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  1. How to use glEdgeFlagv ?
  2. please help me out with picking !!!!
  3. Hello, I am a 14 year old beginner...
  4. loop problem
  5. OpenGL equivalent for BaseVertexIndex?
  6. perspective in window
  7. road traffic simulator
  8. OpenGL 1.1/MS XP Pro - Color Codes for Vertices
  9. Display Lists
  10. declaring identifiers
  11. what should i do?
  12. Looking for Documentation.
  13. Size of Point Sprite
  14. glColor*();
  15. opengl use mouse to draw lines
  16. how to load a 32mb picture
  17. Functions for Quaternions?
  18. machine dependency
  19. Picking objects problems
  20. alpha blend not working?
  21. move object on screen
  22. How to draw an oval?
  23. Visual C++ 2005 and OpenGL
  24. Visual C++ 2005 and OpenGL
  25. OpenGL
  26. GLUT programs & Visual C++ 2005 or 6.0
  27. problems with glRasterPos2i ( )
  28. 3D curved cone
  29. Question about GLSL and graphic cards
  30. I NEED your help please!!!
  31. GL_LINEAR & two textures
  32. aspect ratio
  33. Fillrate slowdown in my code, but not in another app
  34. opengl tutorials
  35. Debugging Options
  36. number of polys
  37. coordinate mapping
  38. Particles render slower and slower as app runs...
  39. Getting the modelview matrix
  40. Accepting values during runtime
  41. Help on automating in games!
  42. The fastest way of blitting bitmaps...
  43. Applying texture
  44. Billboarding my particle system
  45. Hello, I need help!!!
  46. reqeust for guidance
  47. Texturing help
  48. How do i get the maximum Antialiasing samples?
  49. What's wrong in my 2D rendering?
  50. rotate on mouse click and drag in the direction of the mouse cursor
  51. Please help !!!
  52. opengl 3d prog
  53. glDrawElements confusion
  54. Writing Fonts To The Screen Help Needed ASAP
  55. Camera watching the Origin from any place
  56. glReadPixels
  57. glVertex3fv
  58. openGl 3-D objects
  59. Textures, again. Am i being dense?
  60. problems with gluUnproject
  61. glPushMatrix()
  62. Getting started
  63. 3D models in openGl
  64. point sprite texture coordinates in fragment shader?
  65. render a simple smoke
  66. starting a project
  67. Need help with a nurbs evaluator
  68. Looking for an OpenGL book for beginner
  69. 2d Radar bitmap
  70. glColorMask
  71. Stencil buffer questions
  72. glFlush or glFinish?
  73. how to hide object?
  74. Lightmapping + per pixel lighting ?
  75. TriangleModelle
  76. Multiple plot
  77. DLL for calling glu functions with single floats
  78. Ray Tracing, Lighting, and Materials
  79. A problem about projective texture mapping when using unclamped float texture
  80. glDrawPixels ERROR
  81. pui_d.lib
  82. glprocs.h
  83. Shader and program ...
  84. projection problem
  85. line
  86. glReadPixels( GL_DEPTH_COMPONENT )
  87. zooming
  88. Animation problem
  89. can I get a pixel 's color by opengl API?
  90. Using pointer in Fortran binding for OpenGL
  91. OpenGL libraries linking
  92. Blitz style wrapper
  93. Heirarchical Display List Problem
  94. extension troubles - possibly simple
  95. multitexture, second texture doesnt show
  96. relating to opengl graphics pipeline
  97. Masking and Lightmaps
  98. calculate effective light range
  99. how to stop timerfunc?
  100. Finding intersection texture coordinate
  101. Help on using Dev Cpp on windows 2k with glut and opengl
  102. Most Efficient way to overlay an indicator over a static background
  103. Wierd performances
  104. HELP: Mirror cone
  105. errors in gl.h lib
  106. Is there a limit in the number of display lists?
  107. Problem with the depth buffer(i suppose)
  108. Viewer for 3ds files in OpenGL
  109. Nurbs, glu.h - Sampling Tolerance is not working
  110. clipping using cohen-sutherland
  111. How to use DELETE key?
  112. independent objects
  113. Shadow maps aliasing
  114. OpenGL extensions in Win32
  115. just a quick questionabout glut and ogl
  116. 2D line transformation
  117. glRotatef,glTranslatef
  118. Bizarre Compiler Situation
  119. converting software engine to opengl
  120. create cylinder
  121. How to get each Bezier patch parameters from the Control Points
  122. How to get the vertex information of each Bezier patch from Control points???
  123. How to get the vertex information of each Bezier patch from Control points???
  124. degree char using GLUT
  125. Texture Parameter Scope
  126. How to overlay a script to a texture mapped image?
  127. new with opengl
  128. can a texture map be applied to one vertex
  129. rotating around a fixed coordinate system
  130. how to clear color of object from window?
  131. glGetDoublev returns 0-Matrix
  132. Help with successive calls to methods
  133. GL_COLOR_MATERIAL problems
  134. gl.h 1.5
  135. Triangle Strips & Specifying normals
  136. Placing multiple Color toruses-icosahedron systems around a circle path
  137. OpenGL Menus
  138. The Glut header
  139. GDI32.dll: Access violation
  140. Z-buffer, glOrtho, clipping, left-handed and right-handed. Question.
  141. How to draw a 2D circle?
  142. How to Remove Vertex, Line or Quad ?
  143. OpenGL libraries
  144. Moving object along a bezier curve
  145. glCopyPixels
  146. How to get the clear color?
  147. Very Urgent : Rendering image wihtout using DIB in openGL
  148. lookup tables
  149. Problem with Hi Res bmp images
  150. Problems in animating openGL
  151. where to call screenshot method?
  152. OpenGL 2.0
  153. Graphical Tearing Question...
  154. bitmap vs texture mapped fonts
  155. shaders and extensions
  156. Interpolating points
  157. redefining texture, glDeleteTextures required?
  158. OpenGL+Linux+NVidia
  159. Anywhere a Material & Lightsource editor ?
  160. How to draw directly to memory buffer? Help
  161. vram
  162. simple question about vertex normals
  163. Death by JOGL (pretty sure it's my OpenGL bug!)
  164. Geometrical model
  165. Render to rectangle texture on ATI Radeon
  166. setPixelFormat not found
  167. glOrtho - is this unwise?
  168. Texturing
  169. local rotation
  170. working with VC
  171. texture objects in display lists
  172. Very Urgent: how to display image from text based image information with OpenGL
  173. glGetMinmax without rendering
  174. how to display image with pixel information
  175. reading back alpha values...
  176. Extracting pixels with readpixels upside-down
  177. glCallList() and glNewList()
  178. How to set depth value by fragment program
  179. Colision Detection
  180. Like soaking in a totally Black surface...(not knowing where the problem is)
  181. need help
  182. 12 bits texture
  183. textures: work without lighting? and what about non-powers of 2?
  184. mouse speed between sampled mouse input points
  185. Scrolling bitmapped text with glTranslate
  186. need opengl X Motif help: invisible
  187. Passive Mouse Motion
  188. Normals kill already unworking lights
  189. glMultiDrawElements -> only marginal gain
  190. Transparent Textures
  191. speed
  192. Shadows?
  193. rotation, fixed axis
  194. drawing a circle
  195. quaternions
  196. colorbuffer to texture in mipmap
  197. problem of compilation with glaux
  198. Explanation of OpenGL Error
  199. Please help me with models loading ..
  200. animating textures
  201. Getting back to previous coordinate for rotation
  202. 'GL/glut.h': No such file
  203. Bizarre ReadPixel behavior
  204. mirroring image buffer
  205. colorizing problem
  206. Problem rendering glutSolidCube
  207. 'Predator' Cloaking.
  208. PBuffer & Render to Texture (read & write)
  209. simple water animation
  210. quaternion
  211. Menu Handlers
  212. Java + OpenGL
  213. spin or slider control in vcpp for opengl
  214. Small spheres in 3D
  215. draw a ball
  216. Skinning
  217. finding "invalid enumerant"s?
  218. how know what texture have to be associated to an object ? (explanation inside)
  219. Visualize trimmed Quadrics
  220. could someone help me with auxDIBImageLoad()?
  221. skydome texture questions
  222. Turning specific color in Texture into transparency
  223. How to display a sub window?
  224. OpenGL Depth buffer: Information
  225. trying a texture
  226. 2D motion
  227. Displaying latin characters?
  228. glRasterPos*() / glWindowPos*()
  229. multitexture
  230. How to draw a circle
  231. Representing a float w/ 3 color channels
  232. Refresh the view without re-rendering?
  233. basic octree
  234. gluProject and y coords...
  235. Create a 3D text animated using openGL
  236. glCopyTexImage2D problem
  237. glGetString(GL_EXTENSIONS) returns 0 ???
  238. glut.h does not exists
  239. Text 3D
  240. Extension Refernce Functions
  241. collision detection
  242. help me, pls..
  243. GUI+Open? QT?
  244. glubuild2dmipmaps segfaults
  245. load bitmap file problem
  246. SpotLight
  247. glViewport
  248. Spheremapping + specular highlights problem !
  249. I hope your still around -NiCo-
  250. Objects Disappear