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  1. won't compile
  2. 3d modeling
  3. Compatability Issue
  4. gluLookAt, gluPerspective and from fullscreen-to-window problems
  5. how to calculate a particular transformation matrix
  6. Weird glDrawPixels() and glReadPixels() problem
  7. VK_key's
  8. VK_key's (don't read last one)
  9. Auxiliary buffer problem ?
  10. Hidden surface removal problem
  11. Random terrain creating
  12. 2D and 3D images
  13. vertex arrays
  14. digital elevation model
  15. glTranslated
  16. Calculate Vertex Normal
  17. rotation in a spherical manner in global axis
  18. Portable Texture Loading
  19. Problem with Unresolved external
  20. draw line without window
  21. glVertex3f() ???
  22. Ship movement
  23. Nurb Surfaces
  24. camera view problem
  25. Problem with PNG texture
  26. Camera
  27. Drawing a 11 sided prism cube
  28. opengl and devcpp
  29. Some compiling error:need help
  30. GUI programming opinion.
  31. interpolation overflow box around 32 bit texture
  32. 3D Objects' Depth Problem
  33. mouse function
  34. Inverting stencil buffer
  35. How to use 3DMax model in opengl ?
  36. stencil.c : eerie behavior ?
  37. Hidden surface removal problem still need your help
  38. Flight Simulator Example?
  39. How to get refresh rate of the monitor?
  40. latest OpenGL manuals
  41. How to sample the same texture using different filter mode?
  42. noise in opengl
  43. the edition of opengl?
  44. Wiremesh and solid model combined
  45. In Ortho mode - negatives to flipping coordinates
  46. Problem : using glTexSubImage3D with borders
  47. sphere mapping problem
  48. Animation Problem (in dire need of help)
  49. 3D fonts
  50. camera position
  51. Floating Boat Animation
  52. Need GLut files
  53. Camera Problems!
  54. move camera with pixel
  55. EVALUATORS & TEXTURE COORDINATES
  56. Text writing and ortho
  57. Another stupid question
  58. Fast 2D Graphics
  59. simple introductry program, hello
  60. installation of glut
  61. Where I download the GLaux library?
  62. Terrain Hugging / Height Detection
  63. glColor3f and ARB multitexturing not working right together!
  64. glBitmap or glRasterPos problem?
  65. OpenGL window
  66. Problem with Global Ambient Light
  67. How to findout texture Dimensionality
  68. problem with examples
  69. Devcpp & opengl?
  70. Question about Coordinates
  71. Moving Polygons With the camera
  72. Swithing from one .ccp file to another
  73. vertion of opengl and 3d texture
  74. opengl 1.2
  75. timefunctions in c++
  76. Looking for an OpenGL Wrapper.
  77. about attenuation
  78. Status of FBO driver support
  79. Texture mapping Help!
  80. Ok, one more time (Space Transforms)
  81. Texture Mapping Help2
  82. Texture Mapping Help2
  83. Cube maps without ripples
  84. A lot of memory usage, why?
  85. Create A Prism
  86. PLaying a wav file??
  87. 2d Text
  88. Scaling a mesh brightens light
  89. Directional Lights
  90. glutTimerFunc
  91. Gaming functions?
  92. zoom Mouse cursor
  93. glOrtho and depth buffer
  94. Problem in myLookAt function
  95. gluLookAt
  96. gradient color ramp
  97. slightly OT: heightmap of earth
  98. Inverse Matrix routine
  99. Cubemaps with ortho rendering
  100. Clipping text
  101. Wireframe stencil(?) - terrain editing tool radius in UnrealEd
  102. Blending
  103. The texture matrix, and vertex winding
  104. simple blending question
  105. Newbie Q: App Hanging
  106. 3d texture and PC
  107. coordinate of 3d texture
  108. c++ open gl linker problem
  109. changed colors
  110. displaying text on opengl
  111. backface culling not working
  112. printing text and windows over another scene.
  113. linker error about glut in dev C++
  114. Blend and texture env modes
  115. gluBuild2DMipmaps vs glTexImage2D
  116. Blending and Masking
  117. ok, youll never see a noobier question
  118. Strange performance issue...
  119. opengl api and extensions' documetation
  120. programm malfunction (lol) need help!!
  121. 3D scene and 2D primitives
  122. light for translucent objects
  123. Crashing App
  124. JoyStick implementation with GLUT
  125. Display lists size?
  126. Q: Bitmap Loading Suggestions
  127. DisplayLists in JOGL
  128. text with a solid background
  129. texture size
  130. What is normal plane ?
  131. 3D libraries???
  132. glDrawArrays & glDrawElements GL_POLYGON Problems
  133. Performance of Multitexturing methods
  134. Things don't add up :(
  135. Blending need help
  136. How do I make a seperate Window?
  137. ppl attenuation on 3 axis
  138. Strange rendering artifacts...
  139. Motion Sick :(
  140. Greek fonts in windows + opengl
  141. Book problem
  142. how to make 3d texture?
  143. texture mapping problem
  144. Book recomendation:
  145. Projection orthographics
  146. problem of lighting
  147. FAQ (zipped) mirror?
  148. Fog question: very strange fog problem.
  149. Antialias steps...
  150. 2D rectangle w/ unique fill
  151. Query available antialias levels
  152. glPointSize() limited to 1 pixel
  153. Mouse and PassiveMotionFunc
  154. Color Keying
  155. Q: how to rotate the z-axis to make it face the user?
  156. Switching between 2x and 4x multisampling; can you call SetPixelFormat() twice?
  157. Rotating gluLookAt
  158. glRotate/Translate & collision detection
  159. Translate only one object
  160. zooming 2D text (X11 and W32)
  161. directx or opengl
  162. Change values using translation
  163. Bump Mapping
  164. VSync feedback [not working] with ATI!!!
  165. 3d studio?
  166. App causes whole machine to hang/crash
  167. Blending and alpha - black border
  168. How to create floating point texture?
  169. how do i import icons?
  170. how to map texture without changing size
  171. Loading .bmp textures: GLUT, GLaux? HELP!!!
  172. Displaying text on a bitmap
  173. BILLBOARD - a tree with 2 polygons
  174. shadow mapping when using multitextures
  175. How to treat RGB as transparent ?
  176. problem with perspective view
  177. problem determining the opengl drawing area
  178. How do I set the scaling factor back to the original?
  179. need help with gluBuild2DMipmaps...
  180. about graphics transform
  181. Get amount of tris being rendered? how!?
  182. Size/Scale of my world
  183. stencil shadows on back face
  184. Java3D or OpenGL
  185. running problem
  186. glRotateF about the Z-axis
  187. rotated points selection
  188. a gluDisk with a black boundary
  189. Depth Images
  190. Maya Models in OpenGL
  191. glTranslatef() not working
  192. question about glFrustum or gluPerspective(not resolved)
  193. some of my meshes's polygons disappear !(not resolved)
  194. color,material,texture.which work?
  195. Create Bird in OpenGL- need help!!!!
  196. good book for openGL?
  197. question about coordinate system
  198. Collision Detection
  199. how to have a fixed size disk?
  200. How can I draw a sphere cap?
  201. quads slower than triangles?
  202. wglDeleteContext cleanup?
  203. Learning OpenGL with C (API) or C++(libraries)?
  204. rotation matrix and glRotate()
  205. Strange Graphics Problem (Screen Shot)...
  206. RGB values
  207. Help with matrix and point coordinates
  208. 3 spheres on a checkered plane causing me pain
  209. viewport and projection...
  210. when i rotate my model the lighting don't light the new part in front of its
  211. Using opengl for large 2d datasets
  212. problem of mapping
  213. Coordinates Transformation
  214. textures: writing single pixels
  215. the ratio of screen pixels and unit length
  216. glintercept
  217. Translate goes very fast
  218. Front/Back Faces selection (CullFace)
  219. How to calculate time
  220. can't figure out how to project textures
  221. morphing surfaces...
  222. overlapping geometry causing severe slowdown?
  223. Strange lighting
  224. vertex arrays vs. glVertex3i
  225. Add Bitmap
  226. Translation issues
  227. help me!!!
  228. Nurbs Evaluators
  229. Question on pattern-fill drawing for polygons.
  230. Error: After install of Fedora 3 and new NVIDIA driver
  231. Division by zero
  232. Re:RGB color
  233. color problem
  234. Display Quadrilateral
  235. loading a cube from obj weird results
  236. Vertex/fragment shader: Really easy tutorial??
  237. Wineglass doesn't render properly
  238. texture use
  239. basic help getting started
  240. help
  241. compiler error
  242. Need help with exact order of several transformations
  243. Lighting problem on hierachical model
  244. glut teapot do i need to initialize glut?
  245. How to cut an object
  246. using command line?
  247. How to mix textures?
  248. Scope of glTexParameter calls
  249. Texturing a primitive ...
  250. Texturing a primitive ...