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  1. Arcs and Circles
  2. Problems just resizing a cube
  3. Question to glGetIntegerv() function
  4. Little code (comented) to load an image and show it. It doesnt show well the image.
  5. Calculating position in a 3d space
  6. Square texture doesnt fit to square plane.
  7. Deep Exploration/Open GL problem
  8. several OpenGL conceptual questions
  9. Loading and setting a 3d object in Opengl.
  10. performance loss using textures in OpenGL 2.0
  11. drag a rectangle using mouse event
  12. Does OpenGL have a software reference rasterizer?
  13. FLICKERING PROBLEM.....Please Help
  14. PROBLEM
  15. setup in win2k with glut error??
  16. Speed Up
  17. Help with GLUTesselator
  18. Problem with NeHe Tutorial
  19. Compass +GPS
  20. Is SGIS_texture_lod support essential?
  21. glDrawArrays
  22. How many display lists can I create?
  23. Hardware Architecture Books
  24. Question about Augmented Reality
  25. Compass+GPS - Part Deux
  26. Enhanced Metafile
  27. Howto create a planet halo of light and a starfield
  28. How to read CT scan images with openGL, please help
  29. How to get the direction of the camera?
  30. Selection Problem
  31. Light Enabled, object gets invisible
  32. glCopyTexSubImage2D -> slow
  33. OpenGL extensions and QuakeIII
  34. Texture Stretching
  35. Drawing Arcs between two points on a globe
  36. Light not working
  37. >100 textures on one polygon?
  38. Texture data doesn't match Frame Buffer Contents
  39. Texture changing color after render
  40. opengl in C++
  41. Help me in my graduation project
  42. Full Screen Quad Quality
  43. term: software implementation on Windows
  44. OpenGL - graphics card
  45. Camera demo released
  46. Spotless spotlights :(
  47. Simple (?) problem OGL/win32
  48. glu tesselator
  49. hardware decoding of mpg/h264 - looking for a starter
  50. may i assign a data exceed [0,1] to the rgb value?
  51. Quaternion Camera demo released
  52. Vista ICDs
  53. OpenGL - The Begin
  54. This code rotates the square but not the texture. why?
  55. OpenGL multi sampling
  56. VBO's and unsigned short with large meshes
  57. Projection matrix
  58. Clipped polygons edges not reconstructed
  59. Fonts
  60. Drawing a rectangle using two mouse clicks
  61. Selecting part of an image.
  62. Charachter animation
  63. Hi..Point and click game question
  64. TRANSLATE
  65. Fake Plant
  66. Anyone know any tutorials on multitexturing and blending?
  67. Trailing charachter
  68. blending
  69. Trying to project a cube to an specific position.
  70. Bad Blending
  71. Model coordinates match pixel coordinates
  72. One vertex darker with lighting
  73. A way to delete the back OR front buffer?
  74. measure of text in pixels
  75. Stipple Problem - solve with textures?
  76. New to OpenGL and have a few questions before I begin
  77. problem ??
  78. Mouse Coordinates
  79. Learning OpenGl programming
  80. glutFullScreen won't clear screen on exit
  81. Texture failure with glTexCoord2f but not glTexCoordPointer
  82. Mixing 2 blending functions for 1 scene 2d
  83. 32bit->64bit
  84. Triangle won't render
  85. Size Of Texturing
  86. glTexCoord2f texture mapping weird
  87. Writing a slideshow program...
  88. glEnable(GL_DEPTH_TEST); weird problem
  89. Frame rate limited?
  90. projection of quads in a 3d scene
  91. Where to start?
  92. OpenGL rendering stopped working
  93. BMP texture Mapping appears pale
  94. Some problems in our turtle!
  95. Getting rotating, scaling and translating data from the modelview matrix?
  96. Multiple Viewports
  97. Querying remaining available texture memory ?
  98. Blending, pixel format, FPS, ...
  99. Same scene in multiple viewports? Without re-render?
  100. Texture Projection
  101. Please, tell me my error?
  102. where can i get the header files?
  103. Fireworks Simulation
  104. Accelerated pixmap filtering... how?
  105. visible diagonal lines
  106. basic rotation and textures question
  107. OpenGL Files
  108. FLTK texture problem
  109. something about the shadows
  110. Construct a wired cube
  111. glRasterPos3f not accpeting a variable for y value
  112. object position
  113. OpenGL and VS .NET Winforms
  114. glDrawPixels with GL_COLOR_INDEX
  115. floating buffer and fbo perfomance issue
  116. simple performance question
  117. OpenGL - Using Dual Processor
  118. problem converting from win coordinates to object coordinates
  119. Prgram crashes with nvoglnt.dll
  120. Texturing problem
  121. Performance on Linux
  122. Finding location on a polygon?
  123. Drawing on a surface
  124. glDrawPixel + transparency
  125. A question about glPointParameterARB
  126. accumulation buffer banding
  127. Portable sync to vblank?
  128. Vexing display list problem
  129. c++ win32 multiple windows
  130. more problems with ALPHA_TEST
  131. Standardizing performance on different systems
  132. Scale speed problem
  133. Display list efficiency
  134. Something about light
  135. Twisted cylinders
  136. Glut Window Error
  137. GL_POLYGON_SMOOTH and quads
  138. How to calculate the texture coordinates?
  139. Landscape lighting looks a little.. odd
  140. Transparancy on black in BMP
  141. Best Compiler?
  142. viewing volume clipping
  143. Perspective not in the middle of the screen
  144. Cloud gate geometry
  145. making a series of cubes
  146. What causes these seams
  147. high FPS
  148. please Help me the noobs of noobs!
  149. Seamless textured VBO triangle strip
  150. glDrawPixels with Qt
  151. Texture compression
  152. openGL in console
  153. Viewport
  154. 3D Mesh based on magnitude
  155. how to draw a win32 gui while using glut.
  156. true colour transparency
  157. Extensions in Mac OS/Qt
  158. Texture Artifacts
  159. 2D text
  160. creating a roadway
  161. Internal matrix representation
  162. Textures
  163. Create a opengl project in Visual Studio 2005
  164. Camera class problem
  165. Pause after GL_LINE_STRIP
  166. Transparent window in opengl
  167. Rotation Problem
  168. How to position a sphere and click on it
  169. Render Target
  170. glBitmap
  171. Shell + OpenGL window
  172. C++ MEX-file Errors
  173. speed of glPrint
  174. Copying the depth and color buffer?
  175. Problem with VBOs
  176. screen door transparency
  177. Need help with perspecive problem
  178. clip coordinates
  179. Particle System: Depth and Blend
  180. glColor3f(,,) wash out?
  181. Problem with fog
  182. Fullscreen Question
  183. glBitmap or glDraw/ReadPixels
  184. Problems within VBO and PBuffer
  185. alpha blending problem
  186. cannot load non-square image as texture!
  187. Overlay/Underlay planes in depth?
  188. Text Rendering
  189. load Texture problem
  190. Alpha blend problem in Age of empires mod
  191. Doubt in Blending in red book example
  192. Third Person Camera Demo
  193. Textured GL_POINT?
  194. scissor test
  195. texturing under os X
  196. Viewport/Ortho Issues
  197. rendering a solid with hidden line feature
  198. Color Masking
  199. HUD Always draw on top?
  200. HUD Always draw on top?
  201. Pan on a scene
  202. possible ati driver bug?
  203. antialias on arc
  204. Multiple viewports
  205. Just starting
  206. Stencil bitplanes/glReadPixels() - pixel per byte or pixel per bit ?
  207. Stop blending
  208. Vertical perspective corrections
  209. GlutInit without command line arguements?
  210. 2D texture or 3D texture
  211. glColorMask() question
  212. Matrices in arb program vs. glsl
  213. Draw seasurface
  214. glViewport Question
  215. Viewports with different background colors
  216. dds textures in opengl
  217. Large, fast, 2D bitmaps
  218. text in opengl??
  219. Header files
  220. Image Pyramid and OpenGL
  221. Depth Buffer precision
  222. How does a 1:1 square fit a 4:3 monitor?
  223. VBO/GLSL to update object position?
  224. FBO + Cubemapping
  225. How to store transformation result?
  226. Problem with text rendered
  227. Minimise repainting
  228. Texture a sphere with glTexGen
  229. GLCanvas scrollbars
  230. Visualizing STEP files with OpenGL
  231. A few basic questions on OpenGL
  232. fragment_program + multiple pass
  233. newbie needs help on VBOs
  234. How to create a wireframe with back frames invisible
  235. how do i captuer the Up arrow key
  236. Get the window coordinates when you clic on the OpenGL window
  237. point sprites on ATI
  238. Contact...
  239. Using TextOut in OpenGL Window
  240. How to Tile a Texture Across a Sphere?
  241. optimizing grid draw
  242. Fastest Way To Update VBO Data
  243. Help me with C++ and OpenGL
  244. special line rendering
  245. glGetString returns nothing!
  246. stencil buffer works on one machine but not on another
  247. OpenGL redbook ebook
  248. Problems with tga and blending
  249. Embedded openGL window in an application?
  250. Alpha blending problem