustrating problem >:-(
  75. Collision
  76. Is there a way to cut a part of the screen?
  77. Glut in Linux
  78. OT: Fixed size texture mapped fonts
  79. Newbie question on learning GL and writing in the most portable way.
  80. Mouse Function
  81. Java and OpenGL
  82. QT and Opengl
  83. Color Matrix ...
  84. Figuring out 1d texture
  85. Need help for Polygon Clipping
  86. how can I translate 3d coordinate to 2d(x,y) coord
  87. Local and global coordinate system
  88. Execute program
  89. 3d calculation - question
  90. How to get it
  91. please help
  92. Need a little help here...
  93. Display lists and glLoadIdentity();
  94. Loading bitmap formats
  95. glTexParameteri before glTexImage2D
  96. This is driving me crazy!
  97. Mouse Rotations
  98. Why?
  99. From where to download OpenGL 1.2
  100. Smooth Normals
  101. multitex or layers
  102. auxiliary buffers
  103. (Me=Beginner) Have a look on DrawingCode please.
  104. move a object withoud gltranslate
  105. where can I find the Mesa 3d open source code?
  106. thnks
  107. falling/raining objects
  108. need some advise!
  109. could I start like this ?
  110. 3d file types
  111. Please help, just started
  112. Why "Invalid enumerant" when checking for texture shader consistency on GeForce3.
  113. 3ds loader
  114. Reinventing the wheel
  115. multithreading in opengl
  116. Importing image files (AUX or smthn else)?
  117. Angle between two vectors [0..2PI]
  118. Drawing concave polygons
  119. glColor* is not working!
  120. Texturing
  121. Need Help Writing Custom Base Code
  122. When sould I start studying OpenGL? What should I get and where?
  123. Strange back buffer artefact
  124. Texture changes on resize of window
  125. DevIL problems.
  126. Surfaces get darker when light gets closer?
  127. OpenGL and Windows XP
  128. GLU tesselator callbacks
  129. Animations
  130. 2D Ray Tracing Animation
  131. how can we construct lod based on quadtree
  132. Light in real time render
  133. animation in fltk window
  134. Shaded Background using OpenGL
  135. Is possible to have specular effect in real time?
  136. Borland Glut compile error, overloaded C
  137. Need Some Advice
  138. Spoilt OpenGL Windows...
  139. Simple 3d Graphing Program
  140. Problem with depth-testing
  141. CameraPitch: How to use it?
  142. I am drawing using two viewports and want to rotate one viewport and not the other.
  143. Moving the eyepoint(position and Euler angles)
  144. GL_LINEAR is much slower than GL_LINEAR_MIPMAP_LINEAR!
  145. Setting up a 3D view
  146. Stencil Buffer Shadows and Rotation.
  147. rendering an animation on multiple windows
  148. Use full 8 bits of TGA's alpha channel?
  149. Antialiasing using accu buf || Hardware ??
  150. changable model sizes
  151. cygwin bitmap fonts help
  152. error LNK2001: unresolved external symbol
  153. Drawing irregular 3d shapes
  154. OpenGL with .NET Framework...?!?!
  155. Link Error :|
  156. texture upload question
  157. C++ Classes Question
  158. Cohen sutherland
  159. egg / raindrop shape, how?
  160. Camera FirstPerson Vector
  161. matrices
  162. What's the Reason?
  163. Screen refreshes when another window is displayed above it
  164. Camera movements and simple particle engine
  165. An error in glut
  166. An error in glut
  167. 1d texturing on a flat quad
  168. Drawing Vertex Arrays
  169. Classes in Open GL forming at Los Angeles School
  170. Help!
  171. Texture Inside of Quadric Sphere???
  172. how to construct lod based on quadtree
  173. GL_POLYGON_SMOOTH
  174. applying matrix to vertex
  175. rotating camera about scene
  176. my collection of graphics links
  177. Only 8 Lights!!!???
  178. glutDestroyMenu()
  179. Open GL with 'normal' C++
  180. Loading BMP in BCB 5
  181. Seamless textures not seamless anymore
  182. Camera JUMP
  183. Tesselation of VERY large polygons
  184. Alpha Blending & Depth Sort
  185. Problem on new computer with GF4
  186. Ambient light on without asking?
  187. Objects with transformation matrices.
  188. volume texture and GL_OBJECT_PLANE
  189. how to increase fps?
  190. view desktop instead of a black background
  191. about SPHIGS and SRGP
  192. How can i create 3-D sight on another 3-D sight ?
  193. My First Day on OpenGL:: Please help
  194. Loading 3ds objects and texture
  195. glGenTextures() very very strange.....
  196. having trouble loading a .obj file into my code
  197. My lighting looks really good on some parts and really bad on others.
  198. glut32.lib problem (borland cbuilder 4)
  199. Question about gluLookAt()
  200. Making lines in opengl
  201. When you are making a material, what glcolor3f should you use when you are drawing it
  202. generating tex coords & GL_OBJECT_PLANE
  203. Lines
  204. Capturing Overlay Screen using Opengl
  205. Slug 3D 0.6a - Technologic Demo - Please try ...
  206. Problem with OpenGL console app on dev-c++
  207. linker errors in Borland CBuilder5
  208. Online Specs?
  209. Blending and projection shadows
  210. How to use OpenGL 1.2 in VC 6.0
  211. glDrawPixels
  212. Window not displaying anything
  213. Dragging NURBS Control Points
  214. fly-through camera
  215. Trouble with cube
  216. Spheres
  217. Linker problem with VC++, Microsoft Ver. 6
  218. My Pool Game PoolShark Updated
  219. OpenGL in VB6
  220. rendering, saving and recalling
  221. closing a glut window from within my code?
  222. Clicking out of window
  223. NV_render_depth_texture - one way road?
  224. OpenGL and the GDI
  225. a single face
  226. Good camera tuts?
  227. newbie help
  228. multitexturing
  229. Array with pixels
  230. Setting up OpenGL
  231. please help
  232. winmm.lib
  233. How to get environment map in real time?
  234. Collision detection
  235. Need testers for BlackJack game
  236. depth perception?
  237. Do OpenGL have interface to java?
  238. convert Scalar values to that smooth red blue green scale that 3d plotters use
  239. How to get sharp light/dark boundary on lit sphere?
  240. Texture font problems (blending?)
  241. Keyboard listener
  242. win32/gl problems
  243. Your advice : PPL vs Dynamic Lightmapping ?
  244. Blending problem
  245. 3D engine
  246. How to rotate,scale,translate a model without having it get clipped?
  247. linker problem
  248. lod bias changing under voodoo4/5
  249. Texturing
  250. f1 segment