PDA

View Full Version : OpenGL: Basic Coding



Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 [77] 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139

  1. how can i move a sphere on curved direction?
  2. Object's absolute co-oridnates....
  3. completely beginning opengl
  4. How can we project the 2D coordinates to the 3D coordinates?
  5. Compiling problem
  6. Hiding textured QUADS of a cube...
  7. Help with gluOrtho2d call please.
  8. Please help!!!Next Monday exam on OpenGL
  9. Please help!!!Next Monday exam on OpenGL
  10. Polygon
  11. glClear()
  12. Color coding
  13. How to create a cone of light
  14. Problems with culling
  15. Delete a texture, keep the name
  16. Need Help
  17. Please help! Can't create HALF_FLOAT_ARB texture
  18. Thick Line Drawing
  19. Drawing multiple object on the screen
  20. why i can`t use the glBlendEquantion() function and what should i do;
  21. Triangle strip and face culling
  22. Texture Downloading on to GPU
  23. how to add extensions to my OPENGL version?please help me ,thank you !
  24. MFC
  25. Image output with 16-bit color depth (using OpenGL)
  26. Bottom Face of Cube Shows Through
  27. Extension loading
  28. Forcing GL to draw
  29. time at which the frame is displayed on the monitor
  30. Clipping planes
  31. Viewports
  32. blink colour
  33. Good beginners course
  34. Any Recommand Material for Fresh Guy...
  35. glutInit() in MFC applicatons
  36. need help with draw straight line and dotline
  37. Heightmap vertex shader?
  38. Which BlendFunc(...) to use ?
  39. Just wanting confirmation of my information
  40. Light problems
  41. front and back buffers
  42. grouping storing or something like that
  43. Red and Orange book in Oz
  44. severe performance problems in opengl
  45. where can I download device.h source code of gl/device.h
  46. drawing text on a face of a cube
  47. New to C++
  48. GLUT warning
  49. Problem with OpenGL matrices
  50. how to compile opengl code
  51. glTexImage2D seg faulting
  52. jpegs
  53. Slider Bar
  54. Creating a bounding box....
  55. Sprites
  56. VB.net ??
  57. Obtain vendor?
  58. OpenGL and multithread
  59. Display list question
  60. Displaying a math function as a graph
  61. Program for computing texture coordinates.
  62. a negative number of hit records
  63. Opengl 1.3 support
  64. can you tell me how to use gluNurbsSurface()
  65. 3D Map
  66. LIGHT position.
  67. Now here's an interesting texturing problem...
  68. Shaded back-faces ??
  69. Using Arrow keys in OpenGL
  70. Clueless but willing to learn
  71. How to stretch a single line segment
  72. mixing RGB colours
  73. Code sample for Spinning Coin
  74. OpenGL : collision technique
  75. Need an Assignment done if possible.
  76. phong shading
  77. glOrtho Rotation
  78. problems with gluPickMatrix () and GL_SELECT mode
  79. what happen to my program?
  80. Modeler with OpenGL C export
  81. errors
  82. dotdot line
  83. Problem in the perspective projection
  84. Nothing is visible
  85. Texture sizes
  86. Windowed vs. Full Screen
  87. Yaw, Pitch & Roll
  88. Getting Height Between Two Points
  89. draw in windows
  90. Image slicing along curves
  91. Drawing Lines in Viewport
  92. display lists and evaluators
  93. Help!
  94. Trouble reading stencil buffer
  95. 3D Model Rotation abt Screen Coords based on mouse movement
  96. r-click menu in c#
  97. GL_QUAD_STRIP
  98. Problem with displaying 3 objects using OpenGL
  99. reshaping a window in orothographic view
  100. Switching Between Orthographic and Perspective Views
  101. reshaping a window in perspective view
  102. error
  103. about reshaping
  104. distance beetween 2 sphere
  105. good opengl tutioruals that compile
  106. OpenGL 2.0 Header File?
  107. problem with displaying 4 object
  108. texture mapping in opengl
  109. Rotate around a certain point!!!!
  110. Rotate around a certain point!!!!
  111. KeyboardFunc not working as desired
  112. Binding OpenGL to an existing window
  113. Problem adding elements to menu!!!!
  114. Can two separate processes render to the same OpenGL window?
  115. Help, Displaylist and View Frustum Culling
  116. Draw bitmap with transparent portions
  117. Overhead with glEnable / glDisable ?
  118. OpenGL & .Net Forms
  119. concatenation of two rotations
  120. If color of objects is wrong from which it should be
  121. animation and timing
  122. Sliding box / sphere collision
  123. Howto realize reflections?
  124. Resize Textures
  125. how to send my data into display function
  126. gluSphere missing faces at end
  127. Converting a DirectX Matrix to OpenGL. Not possible?
  128. Display Lists
  129. glReadPixels problem with ATI mobility 9000
  130. keyboard question.
  131. speckle issue
  132. Need a simple example
  133. see the back of glut solid cube
  134. simple shading/diffuse/specular
  135. Translating and rotating an object
  136. Confused with Viewport
  137. Rotation and Translation woes..
  138. transparency issues
  139. rotating object 90 degrees using a matrix and glMultMatrix(R);
  140. Lighting problem,
  141. Lighting problem,
  142. Randomly Coloured Polygons
  143. Making an isometric view
  144. Rendering to depth texture on ATI card
  145. a hidden line showed in a dashed way,please help!
  146. Problem with Depth test
  147. unstable grath
  148. Definition o fDouble Buffering
  149. Constant background
  150. Vb .net opengl don't work, help !
  151. Lighting
  152. [Q] Perspective & Orthogonal projection at the same time?
  153. can't pick out alpha value in frame buffer
  154. [Q] Texture mapping problem...
  155. Lighting with glTranslate?
  156. i am having trouble in VC++ 6
  157. Trouble with circle collision detection
  158. Applying border to a cone
  159. Lighting without the fog...
  160. aux.h
  161. MesaGL and OpenGL, version number and compatibility.
  162. Depth test for cones
  163. change mouse icon
  164. Does OpenGL remove the processing of the objects that aren't in the view volume?
  165. Moving the objects in 3d space
  166. Setup OpenGL? - complete noob here
  167. another error?
  168. What do you do when your Video card doesn't Support ARB Extensions?
  169. What do you do when your video card doesn't support ARB Extensions?
  170. wglShareList troubles
  171. render context with multi threading
  172. How to calculate FPS in this situlation?
  173. GLUT include proplem
  174. How can I compare the RGB value in pixel?
  175. How to get the RGB value in pic
  176. animation speeding up out of control
  177. How to use imagemagick to load pictures as textures?
  178. Help with ALPHA_TEST
  179. Fast flipbook animation on many large pictures
  180. Vertex arrays or display lists?
  181. Problem in reading the "Blue Book"
  182. the resulting object coordinates of the mouse position after gluUnproject
  183. newbie question: what is good online tutorials on opengl/mesa/glut?
  184. good opengl programing?
  185. Calculating Slope
  186. Using OpenGL with a webcam??
  187. how to import a 3D model using opengl in my application
  188. tutorials
  189. rendering algorithms
  190. vector from 3 angles+speed
  191. texture mapping
  192. Rendering Algorithm
  193. How to use from the DirectSound in OpenGL
  194. How to mapping the Bezier surface with BMP picture?
  195. OpenGL profiling question
  196. I need some help.
  197. Problems with buffers
  198. Question on glTexImage2D()
  199. Multiple glPushAttrib/glPopAttrib
  200. Rotation around a point in 3d
  201. what kind of processing goes into a shot like this
  202. hInstance error when compiling.
  203. wavefront obj reader library
  204. image mapping
  205. transparency and depth
  206. help with error: unknown symbol '_ReSizeGLScene'
  207. camera, gluPersective woes
  208. How to make sure all lighting is turned off..
  209. where is glut32.lib?
  210. Picking in opengl
  211. GlColor3f and Gl_Decal
  212. Help with texture !
  213. drawing a square texture inside a GL_TRIANGLE
  214. Help! Can't get picking to work properly
  215. 3D Engine
  216. Grouing Primitives for an Object... please help!
  217. simple problem with a matrix
  218. OpenGL headers
  219. this is dumb...
  220. building glut - Error executing c:\windows\system32\cmd.exe
  221. follow target with a camera
  222. why i write tiff file left and right reversed
  223. Lights
  224. Importing FLT files in OpenGL
  225. OpenGL Memory Size
  226. billboards performance problems
  227. how to use lib3ds
  228. Rendering
  229. Asynchronous control
  230. How can I make several planes in 2D?
  231. Finding Opengl in site atitech.com
  232. Where find source code OPENGL
  233. Camera rotation about a point.
  234. Unusual bitmap need
  235. Wtf is wrong with my accumulation buffer
  236. Draw image out of viewport
  237. 3D stereo application help.
  238. Convert Vector to....
  239. Ying yang symbol
  240. OpenGL TGA loading
  241. glDrawPixels : How to display 10-Bit pixel-values ??
  242. .NET to write OpenGL codes
  243. tutorial about MouseHandling
  244. How to rotate a gluCylinder 3D
  245. cone in tube
  246. lib3ds
  247. lib3ds
  248. Novice user wanting to know what "raw stereo"
  249. Selecting the objects
  250. glutMouseFunc(mouse);