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  1. How to exit MainLoop WITHOUT killing the app?
  2. problems with gl.h?
  3. 2d orthogonal projection problem.
  4. Updating Normals.
  5. NDC coords to screen coords
  6. glutTimerFunc timing problem
  7. Writing text on a Geometric Figure
  8. strange pixel artifacts
  9. undefined ref to glutLeaveMainLoop
  10. OpenGL SuperBible (Winding)
  11. gluLookAt()
  12. Shear transformation help
  13. glReadPixels question
  14. [OGL-ES] How to draw polygon using triangles
  15. Implementing a matrix and applying it
  16. Writing text without interfering with the Original Color of figure already drawn
  17. 256 cube help plz
  18. How to draw Pie Chart
  19. Draw path
  20. Can you help me?
  21. OpenGL rotations
  22. probleme to compile some glext.h features dev-cpp
  23. how to compile and link C with Mesa on Linux?
  24. fullscreen question
  25. Image and 3D model, same view in Windows?
  26. Image plane equation
  27. 3D to 2D
  28. Lighting&Texture Mapping
  29. Cube Environment Mapping
  30. Problems compiling under visual studio.net
  31. Compilation Failure on new Linux Install
  32. mouse click event for 3D coordinates in java
  33. Multi-texturing
  34. True Lighting&Culling
  35. glut.h and new NVIDIA Card
  36. GL_SELECT amd select an area.
  37. HOWTO install/use opengl 2.0 ?
  38. Render scene to a bitmap rendering context
  39. Inversion of the model-view matrix
  40. Color picker
  41. Need Help!
  42. loading a .3DS to OpenGL
  43. OPENGL GLX extension not supported by driver
  44. road traffic simulator
  45. Really basic OpenGL question
  46. Find XWindow id for GLUT based program
  47. Ball and Random movement ** FIXED ** : )
  48. glGetTexImage problems
  49. Lighting&Display Lists
  50. 2D textures & API question
  51. Sweep representation of spline
  52. Pong
  53. How can I find the distance from the center of -space- (using GLUT)
  54. Light Position&Textures Mapping
  55. Drawing Rectangles using mouse input
  56. Display lists and moving light
  57. Simulating a dice throw in 3D
  58. Which Program is best for beginner OpenGL programming?
  59. circle in open GL
  60. Is it in effect?
  61. Can we apply texture mapping to GlutTeapot ?
  62. incandescent light, how?
  63. Cursors
  64. How to apply reflection effect to a plane?
  65. Vertex Arrays - Signed Integers?
  66. skirt shines through surface. z-fighting?
  67. Vertexarrays problem
  68. Tearing My Hair Out (Vertex Arrays)
  69. Lighting
  70. Ambient light is darker than the number should be
  71. Save OpenGL sequence as MPEG
  72. glut fatal error
  73. Relief shaded terrain calculation
  74. Writing a text string
  75. Creating a Mirror
  76. A small hand needed for detail texturing.
  77. Texture pixel value
  78. Image-based rendering
  79. modelview transformation
  80. ask for some extension libs of opengl...
  81. Question about gluNurbsCurve()
  82. Cracking Up ... At least my plane is !
  83. Get Windows Size
  84. Mouse Interaction
  85. bezier surface
  86. Removing drawPolygon
  87. Multitexturing a gluquadric?
  88. load 3D object from Pro/E to OpenGL
  89. Getting the position of the matrix
  90. Pull down menu after Mouse Click
  91. Cones into hour glasses
  92. Moving the camera view with the mouse
  93. how can import .flt file in opengl
  94. mirror method?
  95. Semicircle
  96. New to the openGL and C++ world, any pointers?
  97. how to do model clothing
  98. Problem with triangles intersection with alpha value. Need Help!
  99. Using Mouse application in some defined area
  100. Creating Tubes
  101. Getting screen width/height
  102. Stereo + Orthographic Projection
  103. scenes
  104. Multi-Textures
  105. Complex line style (2D graphics)
  106. .flt convertion to opengl is through, but model not seen on the viewport
  107. gluPerspective after glOrtho
  108. How to apply reflection effect to a simple cube?
  109. display list?
  110. PFD_DRAW_TO_BITMAP Texture
  111. NVidia VBO bug?
  112. inline code draws, function call doesn't
  113. trouble compiling
  114. rendering
  115. missing bid files
  116. glut problems
  117. Scrabble! HELP!
  118. opengl object
  119. Texture not loaded
  120. One alike object coming out from parent object
  121. Frame Rate in my Programm
  122. Optimizing redraw
  123. Probably a context problem
  124. making 3d space invaders game - URGENT!
  125. Compiling error: contains invalid OMF record
  126. performance analysis without CPU stall?
  127. 3d internals.
  128. Wrong shading
  129. Normals per-vertex for a cube
  130. Rotation
  131. Beziers and glMap1
  132. SCRABBLE AGAIN!
  133. how to map texture?
  134. Object selection
  135. send texture to shader program
  136. Creating a context inside a dialog (i.e editbox)
  137. Camera Roatation
  138. Screenshot!
  139. Open GL to be used or not to be used.
  140. Type conversion
  141. Getting screen coordinates
  142. textures not displayed after converting from .flt to opengl
  143. Texture Map Max Size
  144. Tessellation - Callback function failure
  145. Keeping track of vertices??
  146. Silly Bothersome Texture Issue
  147. Trouble with glDrawPiexls
  148. Units of measure
  149. shadows problem and gluLookAt()
  150. OGL 2.0 development
  151. Quick question about Gle library
  152. Starting OpenGL
  153. Lighting!
  154. Can't see textures
  155. Graphics Card in use?
  156. 2D Sprites?
  157. The World Wide Screen
  158. where to get OpenGL 2.0
  159. glDrawPixels and memory layout
  160. size of 3D texture
  161. Flight sim axis conversion problems
  162. polar coordinates problem
  163. Stereo page flipper vision
  164. Multisampling and Polygon Smoothing
  165. how project images on a plane surface?
  166. Problems displaying data with UTM coordinates
  167. Tile based game
  168. emulate Photoshop Darken mode without minmax?
  169. Downgrade videocard?
  170. zoom in and zoom out
  171. how to implement automatically resizeable GLwindow??
  172. how to implement automatically resizeable GLwindow??
  173. zoom in and zoom out with gl4java and Java
  174. moving elements
  175. OpenGL and SDL_ttf problem
  176. Very silly problem with lighting
  177. NVIDIA BUG ???
  178. Order of operations for state changes.
  179. gluPerspective and fov question
  180. Help me with bitmap file
  181. Help with text exhibition
  182. OpenGL data object files
  183. 3D Text scaling...
  184. OpenGL v1.0: No Figure of Tetrahedron appeared on PC Screen
  185. CPU Usage
  186. Performace Problem
  187. Converstion in OpenGL
  188. Converstion in OpenGL
  189. How to read LWO file format
  190. Getting GL running under MFC
  191. Picking in 2D
  192. ray casting inside structure
  193. rotating a user-defined shape
  194. How to use GLEW 1.2.5 ?
  195. Prob: A thin line appears when using blending
  196. 2D polygon wont display properly
  197. Spheres
  198. ray casting inside structure
  199. Switching Rendering Contexts
  200. " glui->add_button " Problem
  201. Change Mouse-Pointer to image
  202. Render to Texture Context ??
  203. glDrawPixel problem
  204. gluUnProject
  205. glut/gluLookAt( )
  206. how to display the coordinates of a point in a scene??
  207. Reading Pixels Before Clearing
  208. using a texture saved with paint
  209. Invisible blend mode?
  210. "Skybox"-style cube map?
  211. checking state before setting state
  212. how to use gluLookAt()
  213. loading textures and applying to cylinder
  214. glui stuff...
  215. i cant display anything from this code. why?
  216. gluOrtho2D?
  217. To disappear objects & then making them re-appear
  218. OpenGL 1.5+ & ARB extentions
  219. callback function
  220. easiest way to texture map a cylinder
  221. How to run OpenGl Program in a Linux Machine
  222. Help w/understanding image, texture, other "spaces"
  223. where is the camera placed by default in a GLAnim Canvas of GL4java??
  224. network realtime multirendering ????
  225. VBO's and outline fonts
  226. rotating a hexagonl in 2D
  227. multiframe window
  228. Auxiliary buffer
  229. Signpost me!
  230. opengl drawing and view handling
  231. Can you try my engine?
  232. Can I use OpenGL in BorlandC?
  233. How to treat GLSL vertex shader in world-space?
  234. Texture-based text rendering
  235. pivot point
  236. pivot point
  237. how can I write opgl program on SGI server ?
  238. ReadPixels/DrawPixels problem
  239. How do I use OpenGL in BorlandC?
  240. Bump mapping with ext_texture_env_dot3
  241. How 2 draw a circle
  242. GL_QUAD_STRIP Texturing
  243. Viewport Question
  244. Want to use back buffer as a texture, but size isn't 2^n
  245. Problem about the textures mapping of obj file loader
  246. question about gluttimerfunc and glutkeyfunc
  247. vertex arrays and performance
  248. Line drawing performance
  249. 2d Explosions?
  250. JPEG compression in opengl