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  1. In need: frustum culling code...
  2. loading raw image
  3. how to draw disks and cylinders in opengl
  4. animating a train..
  5. Images
  6. 0.0f vs 0
  7. Create an ICON
  8. opengl books
  9. why Win16??
  10. Flickering of two polygons in same plane
  11. Question About Textures
  12. Question about transparency
  13. How do i load a bitmap thats larger than 256x256?
  14. Keyboard input trouble
  15. Can I post questions related to NeHes Tutorials
  16. Lighting Troubles w/ Code
  17. Problem rendering object followed by bitmap font
  18. Game programming gems book
  19. glGenTexture problem (or something else...)
  20. Order of 2d objects in OpenGL
  21. OpenGL primitives
  22. Terrain Lod/Occlusion
  23. FoNtS
  24. How do I load a bitmap without using AUX ?
  25. nvidia sample causes win32 errors?
  26. Select a vertex from a 3D object
  27. How do i install?
  28. Setting texture as background...
  29. Zooming, glDrawPixels and Invalid Raster Position
  30. shadows effect
  31. More problems with projective shadows
  32. help me out!
  33. vb and openGL
  34. splitting a view into multiple views?
  35. Unbound the texture?
  36. problem with viewport
  37. Exit from game???
  38. Text positioning
  39. look my demo
  40. Getting light to emit from (0,0,0)
  41. OpenGL in hardware mode
  42. Creating a few OpenGL windows in win 32 api
  43. GL Performance
  44. Problem with 3dimension array in glMap2f
  45. Texture probs
  46. "Habitat" Game Engine v0.0.1
  47. 3D animation
  48. "Hidden" pixel formats with nv30 emulation
  49. 3d-data visulization, help
  50. Time Difference
  51. how to set normals?
  52. OGL and PlayStation
  53. Drawing Board on FXGLCanvas
  54. bitmap file(windows-Linux)
  55. glutIdleFunc and animation
  56. Why did you chose opengl?
  57. PINBALL
  58. Blending intensity
  59. GLUT: confused about gluLookAt
  60. lighting is not right
  61. Texture mapping again
  62. Rotating Using the mouse
  63. glXMakeCurrent fails
  64. Do we really need GL2?
  65. Wierd Alpha Blending problem
  66. Visual C++ release configuration and OpenGL Light problem...
  67. Full-Screen slow
  68. Concave objects
  69. about Yaw-Pitch-Roll
  70. Can you texture a sphere defined using auxSolidSphere?
  71. extracting frame rate
  72. controlling multiple objects - help
  73. using opengl for Human Motion Simulation
  74. Sphere textures and rotation.
  75. Window Controls In OpenGL?
  76. How can I display the polygon count?
  77. Looking for example code
  78. weird problem
  79. map 2d coordinates to 3d coordinates in the scene
  80. conversion from iges to opengl
  81. openGL for CAD?
  82. lightening
  83. aux library
  84. how to load an 3ds model file to OpenGl?
  85. window coordinates in glReadPixels
  86. Alpha problem
  87. Opengl
  88. couple questions about nehe tuts
  89. string to const char
  90. Disable/Enable Perspective
  91. Filled Convex Polygons
  92. bugger :)
  93. writing depth component with GL_LESS depth function
  94. Screen resolution change troubles/Windows
  95. basic sequence player
  96. Checking for visibility of a vertex
  97. glDrawPixels wackiness
  98. GPG vs OGP
  99. Overlapping edges of a rectangle.
  100. Caustics
  101. reset lighting
  102. openGL.dll help
  103. How to select objects while they are overlapping each other?
  104. Writing an AVI file of my openGL window
  105. Anybody help me, please~
  106. splines
  107. Does the graphics card store textures as floats or short ints?
  108. about movement of camera
  109. glutWireSphere() equivalent?
  110. GL in MDI
  111. about measurement of different draw mode
  112. link error
  113. Strange lighting problem with negative scaling
  114. normals for triangle strips.
  115. trouble with radeon cards
  116. how to do fullscreen in MFC frame program????
  117. Navigation
  118. draw full screen squad
  119. ASE vs 3DS vs ?
  120. glScale
  121. Alpha blending and masking.
  122. moving objects around screen
  123. Request for writing into Open GL
  124. gluLookAt w/ mouse
  125. File-New Problem...Goes Blank!!
  126. window resizing
  127. Storing Classes
  128. Simple models
  129. regarding glScalef()
  130. help on shading toggle
  131. Displaying problems
  132. Rendering to the Desktop...How?
  133. multitexturing problem
  134. Lights
  135. Black space between polygons
  136. Normals
  137. occlusion with glFeedbackBuffer?
  138. Stereo Imaging..and lighting HOW TO?
  139. fix coordinates in a window
  140. GL headers
  141. little squares
  142. Give your opinion please.
  143. how to draw a tube with only OpenGL APIs
  144. Getting kicked back to software...
  145. interface design
  146. glWindowPos* or glWindowPos*ARB
  147. Finding the edges of the screen
  148. IOStream problems
  149. Sky plane calculating
  150. 3ds loader
  151. OpenGL and MS Windows?
  152. Problem with OpenAL & ListenerPos
  153. Changing gluLookAt () several times-- what happens?
  154. GLUI menu disables keyboard
  155. getting normals from 3ds models
  156. how 2 make a fullscreen?
  157. texture mapping from BMP
  158. Various OpenGL questions
  159. 3D Camera, but how do you fix certain objects on the screen?
  160. Texture ID's
  161. glDepthMask() not working?
  162. Hazy Images
  163. OpenGL convolution
  164. About texture mapping
  165. Font width!
  166. using glMap2f(...)
  167. moving floor
  168. Motion Blur
  169. Terrain triangle question
  170. OpenGL1.4
  171. Color rendering problem
  172. BMP in opengl
  173. Fading an object in/out
  174. DDS (DXTC5?)
  175. ATI Radeon and NV occlusion query
  176. Color Index mode in opengl
  177. P-buffer
  178. 1bpp texture
  179. kernel32 MakeCriticalSectionGlobal win 2000
  180. OpenGL/ShutterGlasses
  181. How to change the default reference coordinate system
  182. mouse coordinates
  183. matrices
  184. opengl window below something
  185. Zoom about a point
  186. How to get an intersection point
  187. Bezier/Points
  188. compiling errors
  189. gl_arb_texture_mirrored_repeat and more...
  190. A beginners guide to numerical precision
  191. OpenGL in VCL
  192. Vertical Sync disabling problems
  193. drawing pixel and line
  194. lenght of fonts and ortho mode
  195. model out of bitmap
  196. Light
  197. why glGetIntegerv returns wrong
  198. transparent color
  199. Dynamic Octrees
  200. VBO help needed
  201. Flickering OGL
  202. How to get calculated values ?
  203. OpenGL 1.4 gl.h
  204. OpenGL 1.4 library on MS windows
  205. P.O.V. button on Joystick?
  206. slide movement
  207. Ortho mode - what's wrong?
  208. Rotations
  209. jpeg on OpenGL?
  210. engine for collisions, volumetric lighting, real reflections
  211. making screensaver from winapi code
  212. A couple of basic questions. . .
  213. loading screens
  214. Does anyone know anything about threads?
  215. anyone know why this won't work?
  216. How write Text in OpenGL
  217. OpenGL Beginner
  218. Black quadrangle instead of textured one!!! Why???
  219. Exception in thread "main" java.lang.UnsatisfiedLinkError: gljFetchGLFunctions
  220. kokoti
  221. Rendering context on windows 2000 NULL.........
  222. framework
  223. How do I make sure that my code is hardware accelerated?
  224. GL_LINEAR and transparent texture
  225. Extensions dont work under linux!
  226. Loss of depth buffer performance
  227. gluQuadrics and 1D texturing and skybox
  228. What to do if number of menu items exceeds screenspace?
  229. M O U S E
  230. Triangle strips not rendered properly. OpenGL driver problem?
  231. scene rendering and time
  232. Vertex attributes array issue
  233. Virtual
  234. 3D Picking
  235. ARCS
  236. Multiple Transparent Windows
  237. Zooming
  238. depth buffer and gluPerspective ratio
  239. loading BMP files from resource script
  240. New
  241. GL_RESCALE_NORMALS arg not found?
  242. Assigning Normals for all triangles in a fan?
  243. NURBS Please help
  244. Picking and Selection.
  245. glut mouse coordinates
  246. combining textures and colors
  247. switching btw fullscreen and windowed mode
  248. Local systems / textures
  249. Is the ARB_vertex_program extension for OpenGL 1.3 or 1.4?
  250. Index list problem