- One more on nurbs... drawing curve interactively.
- Last one on nurbs... sweeping a nurbs curve to draw a nurbs surface?
- Problem with display and transformation 3D -> 2D
- Find Coordinates
- How can i make my lighting even faster...?
- Redraw
- Texturing Quadrics
- What's wrong with my Normal calculating?
- rotation origin
- How can I get the vector from camera to object?
- Transformation and glOrtho
- Just gl* and or glu*
- glClearColor doesn´t work
- Pixel Color
- PLEASE HELP MEEEEEE
- Retrieving a screen position
- Installation of GLUT
- Unable to load OpenGL extensions.
- Light becomes dim when scene is rotated.
- OpenGL w/Visual Basic - Textures
- How to get OpenGL hardware acceleration?
- Ray Tracing
- opengl 1.5 ?
- Clamping Textures - NVidia / ATI
- Loading a 3ds file
- 1.5 support
- Blending pixelation
- path tracing
- glBlendFunc (GL_SRC_ALPHA_SATURATE, GL_ONE) can not work with PFD_DOUBLEBUFFER?
- drawing trough - over other polies??
- circles - question about red bk example
- Lighting a surface of revolution
- creating up/down/left/right keys by moving the camera
- 2D Interactive Graphics
- Forcing a mipmap level
- dynamic lighting ?
- How to draw point by point
- how to traverse the line segment automatically
- texturing coordinates issuse
- How to get started with vertex and pixel shader
- Multitexture Formulas
- Anti-aliasing for polygons and quads
- please help with antialiasing blending !
- Good looking lines
- drawing ellipsoid
- finding normals of a sphere
- zoom in and out
- Not rendering
- creating a point light source
- scale problem
- Trouble writing a to a bitmap
- I got a modelling & programming project Please Help me how to start! {Details Inside}
- I got a modelling & programming project Please Help me how to start! {Details Inside}
- colored black and white Sierpinski triangle
- glRasterPos and selection problem
- Q. bout translations
- How to draw an ellipsoid with arbitrary axes?
- glDrawArrays crashes when fed more than 703 vertices?
- GLUT question
- Interleaved arrays and multy textures
- Now that GL1.5 has vertex buffers in core...
- How would you render a cable?
- Very urgent question about alpha and lighting
- simple register combiner question
- I need to program a test for polygonal convexity
- Need help with Transparentcy
- Histogram
- rotating and object without rotating its axis
- anlyzing the opengl?
- problems with rotation
- Glut?
- somebodyyyyyy plzzzz plz plzzzzzzz help
- Need urgent help
- NEED HELP!!!!!!!!!!
- What!?!? Why on Earth won't it make a quad transparent?
- cant open include file? 'GL/glut.h'
- Help with lighting
- Books
- which NV card support hardware 3D texture ?
- gluLookAt Question
- Attaching view to the model
- performance drop
- Environmental Effects?
- Selecting Objects
- viewvolume size at runtime
- Checking For Extensions
- How do I output text to the prompt window as in a normal C program?
- how to open a image file in opengl
- Collision response problem
- Funny glViewport
- S3 troubles. [n00b here don't know where to go.]
- Draw 3D pictures
- Glut in Console
- I have a question regarding giving input name in a window box
- GL SELECT MODE !! urgent
- How to Draw a Circle without using GLUT
- GL_LINE_LOOP
- OGL/Maya/Photoshop/Textures/ Conflict
- Please Help ive tried laods"!!!
- help with this code (soz other psot not contain code)
- Moving on the Z axis
- Drawing Cirlce with OpenGL without using GLUT
- automatically center 3d object ???
- Problem with GLUT
- NVIDIA 52.16 buffer flipping mode
- How to implement rotation about an arbitrary point?
- Hierarchical Animation
- position of camera?
- OpenGL and Music
- glBlendFunc
- help finish my project (reward if completed)
- GeForce FX 5950, Linux...
- create transparent window
- PIVOTING--HELP! code included
- Drawbacks to GLUT?
- Open gl not available
- Surface opacity
- terrain text file
- Multiple Sub-window Buffer-to-Texture problem
- volume under NURBS surface
- Antialiasing quadrics drawn with GLU ?
- Rotating Point Modification
- convex hull
- Problems with Ortho2D
- how to draw a potato shot through by a bullet?
- OpenGL
- How to catch XBUTTON clicks?
- Bilinear Interpolation
- OggVorbis
- two sided polygons
- Font Size
- how can i make my rendering faster
- compiling Programs for OpenGL
- rectangle moving problem
- Surface Rendering form Volume data
- OpenGL without glut
- Glut and Menubars
- gluIinit_ATEXIT_HACK
- Drawing text not horizontally with GLUT.
- compiling error
- Rotate A View
- Obtaining OpenGL SDK....
- help with NEHE outline fonts - lesson 14
- Complete newbie wondering . . .
- Stencil buffer
- Matrix Code
- Texture
- Filling circle
- Enabling/Disabaling
- OpenGL and C++
- how can i make textures from a scene
- touching parallel polys, but not same color
- Help PLZ
- problems with text while rotating cube
- How do you fix "could not load open gl?'
- Timeline for OpenGL 2.0
- Should I use OpenGL?
- Build surface using random points in space
- Blending problem
- Matrices In 3D Graphics?
- Texture sizes - does size matter?
- Collision detection doesn't like me.
- How to know FPSs?
- How do I make my pivitol point at the center of the screen? I tried using
- 3d transformations
- problems with text and viewport
- Viewport and camera problems
- Code for camera & viewport problem below
- opengl q
- problem with texture
- rendering to multiple windows
- depth buffer test / occlusion culling?
- steps for rendering a volume using 3D textures
- creat a table chess
- rotate question
- 3D Solid Modeling
- Display list performance
- About GL_Extension
- multitexture and color pointers
- coordination relation between openGL and Windows(MFC)
- Rendering to a buffer not visible to the user
- Perspective trouble
- One Vertex Array or Multiple Vertex Arrays ?
- problem displaying uneven surface
- Collision Detection + easy implementation
- Code Help
- Are there any predefined nurbs objects in opengl?
- how to implement stroke text
- Compare vertex arrays
- Getting started on a Mac with OSX
- Misunderstanding last NV paper on VBO
- Selection objects via mouse is driven me crazy
- Making a swing in 3d
- Pixel Color
- could someone plz help me with glcopyteximage2d
- xqz8.5 help
- Getting 2d mouse position on a 3d plane
- How to draw a trimmed sphere in OpenGL?
- Wire objects
- book for beginner
- Projectiles
- Performance Quandry
- Interlace image vertically
- near/far & depthtest
- Keyboard inputs
- Tangent and Binormal Question
- Simple Newbie Problem
- opengl extensions
- bitmap
- pushmatrix and popmatrix
- Stencil buffer
- flying jet
- Rotation/Movement Problem
- [glClearColor]: fourth parameter ... what is alpha?
- rotation problem
- How do I know which OGL version I'm using?
- How to create and control table in OpenGL
- How to write text on OpenGL?
- Question
- opengl ond os x with eclipse
- glPoint
- Trouble with Orthographic Projection
- problems loading bmp
- Manually Changing Mouse Location
- vsynch
- transpaency in texture mapping???
- glGenTextures() question
- rotation of the scene with the mouse ??
- bfOffBits - What is offset with Bitmaps?
- Mutlitextring
- Texturing
- Microsoft Plans for OpenGL
- Z in mouse selection!
- Any known solutions to a camera that...
- jpeg effect in opengl
- texture mapping
- cool openGL effects libraries
- How can I draw several lines one by one
- display lists
- How to write number bigger than 9?
- color key transparency
- Loading .tga images on Unix/Linux (saved on PC photoshop) same as loading on PC?
- Saving Images larger than the Window
- Front and back surfaces
- how to use culling
- Help, How to use a jpg, jpeg etc image in texture,
- Loading texture using csgl library In C#
- question about textures
- Resident Texture Memory
- confusing problem !!!