PDA

View Full Version : OpenGL: Basic Coding



Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 [42] 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139

  1. $64,000 question about gluPerspective
  2. Screen Rotation
  3. need help in loading picture onto polygons
  4. neeeeeeeeeeeeeeed heeeeeeeeeeeeeelp:(
  5. individual segment
  6. How to implement Sea Light?
  7. Making a room
  8. how to determine visible polygons???
  9. WGL_ARB_pixel_format
  10. My cube again :)
  11. What do apps like Maya3d use for the final rendering when completing a scene ?
  12. Own specular lighting
  13. HOW TO HAVE A ROTATING CIRCLE WITH TWO COLR CHANGES HAPPENING.
  14. How do i get the rotation axis to follow my object?
  15. how to display a 3 digit counter in a OpenGL window??
  16. Disappearing polygons
  17. How can I use more than eight lights??
  18. flickering poly....
  19. Weird Problem !!!
  20. glGenTextures() function
  21. My website!
  22. glTexSubImage2D && SGIS_generate_mipmap
  23. Problem - Event Handling for an OpenGL window - and MFC/Win32 App
  24. Drawing Circles
  25. YUV overlay conversion for video
  26. OpenGL with Lcc-win32
  27. Texture Mapping
  28. how to open a 3D file by a menu?
  29. Multi & Single texturing
  30. No red in fullscreen mode
  31. How to make shading effect in OpenGL?
  32. FullScreen ?
  33. It's all about vertices...
  34. bitmaps not displaying correctly
  35. OpenGL extensions
  36. Converting NVIDIA Code (PPL) for ATI Radeon Series (PPL)
  37. blending for a transparent window, but text refuses to be bright
  38. MS VC 6, step into GL functions
  39. Display Lists
  40. Specular lighting from 3D Studio Max
  41. Normal maps?
  42. glGet with GL_MODELVIEW_MATRIX won't work
  43. efef
  44. Mipmapping
  45. Real time Terrain
  46. VRML in OpenGL
  47. Can an program compiled with opengl also compile with Mesa?
  48. Anisotropic filtering
  49. Variable meaning in OpenGL demo
  50. Intensity Textures?
  51. Lighting after textures
  52. Use of GluUnproject
  53. Threads and OpenGL
  54. projection shadows with d!=0
  55. Strange thing with OGL
  56. texture_env_dot3 result in alpha buffer
  57. How to disable the Minimize,Close buttons on the glui window..
  58. OpenGL, 3D Textures and Cg shaders
  59. OpenGL, MFC, and Run
  60. stencil buffer
  61. video capture + processing under Linuc and Windows -> OpenGL?
  62. OpenGL crashing when clipping
  63. GLUI rotate and texture problem
  64. bitmap font tutorial here :-)
  65. how to use overlay planes?
  66. Capturing Overlay information
  67. texture/lighting help needed
  68. rendering contents of a variable in the screen
  69. glReadPixel
  70. Camera problem!
  71. about Graphics Programming books...
  72. multitexturing tutorials.
  73. Quick image display
  74. Drawing a pixel
  75. new to opengl on windows platform
  76. Bounding Sphere?
  77. How to add dark spots to a surface like that
  78. OpenGL stuff
  79. Smooth shading not working correctly
  80. GluProject
  81. how can i do this shadow effect
  82. Enumerate Adapters
  83. Opengl 1.3
  84. Texturing problem
  85. Texture Bug
  86. Problem: Display an image in visual fortran windows application
  87. neeeeed help
  88. MFC &OpenGL
  89. School project: Model of a city
  90. full screen
  91. Can texture map only 1 object and nothing else
  92. Terrain Tiling
  93. 3D Textures
  94. VISUAL STUDIO .net compile problem.
  95. Dynamic Cube Maps
  96. bitmaps and glaux
  97. Camera Matrix
  98. Water
  99. openGL in VB
  100. Prob with HW acceleration and drawing text
  101. About GlColorxx();
  102. How to create realistic color palettes?
  103. Weird problem with fonts...
  104. GLUT and Close window
  105. two objects overlap each other
  106. Image inversion
  107. depth buffer
  108. open GL on a MFC dialogue
  109. Always Point to Camera
  110. stencil buffer
  111. Texture Problem
  112. Where do I find OpenGL commands?
  113. Walkthru
  114. OT: Problem with ASE-Files in the Material section
  115. max
  116. GL_EXT_shared_texture_palette
  117. 3D Texturing and Lighting
  118. Getting Started WIth OpenGL
  119. help me with built in function for spehere in openGL
  120. stencil buffer
  121. checking a display list
  122. Texture blending help!
  123. efficiency when displaying backgrounds
  124. MS3D and triangle strips...
  125. The Mystery of the Disappearing Mesh
  126. Slug Production - BIG Update - Many cool programs ...
  127. z-buffer algorithm
  128. WIN32 Question / Advice
  129. What is SDL? How do I use It? How is it available?
  130. How to map the key board without using windows.h
  131. How to test display list size?
  132. OpenGL Performance
  133. Lighting on ATI works but not on nvidia...
  134. Get mouse cursor with GLUT
  135. Depth buffer testing but not writing
  136. Multitexture on Linux
  137. how i may compile sdl in linux
  138. rotating the camera around y axis
  139. Changing LOD of polygonial objects
  140. Space nebula effects
  141. Spotlights
  142. Dynamic Sphere creation
  143. how can i create global lighting model?
  144. color
  145. Can anybody help a total beginner...????
  146. Where to order OpenGL Online-Books on CD?
  147. detecting if within a 3D model
  148. Running a function with two keys pressed at the same time.
  149. Exec speed between Windows and GLUT
  150. how to draw a room with walls
  151. Java3D performance?
  152. lights and 3D
  153. rotating object using opengl api - possible ?
  154. 3DS file parser - available (Java source)
  155. glDrawPixels vs glBitmap rendering...
  156. i wonder if this is right.
  157. Keyboard Input - Visual Basic
  158. ARB_vertex_program secondary colour
  159. GLUT or not GLUT
  160. gl.h
  161. need help
  162. Where to find glut
  163. Moving without user input
  164. Textures
  165. Modelling tool
  166. glutKeyboardFunc problem
  167. Getting "wrong" Mouse Coordinates
  168. Taking textures out of vcard memory
  169. is this a good way to...
  170. gl 1.4 on windows
  171. Line-Line intersection
  172. screen shot
  173. fixed size texture mapping
  174. Looking fo flight-interested co-programmers
  175. openGL and openGLPerformer
  176. a problem about ROTATION, thanks.
  177. Not rendering very fast....
  178. Catch if mouse click on some object
  179. newest version of OpenGL
  180. glCallList trouble :-)
  181. Counting pixels of a given color
  182. Looking for a good text on programming animation.
  183. trouble running program ...please help.
  184. Transparent glutSolidCube ???
  185. opengl for web based jukebox
  186. Texture from resource gets blue...
  187. Masking
  188. Spot Lights
  189. Color both sides of a quad
  190. problem with opengl in dev-c++ and vc ..please help
  191. undefined reference to `glutBitmapCharacter'
  192. SGI vs Microsoft
  193. GUI = Graphical User Interface; GDI = ???
  194. yet another OpenGL game...
  195. Making drivers to support OpenGL in my Silicon Motion Lynx3DM
  196. how do tell if somthing is in view
  197. How to do something!
  198. Texture mapping using folat buffer
  199. Particle system problem
  200. cannot open 'GL/glut.h'
  201. Circle with 2 color changes
  202. Forcing Texture perspective correction ?
  203. Fullscreen can't control menu
  204. Space naming??
  205. rotations in 3d space
  206. develop a New software
  207. rendering luminance
  208. Developing team ?
  209. Good 3d model formats and tools.
  210. Offer source code: basic functionality incl. console, for OGL apps in Win32!
  211. Anyone have a copy?
  212. Equation for Distance to A Pixel
  213. how to texture mapping by an image of 450*500
  214. Texture Vertex Coordinate Order
  215. Colorkeying!
  216. texture size
  217. Line drawing using mouse
  218. glutTorus
  219. Errors in glu.h
  220. rotating a cone
  221. UP and DOWN???
  222. Loading texture from .raw format file
  223. Hirarchical Animation
  224. Empty window or invisible circle?
  225. How do you Find Precision of Depth Buffer?
  226. GUI development guidance needed
  227. alpha value not effective
  228. How to make gradient-color or image background?
  229. how to read dem file of usgs with c?
  230. Collision detection with objects in display lists
  231. Importing Maya files in OpenGL
  232. Wrong clipping
  233. Camera Chase mode
  234. C++ Builder 6
  235. glNewList
  236. Rolling using gluLookAt().
  237. dumb vector math question---point on a line
  238. Performance disparity between very similar boxes
  239. glut.h
  240. Rotating Camera in GLUT
  241. rain on a plane?
  242. gl.h and glu.h in vc++6
  243. Using OpenGL with your own Matrices
  244. User Ranks
  245. depth buffer problem
  246. Printing (on a printer) OpenGL scene with text... Text doesnot appear
  247. Setting actors in a world
  248. rotating a cube
  249. changing light settings
  250. GLUT Screen