View Full Version : OpenGL: Basic Coding
- Open GL2.0 - i don't understand... help
- graphics speed
- Colored Streaks in Full Screen.
- shadow map?
- A very simple task
- Newbie with problem getting stuff to link.
- i want to start
- Website updated, DEV-C++ 4.0 setup 4 openGL
- why my program displays nothing ?
- Vertex programs - About keyframe interpolation
- I don't really get this ARB_vertex_program stuff
- why won't this super-simple glut program run right?
- Color in texture mapping
- kind of off topic
- glReadPixels and GL_DEPTH_COMPONENT
- How many faces can I draw?
- Front and Back Face???
- Off-screen textures
- LinkerError
- Sub division of terrain data
- Extrude shape on a bitmap
- Reading .wrl files in OpenGL
- 3D Picking problem....
- Billboards + Ortho Projection
- image alpha
- scrambling a rubik's cube using srand() C++ and opengl
- 3d textures
- OT: OpenGL on XP?
- OpenGL, Open Inventor, & BCB6
- How can change the color from the bitmaps
- I Don't Know
- Vertex Arrays
- creating a help menu in the titlebar of the window
- GL_NORMALIZE & vertex programs
- gluOrtho and perspective
- Repeating textures requires redundant vertices?
- Glass effect: cube vs. quad
- EULER ANGLES & QUATERNIONS
- My First Program, and it won't run!
- Color Bar
- Progress bars
- OpenGL query
- use of vertex array need an exeùmple!!!!!
- OpenGL and Images (looking for a lead)
- rotating sphere with earth texture
- !!! PANIC !!! Rolling balls on plane!
- How can I use fonts w/o changing the texture's color?
- 3x3 convolution using ati fragment shader
- Texture map only part of a polygon
- Text Rendering
- How I can load a MAX (3D Studio MAX) files?
- Transparency in imported textures, how?
- Help with ARB_vertex_program
- java with openGL
- Searching for texture mapped fonts
- 2 questions
- Reccomended 3D engines for learning?
- can i use "auxDIBImageLoad" with something else than bmp files ?
- Newbie Cinema 4D to OpenGL
- Using Sub Windows in OpenGL
- Some newbie texture mapping questions
- Find Certain File Extensions
- shadows + vertex program + homogeneous divide
- Rendering
- Fast display of textured quads - alternatives?
- What Are These Extensions?
- Drawing a path...speed problem...
- OT: Flood Control??? - just venting
- dynamicly changing the clipping planes
- Problem with accum buffer
- GUI for GLUT: MFC, QT, FLTK, FOX,... ?
- LINKER ERROR !!!
- reducing moire?
- Textout and Numeric display using OpenGL win 32 Application
- Using alpha values
- C# OpenGL Programming Books/Guides?
- Confused Newbie is here
- PCX File Format Questions
- texture mapping
- portability issue!
- transparency in tga files get black in opengl...
- The frustrating glFrustum
- return null-terminated string
- using AutoCAD drawings files in OpenGL
- using AutoCAD drawings files in OpenGL
- simple question
- Memory consumption
- Direction of light
- what should i do when window is resized? (under windows)
- Using the GL_ARB_imaging Extension
- Does OpenGL need 3D Models?...
- Display Lists die when Fullscreen Toggles
- MS-Windows handlers in GLUT-obtaining HDC
- Picking (selection)
- Color of bitmap text being ignored
- Source code
- Back face culling
- How to Mapping the JPEG image?
- how to mipmap
- Problem with glDrawPixels
- 2 textures on the same quad
- Making Background Transparent
- Hacking GLUT
- damn lights
- OpenGL & Linux
- texture & light
- Display problems
- Line intersection? Any GL function??
- Where can i find the manual for glaux? Need it very urgent!!!
- OpenGl
- testing the hardware
- number display
- 2D Paint program advice?
- How can I convert *.flt to OpenGL code?
- how to use the function "glutinit()" and "glutcreatewindows()"
- helo my friends! I need Arabfifa!
- screen & windows size
- lighting problems or artifacts
- start with glslang
- Problem with Selection Buffer and Ortho mode
- Starting...
- glPixelZoom problem
- Bounding box
- updating a texture at every frame
- 2D movement algorithms
- Help with multitextring
- fill the rest of a polygon
- nvidia drivers and SetPixelFormat
- How can I use an 100*100 bitmap for mapping?
- Ants
- How do I install Mesa 3D on Lcc-win32 compiler ?
- circular scissor
- sky box textures?
- Background Rendering
- Any Advantages To Really Small Display Lists?
- Fire animation modelling
- Debugging output
- Which Tool is better for learning OpenGL
- Clarifying to the compiler indirection or multiplication
- Chnging size of applets window
- Moving object with mouse cursor
- Dynamic Names of Classes?
- Win 32 off screen rendering code
- OpenGL implementations for Windows
- Exporting to 3DS from LightWave
- Sphere, cylinder, cone and torus
- Deathmatch of Doom Chat :?
- Rotations...
- FPS using GLUT problem
- GLAPIENTRY and variations
- where do i get sdk
- Drawing Distances...
- helpe me with this, please
- OT: Interior Home Designer
- Distance Point To Line
- It should work faster ...
- key up event, how?
- Help in movement please
- trying to use gl routine in my object.
- Making a second Window...
- multiple glRotate functions
- unable to display more than one texture
- Euler To Viewing Matrix Help
- trackball
- evaluator
- OpenGL / Obscured controls
- Is OpenGl the best solution for 3d web graphics?
- OpenGL cad tutorials
- compile opengl & glut in linux redhat
- Best Practice ? ...
- Problem with gluProject
- texture width/height ratio
- Field of view from glFrustum?
- Local to World Coords
- Max Viewport Resolution / Max Stack Depths
- drawing images
- TOTALLY NEWBIE
- 3D object format conversion
- why the tree can't be displayed
- AuxSphere : Texture : Lighting
- question about glFlush( void );
- LINKER ERROR
- Open GL errors
- glutmainloop()
- glutmainloop()
- Camera/transform advice
- Ray Picking base DX8.X and OpenGL
- BEST C forum......
- rendering tesselated of non convex polygons
- Choosing The Best Rendering Method
- How can I use glfunction...another application;Help!!!!!!!!
- Why are certain objects white?
- Please help!!!!!(Mac OS 9.2)
- Transforming
- problem with glutCreateWindow
- What's the best language ? Newbie question =D
- GL_COLOR_MATERIAL
- Texture mapping with repitition
- how to use the 3d texture??
- LINKER ERROR
- 2D asteroids help please
- WinAPI menu and OpenGL
- Please help me....Help
- choosing multiple fonts using VC++ win32 API in openGL
- glslang...
- glutTimerFunc
- GLclampf in glext.h
- Fish?
- Texture Blending
- Keyframe animation
- updating openGL headers under VC6
- This is weird
- Where can I get GLAux?
- Double projection
- How to use gluScaleImage() ?
- glutCheckLoop();
- Opengl in MFC
- Where's glaux.dcu?
- Resizing a texture
- Please I need help(Max Os 9)
- I Need Easy example code about clipping line
- Renaming Variables?
- Blending
- Strange Compile-Time problem
- Strange Blending/Clearing/??
- triple buffering
- Some MS3D's
- how to flip a texture for a skybox ?
- Need help with small program...
- Particle system blending
- in a ase file, by what is indicated the coordinates of texture?
- Keyboard Input
- Runway flickering???
- Particle Trails
- simple problem of plotting 4 points
- OpenGl not workin for Counter-Strike
- configuring opengl ?
- Tiles
- Texture coordinates ? ( on .x model )
- my program displays nothing, can you help me ?
- A question for lookup table.
- Splitting the view with glViewport doesn't work.
- hey...im a total beginer
- Vertex and fragment programs
- SetPixelFormat with WGL_ARB_pixel_format
- Polygonal mesh for sphere
- glFrustum
- Problem understanding and using Rotation
- Conical Frustum
- Urgent glHelp( )!!
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