View Full Version : OpenGL: Basic Coding
- how can i move a sphere on curved direction?
- Object's absolute co-oridnates....
- completely beginning opengl
- How can we project the 2D coordinates to the 3D coordinates?
- Compiling problem
- Hiding textured QUADS of a cube...
- Help with gluOrtho2d call please.
- Please help!!!Next Monday exam on OpenGL
- Please help!!!Next Monday exam on OpenGL
- Polygon
- glClear()
- Color coding
- How to create a cone of light
- Problems with culling
- Delete a texture, keep the name
- Need Help
- Please help! Can't create HALF_FLOAT_ARB texture
- Thick Line Drawing
- Drawing multiple object on the screen
- why i can`t use the glBlendEquantion() function and what should i do;
- Triangle strip and face culling
- Texture Downloading on to GPU
- how to add extensions to my OPENGL version?please help me ,thank you !
- MFC
- Image output with 16-bit color depth (using OpenGL)
- Bottom Face of Cube Shows Through
- Extension loading
- Forcing GL to draw
- time at which the frame is displayed on the monitor
- Clipping planes
- Viewports
- blink colour
- Good beginners course
- Any Recommand Material for Fresh Guy...
- glutInit() in MFC applicatons
- need help with draw straight line and dotline
- Heightmap vertex shader?
- Which BlendFunc(...) to use ?
- Just wanting confirmation of my information
- Light problems
- front and back buffers
- grouping storing or something like that
- Red and Orange book in Oz
- severe performance problems in opengl
- where can I download device.h source code of gl/device.h
- drawing text on a face of a cube
- New to C++
- GLUT warning
- Problem with OpenGL matrices
- how to compile opengl code
- glTexImage2D seg faulting
- jpegs
- Slider Bar
- Creating a bounding box....
- Sprites
- VB.net ??
- Obtain vendor?
- OpenGL and multithread
- Display list question
- Displaying a math function as a graph
- Program for computing texture coordinates.
- a negative number of hit records
- Opengl 1.3 support
- can you tell me how to use gluNurbsSurface()
- 3D Map
- LIGHT position.
- Now here's an interesting texturing problem...
- Shaded back-faces ??
- Using Arrow keys in OpenGL
- Clueless but willing to learn
- How to stretch a single line segment
- mixing RGB colours
- Code sample for Spinning Coin
- OpenGL : collision technique
- Need an Assignment done if possible.
- phong shading
- glOrtho Rotation
- problems with gluPickMatrix () and GL_SELECT mode
- what happen to my program?
- Modeler with OpenGL C export
- errors
- dotdot line
- Problem in the perspective projection
- Nothing is visible
- Texture sizes
- Windowed vs. Full Screen
- Yaw, Pitch & Roll
- Getting Height Between Two Points
- draw in windows
- Image slicing along curves
- Drawing Lines in Viewport
- display lists and evaluators
- Help!
- Trouble reading stencil buffer
- 3D Model Rotation abt Screen Coords based on mouse movement
- r-click menu in c#
- GL_QUAD_STRIP
- Problem with displaying 3 objects using OpenGL
- reshaping a window in orothographic view
- Switching Between Orthographic and Perspective Views
- reshaping a window in perspective view
- error
- about reshaping
- distance beetween 2 sphere
- good opengl tutioruals that compile
- OpenGL 2.0 Header File?
- problem with displaying 4 object
- texture mapping in opengl
- Rotate around a certain point!!!!
- Rotate around a certain point!!!!
- KeyboardFunc not working as desired
- Binding OpenGL to an existing window
- Problem adding elements to menu!!!!
- Can two separate processes render to the same OpenGL window?
- Help, Displaylist and View Frustum Culling
- Draw bitmap with transparent portions
- Overhead with glEnable / glDisable ?
- OpenGL & .Net Forms
- concatenation of two rotations
- If color of objects is wrong from which it should be
- animation and timing
- Sliding box / sphere collision
- Howto realize reflections?
- Resize Textures
- how to send my data into display function
- gluSphere missing faces at end
- Converting a DirectX Matrix to OpenGL. Not possible?
- Display Lists
- glReadPixels problem with ATI mobility 9000
- keyboard question.
- speckle issue
- Need a simple example
- see the back of glut solid cube
- simple shading/diffuse/specular
- Translating and rotating an object
- Confused with Viewport
- Rotation and Translation woes..
- transparency issues
- rotating object 90 degrees using a matrix and glMultMatrix(R);
- Lighting problem,
- Lighting problem,
- Randomly Coloured Polygons
- Making an isometric view
- Rendering to depth texture on ATI card
- a hidden line showed in a dashed way,please help!
- Problem with Depth test
- unstable grath
- Definition o fDouble Buffering
- Constant background
- Vb .net opengl don't work, help !
- Lighting
- [Q] Perspective & Orthogonal projection at the same time?
- can't pick out alpha value in frame buffer
- [Q] Texture mapping problem...
- Lighting with glTranslate?
- i am having trouble in VC++ 6
- Trouble with circle collision detection
- Applying border to a cone
- Lighting without the fog...
- aux.h
- MesaGL and OpenGL, version number and compatibility.
- Depth test for cones
- change mouse icon
- Does OpenGL remove the processing of the objects that aren't in the view volume?
- Moving the objects in 3d space
- Setup OpenGL? - complete noob here
- another error?
- What do you do when your Video card doesn't Support ARB Extensions?
- What do you do when your video card doesn't support ARB Extensions?
- wglShareList troubles
- render context with multi threading
- How to calculate FPS in this situlation?
- GLUT include proplem
- How can I compare the RGB value in pixel?
- How to get the RGB value in pic
- animation speeding up out of control
- How to use imagemagick to load pictures as textures?
- Help with ALPHA_TEST
- Fast flipbook animation on many large pictures
- Vertex arrays or display lists?
- Problem in reading the "Blue Book"
- the resulting object coordinates of the mouse position after gluUnproject
- newbie question: what is good online tutorials on opengl/mesa/glut?
- good opengl programing?
- Calculating Slope
- Using OpenGL with a webcam??
- how to import a 3D model using opengl in my application
- tutorials
- rendering algorithms
- vector from 3 angles+speed
- texture mapping
- Rendering Algorithm
- How to use from the DirectSound in OpenGL
- How to mapping the Bezier surface with BMP picture?
- OpenGL profiling question
- I need some help.
- Problems with buffers
- Question on glTexImage2D()
- Multiple glPushAttrib/glPopAttrib
- Rotation around a point in 3d
- what kind of processing goes into a shot like this
- hInstance error when compiling.
- wavefront obj reader library
- image mapping
- transparency and depth
- help with error: unknown symbol '_ReSizeGLScene'
- camera, gluPersective woes
- How to make sure all lighting is turned off..
- where is glut32.lib?
- Picking in opengl
- GlColor3f and Gl_Decal
- Help with texture !
- drawing a square texture inside a GL_TRIANGLE
- Help! Can't get picking to work properly
- 3D Engine
- Grouing Primitives for an Object... please help!
- simple problem with a matrix
- OpenGL headers
- this is dumb...
- building glut - Error executing c:\windows\system32\cmd.exe
- follow target with a camera
- why i write tiff file left and right reversed
- Lights
- Importing FLT files in OpenGL
- OpenGL Memory Size
- billboards performance problems
- how to use lib3ds
- Rendering
- Asynchronous control
- How can I make several planes in 2D?
- Finding Opengl in site atitech.com
- Where find source code OPENGL
- Camera rotation about a point.
- Unusual bitmap need
- Wtf is wrong with my accumulation buffer
- Draw image out of viewport
- 3D stereo application help.
- Convert Vector to....
- Ying yang symbol
- OpenGL TGA loading
- glDrawPixels : How to display 10-Bit pixel-values ??
- .NET to write OpenGL codes
- tutorial about MouseHandling
- How to rotate a gluCylinder 3D
- cone in tube
- lib3ds
- lib3ds
- Novice user wanting to know what "raw stereo"
- Selecting the objects
- glutMouseFunc(mouse);
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