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  1. any faster in 2d?
  2. Maintain Focus
  3. Need some advice please.....
  4. True form OpenGL
  5. draw a polygon twice for the lighting effect on both sides?
  6. Working in 3D
  7. How does OpenGL perform compared to Win32?
  8. GLUT: Windows without decorations?
  9. creation and manage of push down and pull up menus in open GL application
  10. Is OGL 1.4 == D3D9 ???
  11. Query about redbook picking example 12.3
  12. Car backface shows up and it shouldn't
  13. I want the camera to spin around its local axis
  14. Texture loading in separate thread
  15. No vertex/fragment shaders at ATI Radeon 9000 Mobility?
  16. Slug Production - glBlendFunc() Article
  17. Double-Buffering doesnt work..
  18. refresh screen
  19. Image rotation
  20. Searching for complete OpenGL-1.3+ docs..
  21. Heightmap - Which area is visible for camera?
  22. Windows.h vs GLUT using .NET
  23. Does Opengl has help file?
  24. Drawing thick lines.
  25. Please help - object lines are not stright
  26. How to get openGL to start working...
  27. Interpolation
  28. Howto create a Texture out of backbuffer?
  29. Transparent poly errors
  30. novice
  31. GLUT win management
  32. Finding information on Windows.h
  33. GLUT: seeking tool that will allow mouse detection on Win XP
  34. Texture blending without RGBA
  35. glBlend issues
  36. polygon from cube cut by plane
  37. Pbuffer - z biffer sharing
  38. zbuffer problem - terrain not showing up on globe
  39. Texture mapping doesn't work
  40. Which 3D coordinate system OpenGL uses?
  41. Simulating sun light
  42. A problem with rgb images
  43. Multitexturing
  44. OpenGl with Java first step
  45. which z-values for glUnProject()?
  46. OpenGL 1.4 developing ??
  47. Light position normalizing
  48. More sun light
  49. Near Clipping Plane.
  50. How to draw regular polygon?
  51. Layers
  52. implementing an up arrow w/GLUT in 3d...
  53. Help please!!!
  54. Bilinear Interpolation
  55. difference between using glulookat & glrotate + gltranslate
  56. glClear() not clearing
  57. Fastest way to compute 2D view point from 3D point?
  58. WRAPPING AROUND WINDOW
  59. Compiler Problems
  60. vb and opengl help!!
  61. OpenGL Source
  62. JPEG, PNG, TIFF
  63. 3d animation of text
  64. Why I cann't use Opengl?
  65. pop up menu for menu
  66. simply vbo question
  67. Problem using glPixelMap
  68. GlAnimCanvas & JMenu
  69. 3ds file loading
  70. Menu System Suggestions?
  71. GLUquadric error using visual studio .net
  72. Render a scene into a MemDC
  73. changing window name in glut game mode
  74. how to make the dos window go away
  75. LIghting problem
  76. About glDrawElements and glVertexPointer
  77. Why does glRenderMode(GL_RENDER) fails sometimes?
  78. Newbie Experience ...... Project : 3D Gaming Engine
  79. Image Shape and Position
  80. Transparency
  81. Rotation and Translation
  82. Dispay string
  83. pls help
  84. glDrawPixels
  85. Orbiting camera around a point using quaternions
  86. urgent: refreshing screen
  87. how to put a float from user input into GL_POLYGON?
  88. Command to redraw?
  89. Wire box not closed
  90. How can i???
  91. How to separate pen and brush colors
  92. question about gluPerspective(...)
  93. How to select a line point to drag it ? (newbie question)
  94. opengl not clipping/flickering
  95. Setting up OpenGL
  96. Projective texture shadow
  97. How delete a display list quick and clean?
  98. Problem with 3D
  99. vb + opengl component
  100. Dorbie Question
  101. OpenGL functions documents
  102. How can I take reverse of tan() ? (Extracting angles from velocity)...
  103. Poor glClear performance for pbuffer
  104. Smooth camera motion
  105. Stencil Buffer values
  106. 3D-engine tutorial
  107. Density Maps in OpenGl
  108. Can I revolve the view point ?
  109. Selection Problems
  110. Texture Mapping bitmaps
  111. glut and the glaux.lib
  112. Hiding gluSphere
  113. gluNurbsCurve and "MapMesh" printf
  114. OpenGl+CodeWarrior
  115. what are the codes for arrow keys to use in glut keyboard callback function
  116. Could someone please write me a few lines showing how to use the glut Font library?
  117. refreshing windows
  118. 3ds loader for VB
  119. How can I 'pause' the game for a few seconds (Unix-Solaris) ?
  120. How to render gradient background?
  121. Moving camera around the scene
  122. VRML models and OpenGL Light
  123. ogl Extensions
  124. I need some help !
  125. Switching projection
  126. Visual C++ .NET errors
  127. Urgent help needed. How can I use the glutBitmapCharacter to display ints? mdog1234?
  128. OpenGL and DirectPlay
  129. Console in glut?
  130. HOW DO I MAKE OPENGL WORK<<<<
  131. texture combine modes etc.
  132. Problems Using and Implementing Sine and Cosine
  133. I can't get C++/Ogl/glut to compile on Linux... Please help...
  134. CG tutorials
  135. OpenGL -- GLUT + Picking...
  136. Do I have to write my own file loader?
  137. Fill Rate will kill me
  138. Does anyone here use g++ ? I'm getting some weird error when going from VS 2003 code.
  139. BMP JPG GIF
  140. Polygon Stipple
  141. OpenGL program appears in B&W under XP
  142. JPEG Image Loading Code
  143. opengl files missing
  144. camera rotation
  145. OpenGL & MFC
  146. Move Camera
  147. Relationship between glOrtho() and gluLookAt()?
  148. Panel resize problem in Borland C++ Builder
  149. how to set state variable so that graphic will appear later?
  150. Is there a way to read only a few texels from a texture ?
  151. URGENT! IT WON'T CREATE WINDOWS OR CHANGE COLOR! PLEASE HELP NOW!
  152. ATI driver/Win OS question
  153. Strange result with vertical retrace
  154. Texture and blending question
  155. Please help with openGl
  156. 3ds loading
  157. Good GLUT tutorials?
  158. How to move an object using the arrow keys
  159. normals and lighting problems
  160. Moving a ship and calculating direction to translate
  161. Reading the matrices on the stack
  162. beginner books
  163. drawing Saturn's rings
  164. questions on nehe texture map code
  165. register combiners and ATI
  166. Do Display Lists work faster ?
  167. Walk throw the walls
  168. OpenGL or DirectDraw fo 2D?
  169. front-to-back compositing
  170. What is easiest way to get transparent color?
  171. URGENT !! glutidlefunc in VB6
  172. change scenes
  173. How big is my framebuffer ?
  174. Is it possible...
  175. How bad can wglMakeCurrent hurt performance ?
  176. Plotting using OpenGL
  177. Problem for drawing Sphere
  178. How to draw sky in background ?
  179. Question about Dispaly Lists
  180. About shaders
  181. Skybox textures
  182. How to move the light position?
  183. debug lighting vs release lighting
  184. help with polygon tessellation in VB
  185. is ther a problem with frustum?
  186. 2D Editor-like view
  187. How do I use textures?
  188. Help me improve my opengl user interface!
  189. lighting and transparency
  190. Line of Sight over a 3D terrain map
  191. GLUT32.DLL
  192. How to read Depth Buffer
  193. Newbiw needs help with OpenGL
  194. Vertical (or generaly oriented) text in OpenGL/Win32
  195. What's in front is shown behind!
  196. Need HELP Urgently
  197. Aeroplane
  198. What is "screen door transparency"?
  199. Sunlight and sky modeling
  200. Look-up table
  201. coloring polygons
  202. Simplist Window? please help
  203. Simplist Window? please help
  204. GL_LUMINANCE
  205. only lighting the front of an object
  206. mixing basic shapes
  207. I want to draw a mesh from a file .I have problems.
  208. How can I light the scene?
  209. How to draw in a window that is dragged
  210. help with solar system
  211. Dynamic Glow problems with Jedi academy?
  212. any tutorials on loading md3, obj and dxf files out there?
  213. How to get 3d coords from mouse clicks - drawing a curve...
  214. conversion yuv to rgb or bmp to data raw
  215. x-axis goin in the opposite direction
  216. interlaced images
  217. Line problems
  218. GLUquadricObj use question
  219. Polygon Antialiasing question
  220. how to draw point
  221. 3ds file loading
  222. Would VBO help me?
  223. Transformations
  224. translations
  225. transform trouble
  226. gluSphere() question
  227. Render To Texture Problem : No Alpha
  228. view transformation
  229. Transformations for Selection
  230. Changing OpenGL settings
  231. problem with 24bit textures
  232. OpenGL Assignment
  233. image over an opengl app?
  234. RGB Grey
  235. Missing library?
  236. saving an OpenGL rendered window to a file
  237. color keying
  238. rotation
  239. Getting a Point From Transformations
  240. GL_CLAMP Issues
  241. About Phong Shading
  242. Rendering a Scene
  243. I want to create Sandbags for Military Simulations
  244. importing RAW files
  245. Are there b-spline evaluators in opengl?
  246. more than one grafic in one window??
  247. GLUT? I don't want it
  248. Objects behind other objects
  249. How can I translate the data from glNurbsObject into triangles?
  250. Can nurbs objects and curves be used as b-spline objects?