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  1. Problem with NURBS
  2. Coordinate -> Viewport scaling
  3. cone in tube
  4. a polygon drawing problem
  5. using MFC, scene distorts on resize
  6. Can OpenGL meet this spec?
  7. Why do i need glRotatef()?
  8. Possible to do dependent reads with combiners?
  9. glut error
  10. Occlusion per mesh ??
  11. see if an object is being seen?
  12. Texture masking problem
  13. Matrix representation
  14. OPEN GL BUG
  15. Anisotropic materials in OGL?
  16. Correctly freeing resources in opengl need advice
  17. Drawing in two windows
  18. Where to download OpenGL
  19. Surprised by EXT_pbo
  20. What do I need to start programming in OpenGL with plain C?
  21. Shadow Volumes and MD2
  22. Inward-pointing normal?
  23. The version of GL under the windows-system?
  24. How is culling done
  25. gluTessNormal
  26. poly next to poly
  27. radiobutton
  28. setting/updating the PROJECTION matrix using glLoadMatrix()
  29. newb - where to begin
  30. How do I undo these tex env values?
  31. glutMousefunc(mouse)/button
  32. nonresizable window
  33. Multi-threading
  34. Too many objects
  35. What is faster?
  36. How can I clear used textures from the memory??
  37. Buffering in OpenGL
  38. lighting in tesselated polygons
  39. how to draw in color with lighting
  40. Glaux.h - everlasting search
  41. Is there any way to prevent the screen from flashing when swapbuffering
  42. Create 3d pipe
  43. glPixelMap - no effect in textures
  44. Normals
  45. OpenGL - Axis Direction
  46. how to compile a display list and save to disk
  47. Creating primitives by hand any tuts?
  48. Problems with glTexCoord2f(...)
  49. Textured Triangles Appear As Solid White
  50. what is the key to setting up multiple viewports?
  51. Textures not displaying correctly
  52. 64 bit processors
  53. trying to set up 2 viewports, no idea where to start
  54. Blend not working properly
  55. glsl help - applying textures to use with fshaders?
  56. polygon approximation
  57. best quality for a texture sphere
  58. Help with some simple 2d transformations
  59. from mouse coords to opengl?
  60. Multi-color Earth Texture to monocolor how ?
  61. Problems in rendering an OBJ file
  62. how to know which shader version is?
  63. Where do I put the OpenGL include files?
  64. Texture units
  65. OpenGL libraries not working?
  66. OpenGL Point Sprites question
  67. glGetString failing
  68. Big image in small area
  69. How to make an earth texture?
  70. Game Engine
  71. Could someone explain in detail gluLookAt
  72. where am i what is open gl what can i do with it
  73. SwapBuffers or wglSwapBuffers?
  74. how to draw a piece of pizza?
  75. Quick question about view distance
  76. How can I load model in OpenGL
  77. mpeg, avi, etc. as OpenGL textures
  78. texturing problems
  79. seams in cubemap texture?
  80. About OpenGL, 2d, and C#
  81. Failed to create opengl
  82. Urgent : Problems in picking
  83. opengl -how to import a created image
  84. Texture mapping a NURBS surface
  85. counts
  86. How to implement this?
  87. An urgent question about texture mapping, help!!!
  88. opengl source code??
  89. where can i download the header files
  90. glOrtho
  91. Beginners query on perspective
  92. transparant
  93. wireframe
  94. checking the binding box with my transformations...
  95. Rotation about an arbitrary axis
  96. Need help at windows to linux glut
  97. OpenGL states
  98. problem with flickering
  99. Cannot load openGL
  100. Cannot load openGL
  101. Effect of using glPushAttrib
  102. perspective projection
  103. glDrawElements
  104. glColorPointer question
  105. glVertex3f
  106. scene graph
  107. need .3ds file for import into opengl
  108. OpenGL DIB and Textures
  109. vertex arrays
  110. Inconsistent rendering of triangles
  111. Binding textures
  112. perspective projection
  113. create a logo
  114. i cannot find any ide about the algorithm to make window opengl..
  115. Saving Framebuffer as BMP
  116. Help needed !
  117. Quite a spiky sphere.
  118. .3ds file don't include texture,how can I load model with texture?
  119. Extension importance?
  120. right click menu then add text
  121. Using OpenGL in Mozilla plugins
  122. DDS loading library
  123. Don't laugh!
  124. glutGameMode help?
  125. image display problem
  126. Fragment programs and gl{Draw,Copy}Pixels
  127. Texture parameters
  128. how to deal with gamma on screens?
  129. Strange stripes on all objects
  130. Strange stripes on all objects
  131. enabling hw antialiasing ???
  132. Collision detection!
  133. (Help, Please?) Tesselators and Texturing Tesselators
  134. COMPRESSED texture question important!!
  135. render in command line
  136. AntiAliase can't work on my computer, but can on another!
  137. nVidia, ATi differences.
  138. cube maps and texture compression
  139. Changing Textures
  140. Transparent
  141. Staring programing open gl
  142. Scene graph Data from the tree structure
  143. Need help to check this simple program
  144. paint program
  145. w coordinate
  146. What is GLTVector3 ?? THX
  147. Draw rotated text in OpenGL window?
  148. targa image files
  149. Moving Lights
  150. Blending
  151. glu sourcecode where to get it from?
  152. Any simple ways to plot the left and right views for a stereo-pair?
  153. Any simple ways to plot the left and right views for a stereo-pair?
  154. Monitor
  155. Porting sequential control flow from IrisGL
  156. confused about texture filters
  157. problem clearing screen for next render
  158. Rendering a grid with multiple Triangle Strips
  159. Move text in OpenGL window?
  160. glut rumtime error
  161. uv question i want to set by pixels not by float coord
  162. Getting vertex data from a tesselation
  163. Game Engine
  164. Lightmap blending not working?
  165. Looking for a good IDE to program
  166. Window coordinate systeme to OGL coordinate
  167. trasparency and shadow volumes
  168. Texture Rotation
  169. moving over an infinite textured surface
  170. Urgent Help Required Please - objects not rendering!
  171. Texture mapping for NURBS
  172. Simple Code to load DXT textures
  173. float or double?
  174. Slow...
  175. selection
  176. rounded rectanges/squares in OpenGL
  177. custom blending question luminosity?
  178. Spotlight - I'm so confused...after 19 hrs...
  179. I wonder a simple thing ...
  180. does the GPU process the blending?
  181. GL_EXT_fog_coord problem
  182. OpenGL and fonts
  183. How to get colored texture with a for-white back-black one?
  184. How to draw an Arc?
  185. glutCall
  186. how to cache sin cosine?
  187. Fragment programs + antialiasing
  188. how to position a point on a line?thank you!
  189. gltranslatef problem
  190. jagged coastline problem
  191. Overlapping polygons and Ortho
  192. hit record an glLoadName()
  193. xy plots
  194. help! what's the simplest way to generate an XY plot using openGL/glut?
  195. texture mapped fonts
  196. picking and z-value
  197. Furthering my OpenGL knowledge
  198. Getting statred in OpenGL
  199. GL_SELECT not working
  200. Water effect needed
  201. Textures with transparency
  202. Can a name in the name stack be copied multiple times to the selectbuffer?
  203. rendering the framebuffer to a texture
  204. green beginner here
  205. Problems with glRotate()
  206. real water
  207. weird linker problems in DevC++
  208. Nvidia SDK
  209. Triangle rendering
  210. font size in wglUseFontOutlines
  211. GL_POLYGON_SMOOTH
  212. C# OpenGL Framework for .NET 2.0
  213. Memory problem
  214. Questions about textures
  215. How can i detect that the user have installed the graphics driver?
  216. Image format for fast texture upload
  217. FBO and PBuffers
  218. 3D Camera movement??
  219. double window management
  220. More than 8 lights
  221. depth test doesn't work?
  222. need help with alpha problem
  223. Overlay frame buffer use
  224. glutcreatemenu + textures = crash why? how to debug
  225. Funny phenomenon(maybe related to perpective?)
  226. texture mapping - help!
  227. Lighting is confusing...
  228. MIA: GLU
  229. Link error while trying to use timeGetTime
  230. Selective/Partial Scaling??
  231. Color manipulation
  232. problem with Rotate() and Translate()
  233. how can i implement mouse moving event using GLUT?
  234. near values and far values
  235. math with Gl datatypes
  236. glDrawPixels and transparency
  237. How do I get info from controls?
  238. Problem with code!
  239. collision detection
  240. Textures and Lightning
  241. drawing with white as transparent
  242. create and extrude face from user input
  243. convolution filters
  244. gluTessCallback
  245. Is there an application to install the OpenGL drivers?
  246. Unwanted transparent terrain
  247. Does ATI support the fog correctly?
  248. Numerical stability
  249. help me
  250. Any one reading "Interactive Computer Graphics: A Top-Down Approach with OpenGL"?