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  1. One more on nurbs... drawing curve interactively.
  2. Last one on nurbs... sweeping a nurbs curve to draw a nurbs surface?
  3. Problem with display and transformation 3D -> 2D
  4. Find Coordinates
  5. How can i make my lighting even faster...?
  6. Redraw
  7. Texturing Quadrics
  8. What's wrong with my Normal calculating?
  9. rotation origin
  10. How can I get the vector from camera to object?
  11. Transformation and glOrtho
  12. Just gl* and or glu*
  13. glClearColor doesn´t work
  14. Pixel Color
  15. PLEASE HELP MEEEEEE
  16. Retrieving a screen position
  17. Installation of GLUT
  18. Unable to load OpenGL extensions.
  19. Light becomes dim when scene is rotated.
  20. OpenGL w/Visual Basic - Textures
  21. How to get OpenGL hardware acceleration?
  22. Ray Tracing
  23. opengl 1.5 ?
  24. Clamping Textures - NVidia / ATI
  25. Loading a 3ds file
  26. 1.5 support
  27. Blending pixelation
  28. path tracing
  29. glBlendFunc (GL_SRC_ALPHA_SATURATE, GL_ONE) can not work with PFD_DOUBLEBUFFER?
  30. drawing trough - over other polies??
  31. circles - question about red bk example
  32. Lighting a surface of revolution
  33. creating up/down/left/right keys by moving the camera
  34. 2D Interactive Graphics
  35. Forcing a mipmap level
  36. dynamic lighting ?
  37. How to draw point by point
  38. how to traverse the line segment automatically
  39. texturing coordinates issuse
  40. How to get started with vertex and pixel shader
  41. Multitexture Formulas
  42. Anti-aliasing for polygons and quads
  43. please help with antialiasing blending !
  44. Good looking lines
  45. drawing ellipsoid
  46. finding normals of a sphere
  47. zoom in and out
  48. Not rendering
  49. creating a point light source
  50. scale problem
  51. Trouble writing a to a bitmap
  52. I got a modelling & programming project Please Help me how to start! {Details Inside}
  53. I got a modelling & programming project Please Help me how to start! {Details Inside}
  54. colored black and white Sierpinski triangle
  55. glRasterPos and selection problem
  56. Q. bout translations
  57. How to draw an ellipsoid with arbitrary axes?
  58. glDrawArrays crashes when fed more than 703 vertices?
  59. GLUT question
  60. Interleaved arrays and multy textures
  61. Now that GL1.5 has vertex buffers in core...
  62. How would you render a cable?
  63. Very urgent question about alpha and lighting
  64. simple register combiner question
  65. I need to program a test for polygonal convexity
  66. Need help with Transparentcy
  67. Histogram
  68. rotating and object without rotating its axis
  69. anlyzing the opengl?
  70. problems with rotation
  71. Glut?
  72. somebodyyyyyy plzzzz plz plzzzzzzz help
  73. Need urgent help
  74. NEED HELP!!!!!!!!!!
  75. What!?!? Why on Earth won't it make a quad transparent?
  76. cant open include file? 'GL/glut.h'
  77. Help with lighting
  78. Books
  79. which NV card support hardware 3D texture ?
  80. gluLookAt Question
  81. Attaching view to the model
  82. performance drop
  83. Environmental Effects?
  84. Selecting Objects
  85. viewvolume size at runtime
  86. Checking For Extensions
  87. How do I output text to the prompt window as in a normal C program?
  88. how to open a image file in opengl
  89. Collision response problem
  90. Funny glViewport
  91. S3 troubles. [n00b here don't know where to go.]
  92. Draw 3D pictures
  93. Glut in Console
  94. I have a question regarding giving input name in a window box
  95. GL SELECT MODE !! urgent
  96. How to Draw a Circle without using GLUT
  97. GL_LINE_LOOP
  98. OGL/Maya/Photoshop/Textures/ Conflict
  99. Please Help ive tried laods"!!!
  100. help with this code (soz other psot not contain code)
  101. Moving on the Z axis
  102. Drawing Cirlce with OpenGL without using GLUT
  103. automatically center 3d object ???
  104. Problem with GLUT
  105. NVIDIA 52.16 buffer flipping mode
  106. How to implement rotation about an arbitrary point?
  107. Hierarchical Animation
  108. position of camera?
  109. OpenGL and Music
  110. glBlendFunc
  111. help finish my project (reward if completed)
  112. GeForce FX 5950, Linux...
  113. create transparent window
  114. PIVOTING--HELP! code included
  115. Drawbacks to GLUT?
  116. Open gl not available
  117. Surface opacity
  118. terrain text file
  119. Multiple Sub-window Buffer-to-Texture problem
  120. volume under NURBS surface
  121. Antialiasing quadrics drawn with GLU ?
  122. Rotating Point Modification
  123. convex hull
  124. Problems with Ortho2D
  125. how to draw a potato shot through by a bullet?
  126. OpenGL
  127. How to catch XBUTTON clicks?
  128. Bilinear Interpolation
  129. OggVorbis
  130. two sided polygons
  131. Font Size
  132. how can i make my rendering faster
  133. compiling Programs for OpenGL
  134. rectangle moving problem
  135. Surface Rendering form Volume data
  136. OpenGL without glut
  137. Glut and Menubars
  138. gluIinit_ATEXIT_HACK
  139. Drawing text not horizontally with GLUT.
  140. compiling error
  141. Rotate A View
  142. Obtaining OpenGL SDK....
  143. help with NEHE outline fonts - lesson 14
  144. Complete newbie wondering . . .
  145. Stencil buffer
  146. Matrix Code
  147. Texture
  148. Filling circle
  149. Enabling/Disabaling
  150. OpenGL and C++
  151. how can i make textures from a scene
  152. touching parallel polys, but not same color
  153. Help PLZ
  154. problems with text while rotating cube
  155. How do you fix "could not load open gl?'
  156. Timeline for OpenGL 2.0
  157. Should I use OpenGL?
  158. Build surface using random points in space
  159. Blending problem
  160. Matrices In 3D Graphics?
  161. Texture sizes - does size matter?
  162. Collision detection doesn't like me.
  163. How to know FPSs?
  164. How do I make my pivitol point at the center of the screen? I tried using
  165. 3d transformations
  166. problems with text and viewport
  167. Viewport and camera problems
  168. Code for camera & viewport problem below
  169. opengl q
  170. problem with texture
  171. rendering to multiple windows
  172. depth buffer test / occlusion culling?
  173. steps for rendering a volume using 3D textures
  174. creat a table chess
  175. rotate question
  176. 3D Solid Modeling
  177. Display list performance
  178. About GL_Extension
  179. multitexture and color pointers
  180. coordination relation between openGL and Windows(MFC)
  181. Rendering to a buffer not visible to the user
  182. Perspective trouble
  183. One Vertex Array or Multiple Vertex Arrays ?
  184. problem displaying uneven surface
  185. Collision Detection + easy implementation
  186. Code Help
  187. Are there any predefined nurbs objects in opengl?
  188. how to implement stroke text
  189. Compare vertex arrays
  190. Getting started on a Mac with OSX
  191. Misunderstanding last NV paper on VBO
  192. Selection objects via mouse is driven me crazy
  193. Making a swing in 3d
  194. Pixel Color
  195. could someone plz help me with glcopyteximage2d
  196. xqz8.5 help
  197. Getting 2d mouse position on a 3d plane
  198. How to draw a trimmed sphere in OpenGL?
  199. Wire objects
  200. book for beginner
  201. Projectiles
  202. Performance Quandry
  203. Interlace image vertically
  204. near/far & depthtest
  205. Keyboard inputs
  206. Tangent and Binormal Question
  207. Simple Newbie Problem
  208. opengl extensions
  209. bitmap
  210. pushmatrix and popmatrix
  211. Stencil buffer
  212. flying jet
  213. Rotation/Movement Problem
  214. [glClearColor]: fourth parameter ... what is alpha?
  215. rotation problem
  216. How do I know which OGL version I'm using?
  217. How to create and control table in OpenGL
  218. How to write text on OpenGL?
  219. Question
  220. opengl ond os x with eclipse
  221. glPoint
  222. Trouble with Orthographic Projection
  223. problems loading bmp
  224. Manually Changing Mouse Location
  225. vsynch
  226. transpaency in texture mapping???
  227. glGenTextures() question
  228. rotation of the scene with the mouse ??
  229. bfOffBits - What is offset with Bitmaps?
  230. Mutlitextring
  231. Texturing
  232. Microsoft Plans for OpenGL
  233. Z in mouse selection!
  234. Any known solutions to a camera that...
  235. jpeg effect in opengl
  236. texture mapping
  237. cool openGL effects libraries
  238. How can I draw several lines one by one
  239. display lists
  240. How to write number bigger than 9?
  241. color key transparency
  242. Loading .tga images on Unix/Linux (saved on PC photoshop) same as loading on PC?
  243. Saving Images larger than the Window
  244. Front and back surfaces
  245. how to use culling
  246. Help, How to use a jpg, jpeg etc image in texture,
  247. Loading texture using csgl library In C#
  248. question about textures
  249. Resident Texture Memory
  250. confusing problem !!!