- any faster in 2d?
- Maintain Focus
- Need some advice please.....
- True form OpenGL
- draw a polygon twice for the lighting effect on both sides?
- Working in 3D
- How does OpenGL perform compared to Win32?
- GLUT: Windows without decorations?
- creation and manage of push down and pull up menus in open GL application
- Is OGL 1.4 == D3D9 ???
- Query about redbook picking example 12.3
- Car backface shows up and it shouldn't
- I want the camera to spin around its local axis
- Texture loading in separate thread
- No vertex/fragment shaders at ATI Radeon 9000 Mobility?
- Slug Production - glBlendFunc() Article
- Double-Buffering doesnt work..
- refresh screen
- Image rotation
- Searching for complete OpenGL-1.3+ docs..
- Heightmap - Which area is visible for camera?
- Windows.h vs GLUT using .NET
- Does Opengl has help file?
- Drawing thick lines.
- Please help - object lines are not stright
- How to get openGL to start working...
- Interpolation
- Howto create a Texture out of backbuffer?
- Transparent poly errors
- novice
- GLUT win management
- Finding information on Windows.h
- GLUT: seeking tool that will allow mouse detection on Win XP
- Texture blending without RGBA
- glBlend issues
- polygon from cube cut by plane
- Pbuffer - z biffer sharing
- zbuffer problem - terrain not showing up on globe
- Texture mapping doesn't work
- Which 3D coordinate system OpenGL uses?
- Simulating sun light
- A problem with rgb images
- Multitexturing
- OpenGl with Java first step
- which z-values for glUnProject()?
- OpenGL 1.4 developing ??
- Light position normalizing
- More sun light
- Near Clipping Plane.
- How to draw regular polygon?
- Layers
- implementing an up arrow w/GLUT in 3d...
- Help please!!!
- Bilinear Interpolation
- difference between using glulookat & glrotate + gltranslate
- glClear() not clearing
- Fastest way to compute 2D view point from 3D point?
- WRAPPING AROUND WINDOW
- Compiler Problems
- vb and opengl help!!
- OpenGL Source
- JPEG, PNG, TIFF
- 3d animation of text
- Why I cann't use Opengl?
- pop up menu for menu
- simply vbo question
- Problem using glPixelMap
- GlAnimCanvas & JMenu
- 3ds file loading
- Menu System Suggestions?
- GLUquadric error using visual studio .net
- Render a scene into a MemDC
- changing window name in glut game mode
- how to make the dos window go away
- LIghting problem
- About glDrawElements and glVertexPointer
- Why does glRenderMode(GL_RENDER) fails sometimes?
- Newbie Experience ...... Project : 3D Gaming Engine
- Image Shape and Position
- Transparency
- Rotation and Translation
- Dispay string
- pls help
- glDrawPixels
- Orbiting camera around a point using quaternions
- urgent: refreshing screen
- how to put a float from user input into GL_POLYGON?
- Command to redraw?
- Wire box not closed
- How can i???
- How to separate pen and brush colors
- question about gluPerspective(...)
- How to select a line point to drag it ? (newbie question)
- opengl not clipping/flickering
- Setting up OpenGL
- Projective texture shadow
- How delete a display list quick and clean?
- Problem with 3D
- vb + opengl component
- Dorbie Question
- OpenGL functions documents
- How can I take reverse of tan() ? (Extracting angles from velocity)...
- Poor glClear performance for pbuffer
- Smooth camera motion
- Stencil Buffer values
- 3D-engine tutorial
- Density Maps in OpenGl
- Can I revolve the view point ?
- Selection Problems
- Texture Mapping bitmaps
- glut and the glaux.lib
- Hiding gluSphere
- gluNurbsCurve and "MapMesh" printf
- OpenGl+CodeWarrior
- what are the codes for arrow keys to use in glut keyboard callback function
- Could someone please write me a few lines showing how to use the glut Font library?
- refreshing windows
- 3ds loader for VB
- How can I 'pause' the game for a few seconds (Unix-Solaris) ?
- How to render gradient background?
- Moving camera around the scene
- VRML models and OpenGL Light
- ogl Extensions
- I need some help !
- Switching projection
- Visual C++ .NET errors
- Urgent help needed. How can I use the glutBitmapCharacter to display ints? mdog1234?
- OpenGL and DirectPlay
- Console in glut?
- HOW DO I MAKE OPENGL WORK<<<<
- texture combine modes etc.
- Problems Using and Implementing Sine and Cosine
- I can't get C++/Ogl/glut to compile on Linux... Please help...
- CG tutorials
- OpenGL -- GLUT + Picking...
- Do I have to write my own file loader?
- Fill Rate will kill me
- Does anyone here use g++ ? I'm getting some weird error when going from VS 2003 code.
- BMP JPG GIF
- Polygon Stipple
- OpenGL program appears in B&W under XP
- JPEG Image Loading Code
- opengl files missing
- camera rotation
- OpenGL & MFC
- Move Camera
- Relationship between glOrtho() and gluLookAt()?
- Panel resize problem in Borland C++ Builder
- how to set state variable so that graphic will appear later?
- Is there a way to read only a few texels from a texture ?
- URGENT! IT WON'T CREATE WINDOWS OR CHANGE COLOR! PLEASE HELP NOW!
- ATI driver/Win OS question
- Strange result with vertical retrace
- Texture and blending question
- Please help with openGl
- 3ds loading
- Good GLUT tutorials?
- How to move an object using the arrow keys
- normals and lighting problems
- Moving a ship and calculating direction to translate
- Reading the matrices on the stack
- beginner books
- drawing Saturn's rings
- questions on nehe texture map code
- register combiners and ATI
- Do Display Lists work faster ?
- Walk throw the walls
- OpenGL or DirectDraw fo 2D?
- front-to-back compositing
- What is easiest way to get transparent color?
- URGENT !! glutidlefunc in VB6
- change scenes
- How big is my framebuffer ?
- Is it possible...
- How bad can wglMakeCurrent hurt performance ?
- Plotting using OpenGL
- Problem for drawing Sphere
- How to draw sky in background ?
- Question about Dispaly Lists
- About shaders
- Skybox textures
- How to move the light position?
- debug lighting vs release lighting
- help with polygon tessellation in VB
- is ther a problem with frustum?
- 2D Editor-like view
- How do I use textures?
- Help me improve my opengl user interface!
- lighting and transparency
- Line of Sight over a 3D terrain map
- GLUT32.DLL
- How to read Depth Buffer
- Newbiw needs help with OpenGL
- Vertical (or generaly oriented) text in OpenGL/Win32
- What's in front is shown behind!
- Need HELP Urgently
- Aeroplane
- What is "screen door transparency"?
- Sunlight and sky modeling
- Look-up table
- coloring polygons
- Simplist Window? please help
- Simplist Window? please help
- GL_LUMINANCE
- only lighting the front of an object
- mixing basic shapes
- I want to draw a mesh from a file .I have problems.
- How can I light the scene?
- How to draw in a window that is dragged
- help with solar system
- Dynamic Glow problems with Jedi academy?
- any tutorials on loading md3, obj and dxf files out there?
- How to get 3d coords from mouse clicks - drawing a curve...
- conversion yuv to rgb or bmp to data raw
- x-axis goin in the opposite direction
- interlaced images
- Line problems
- GLUquadricObj use question
- Polygon Antialiasing question
- how to draw point
- 3ds file loading
- Would VBO help me?
- Transformations
- translations
- transform trouble
- gluSphere() question
- Render To Texture Problem : No Alpha
- view transformation
- Transformations for Selection
- Changing OpenGL settings
- problem with 24bit textures
- OpenGL Assignment
- image over an opengl app?
- RGB Grey
- Missing library?
- saving an OpenGL rendered window to a file
- color keying
- rotation
- Getting a Point From Transformations
- GL_CLAMP Issues
- About Phong Shading
- Rendering a Scene
- I want to create Sandbags for Military Simulations
- importing RAW files
- Are there b-spline evaluators in opengl?
- more than one grafic in one window??
- GLUT? I don't want it
- Objects behind other objects
- How can I translate the data from glNurbsObject into triangles?
- Can nurbs objects and curves be used as b-spline objects?