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  1. How to Convert from RGB 255 to OpenGL Float Color
  2. GLX, two windows
  3. Texture Priorities
  4. problems loading tga
  5. Problems with Simple leg ainmation!
  6. Urgent Help: How tough it is if I can not use glut?
  7. what's glx?
  8. rectangular bitmaps
  9. selection mode
  10. Calculating normals
  11. Lighting/curved sufaces
  12. using mouse postion to translate objects using c#
  13. OpenGL/GLUT/API?
  14. How to implement this without Glut
  15. using 3ds keyframe info
  16. OpenGL to Quicktime
  17. Who manage texture memory?
  18. VC 7 & OpenGL 1.3
  19. c langauge syntax for glPolygon command
  20. Auxiliary library
  21. How to do relief shaded height map?
  22. Beginning OpenGL Programming
  23. Cube Mapping tutorial
  24. beginer
  25. Extracting section coordinates from clipping
  26. HELP .... MY WORST DAY, .... TEXTURE
  27. NEED HELP FAST!!!!!
  28. how to know on which card the prog's running ?
  29. Textures...
  30. help for money w/ an intro OpenGL class
  31. Designing a 3D modeler in OGL
  32. lighting and glcolormaterial
  33. calculating normals from camera views
  34. project problem
  35. GLUT with Code Warrior for windows please help
  36. Animation
  37. can create more than 1 Onpaint () for drawing?
  38. rotation
  39. strange flicker
  40. Modeling transformations
  41. Polygon Smoothing
  42. how to use gluproject to get the center coordinate of any object?
  43. how to get values from dialog into SDI doc class?
  44. How did you start to learn opengl ?
  45. Problem with the light
  46. any tutorial on using opengl in SDI via taking data input from dialogs?
  47. Divide the code
  48. Texture Map and Geometric Coordinate
  49. VP problem on FX5200
  50. normal to a line
  51. how much quicker with vbo ?
  52. not an opengl question (c++ macros)
  53. a GREAT problem
  54. glOrtho doesn't look right
  55. Has anyone successfully download the new 1.5 specs?
  56. Skybox with cubemaps... irritated
  57. Normals and Transformations
  58. help with gluNewQuadric() error
  59. Enviroment Mapping (need help)
  60. Loading external images for textures
  61. Drawing GDI object on OpenGL makes them flicker!
  62. how to make controls visible on formview?
  63. Two Spheres ..
  64. Logic behind gLoadIdentity
  65. Benchmarking
  66. Problem with glGetString
  67. Finding rotation vector and angle
  68. how to write the run time on the window?
  69. glRotatef???
  70. GLUT Fatal error...
  71. Sphere with triangle strips
  72. Cube disappears when I zoom out
  73. Modeling of hands
  74. transformations on GLUT sphere
  75. available primitives
  76. drawing glass
  77. Pascal / Delphi tutorials
  78. "Red Book" sample code
  79. query on size of opengl view
  80. how to use dialog button to change a 2D image into 3D?
  81. What wrong with my code?
  82. several glrotatef calls in one
  83. OpenGL general purpose wrapper?
  84. problems with voodoo
  85. display problem
  86. Help with glTexEnv*
  87. brutal shutdown when using opengl in visual c++
  88. load images
  89. Bitmap files data - cannot be evaluated
  90. applications for OpenGL?
  91. glDrawPixels with dynamic "array"
  92. Please Recommend a Graphics Card for an OpenGL developer (high end but not WHOA)
  93. Where I must download OpenGL?
  94. Compiling for OpenGL > 1.1
  95. help ** glGetString returns NULL
  96. windows xp
  97. cube maps
  98. Opengl 1.4 Extensions
  99. how to do continous rotation?
  100. graphics card affect performance?
  101. Applying Matrices to Vertices, and Saving the Transformed Vertices
  102. best color format for gldrawpixels...
  103. textures and rotations
  104. hollow sphere
  105. Interested in Computer Programming
  106. External Linking Errors!
  107. gBlendFunc behavior
  108. lighting problem in movement
  109. GLvoid
  110. coding problem with cube
  111. implementation
  112. help .net nvoglnt
  113. Bump Mapping
  114. Fast Spinning Objects, and Shading
  115. why does the background appear in grey?
  116. selection/picking and gluOrtho2D
  117. Problems compiling openGL
  118. onscreen controls for 3d game
  119. transparant textures
  120. display list's query
  121. algorithm for drawing several rect on top of each other
  122. Newbie Texture Mapping Question
  123. glTexImage2D
  124. Off-Screen Rendering with GL or GLU?
  125. Drawing retained Points with MouseMotionFunc
  126. texturing using unsigned short array
  127. Music & Sounds in OpenGL
  128. Nvidia hardware acceleration problems
  129. Lighting + Shading..
  130. pop-up box
  131. How to use a specified opengl .dll driver!?
  132. Rotating around z-axis
  133. visual basic
  134. Polygon not getting fully drawn
  135. Blending BUG -- maybe not a newbie question?
  136. Problem about float texture!
  137. Rotating mapped sphere
  138. Rotating Around EyePoints
  139. A bit disappointed with the new OpenGl programming guide 1.4 book...
  140. Rotating a texture on a sphere
  141. light source
  142. Right side and Left side Lighting not happening
  143. Rotating a texture on a sphere
  144. problem starting game
  145. age old problem with textures
  146. Mouse Input Events
  147. OpenGL information pages
  148. Camera motion problem.. Help please.
  149. can display list take in unknown variables?
  150. Buffers (color, depth, accumilation, stencil)
  151. Extension Q
  152. how to translate 2nd object based on 1st object
  153. File IO
  154. how to draw new object while preserving the current objects and bkgnd?
  155. COLORING (FILLING) INSIDE CIRCLES!
  156. any news server of this forum? I like to read with agent newsreader.
  157. how to clear screen after drawing?
  158. OpenGL and Real Time Applications
  159. query on pop/push matrixes
  160. help me !!! opengl+qt program
  161. how can you prevent this?
  162. picking, getting an extra hit
  163. New to C++ New to OpenGL. Which one first?
  164. When is appropriate to call glReadPixels?
  165. New to opengl
  166. 2D in OpenGL
  167. Ambient lighting
  168. Troubles with Full Screen rendering
  169. Trouble with transformations ...
  170. change view
  171. showing "lives" of the user
  172. Rotate a globe sphere with cursor keys
  173. is it possible to specify a thread for HRC? (WIN32)
  174. hud
  175. ARB_fp & fragment-position
  176. Newbie in GL
  177. Rotate an object indipendently from previous rotations
  178. A "Non Plain" backgraound
  179. add circle object to keyEvent
  180. graphics query
  181. NFUS reflection
  182. Render Every Second Line?
  183. Beginer, Please help
  184. Transformation matrix
  185. .h/.lib files?
  186. CameraFirstPerson Shooter from 6DOF one
  187. glBindTexture() problem...
  188. standard sized 2D images on OpenGL
  189. Rotate a sphere around two axis separately (with quaternions)
  190. Drawing to an offscreen float pbuffer
  191. GetSystemMetrics equivalent in GLX
  192. Polygons antialiasing doesn't work
  193. how to prevent to through a wall or shape?
  194. Texture problem
  195. Problem with picking and alpha test
  196. NeHe Tutorial 6 bitmap problem
  197. Movement in 2D
  198. clipping plane equation
  199. Defining rotations parallell to a plane
  200. dxt3 / s3tc compression usage
  201. Help!
  202. OpenGL lightmaps with multiple texturing
  203. damn texture selection...
  204. Normals and lighting
  205. Suggest an online tutorial please
  206. Terrain generation doable with cG
  207. rotate to normal
  208. Multiple classes using opengl
  209. Pick Pixel
  210. I know the official answer on lights that move with the camera, but...
  211. How can I draw a line on a surface?
  212. Problem with lighting
  213. Bitmaps
  214. Problem in displaying 3d scene using the camera
  215. rgb bgr... does it matter
  216. Bachgroun sound
  217. Bright Lights
  218. Vertex Array and Multitexturing
  219. how can I do this?
  220. Is GLUT library thread-safe?
  221. Fog problems
  222. Looking for the right blend mode
  223. OpenGL SuperBible 1st edition
  224. In which DLL are OpenGL extensions stored?
  225. display on different machine
  226. help with basic concept of opengl data storage and use
  227. explosion in opengl
  228. zoom problem.
  229. Lighting problems
  230. Can GLTexGen generate coordinates for a plane, but use an offset?
  231. New to Graphics Programming
  232. Displaying text that is uneffected by lights
  233. Is GLTexSubImage fast enough for rela-time procedural textures, ala classic Unreal?
  234. Installing Glut in linux
  235. Using OpenGL with c++ builder 6
  236. 2D Sprites in OpenGL
  237. how to do edge detection?
  238. XBOX OpenGL support
  239. need some guidance
  240. How can I do?
  241. graphic workstation info
  242. using GLUT in a win32 environment.....
  243. OpenGL MFC components?
  244. Keyboard input
  245. Can I assign a tangent/bonormal vector to a vertex?
  246. How can I get a OpenGL 1.5 for Win32?
  247. Frame limiting
  248. huge objects disappear
  249. Transparent objects - Blending
  250. lookat() changed the location