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  1. Lighting Problem
  2. Radar Display
  3. violation access problem
  4. 3D Model with opaque and non-opaque pixels
  5. Boolean Help
  6. OpenGL and antialiasing issues
  7. Help with A simple OpenGL and glut program
  8. glutCreateMenu adding menu items at run time.
  9. Random disappearing vertical lines
  10. OpenGL and graphics card compatibility issues
  11. OpenGL and video compatibility
  12. OpenGL and text rendering
  13. texture mapping onto a line?
  14. texture mapping
  15. undefined behavior and gluLookAt()
  16. More than eight light sources possible?
  17. glDrawArrays and "waste"
  18. Procedural terrain generation
  19. GLeeGetExtensions access violation
  20. Texture combiners
  21. Dragging a 2D object with mouse
  22. getting the current coordinates?
  23. OpenGL 3.0/3.1 with Qt or GLUT
  24. CompressedTextures, file format
  25. PLEASE HELP NEEDED CAMERA MOVEMENT
  26. How to fill with color a line strip
  27. Translating different objects at different speeds
  28. lighting performance
  29. new headers
  30. Making a maze using arrays
  31. Making an Octahedron move in 3D
  32. Open GL documentation for C#
  33. Advanced clipping (3d Stencil?)
  34. Clamping in RGBA32F FBOs
  35. Help I want to use 2D Fonts, number and Text
  36. Question about OpenGL 3.0 and 3.1
  37. glutSwapBuffers can't be debugged
  38. Array Help
  39. read 2D texture pixel values
  40. animation problem
  41. Dispalylist
  42. what is glBlitFramebufferEXT used for ?
  43. Blending color
  44. Possible approaches to cross-platrm shaped window?
  45. hangman program
  46. contours on triangle polygons
  47. Can clipping be done interactively?
  48. Window coordinates - simple question
  49. Drawing circle with c++
  50. multiple glReadPixels
  51. function to find coordinates
  52. Help with window height?
  53. Picking
  54. GUI on opengl
  55. multi-texturing
  56. read an input file
  57. Controlling the camera with the mouse
  58. A fly-through camera with an object in front?
  59. DJN format file reading using OPEN GL?
  60. Point sprites
  61. couple of questions- nurbs, transparency, etc
  62. Texturing a rectangle with a picture properly??
  63. Multisample FBO and render to depth texture
  64. Weird behaviour with lighting and display lists...
  65. Multiple textures, single texture unit
  66. Making camera follow character (2D)
  67. gluLookAt() vs glRotated() and glTranslated()
  68. Complex paths - a question
  69. Translating an object
  70. Light Rotation using C++
  71. move model and light but model gets 'out' of light
  72. Placing a rectangle on top of a gluCylinder?
  73. Depth Buffer
  74. Strange bug with glColor*f()
  75. C89 or C99
  76. circle on an ARBITRARY point .plz help
  77. new beginner
  78. How to translate only one texture?
  79. window content disapperas after moving
  80. HELP!!!!!!!! opengl glut with c/c++ programs
  81. How to color a sphere non-uniformly ?
  82. problems in perspective view
  83. sound in opengl
  84. gradient background?
  85. glClear( GL_DEPTH_BUFFER_BIT ) not working
  86. change display for 10 seconds
  87. A sphere every 10 seconds
  88. I am really confused
  89. new to open GL - drawing 2d chart with GLUT and C
  90. Looking for complete opengl 3.1 example code
  91. how to render an image in openGL-HELP
  92. Runtime error while loading .ppm for texture maps
  93. Help with the textures
  94. Smooth/Flat shading and Wireframe
  95. Callback functions in openGL
  96. ***URGENT***LOADING TEXTURE
  97. smoothening rectangle shape ?
  98. NURBS trimming issue
  99. [Texture] Type, range and sampler
  100. Transparent backgrounds
  101. glCopyTexImage2D -and- Alpha Testing
  102. Resizing texture
  103. glReadPixels
  104. OPENGL DOCUMENTARY
  105. NVIDIA CSM Demo on Quadro FX 4500?
  106. paint project plz help
  107. Textures Missing
  108. Performance: Textured vs Vector/Drawn Sprites
  109. What are u all using to load textures for OpenGL?
  110. Questions about complete OpenGL training DVDs
  111. Same vertex different texture coordinates
  112. openGL image loading, code prob, please help!
  113. troubles with glColor3f()
  114. trouble casting a shadow
  115. Why aren't there GLSL tuts with full source code?
  116. Vertex to pixel
  117. How to setup glRasterPos in pixels ?
  118. PLZ HELP RADEON 9250 OPEN GL
  119. shading on 3ds model
  120. wide, cruved lines (without gaps)
  121. implementing PDEs - GLSL
  122. Demo - Loading Bitmaps & Texture Mapping
  123. Finding a direction vector.
  124. Rendering flow density field
  125. Open GL for ARM platform
  126. Texturing Problem with GLSL
  127. why can't get pixel Z depth with glReadPixels
  128. List of voxels. Struggle to display.
  129. masking in fbo with Alpha Blending
  130. Transparent effect help
  131. Scene disapearence...
  132. Random number usage
  133. Rendering AA lines with Tri-Strips
  134. Need help understanding coordinates in OpenGL
  135. OpenGL 3.1 question regarding GL_QUADS
  136. ST co-ordinate clarification
  137. Configuring camera
  138. how to make a non smooth zoom
  139. can you help about my project =(?
  140. Lines in different position
  141. Rendering Lines Speed Perspective Correction
  142. I need OpenGL programming guide pdf
  143. Rubberband Problems using OpenGL/wxPython
  144. viewport background color
  145. GBuffer and PBuffer questions
  146. Rotation Problem with Rubik´s Cube
  147. Offscreen surfaces and texture mapping?
  148. Locking arrays
  149. Microscopic physics visualization
  150. How to enable lighting in 3.1
  151. picking and transparency
  152. Compiler and OpenGL
  153. gluLookAt, Blending
  154. Depth problem
  155. Rotate the cube by touching it
  156. Front and Backface different texture
  157. Seeking advice for transfer data to GPU
  158. gluLookAt and ModelView
  159. gluLookAt
  160. png Texture
  161. glutMouseFunc
  162. Any kind of texture
  163. i got one format
  164. how to run a OpenGL thread in a c++ console app?
  165. @!~!@!~@!~@#@$
  166. Help with png & tga textures... =/ its all so blue
  167. Models
  168. DevIL
  169. Please look at
  170. glutButtonBoxFunc
  171. Bmp image in a OpenGl window
  172. intel 915
  173. Rotate sphere and move it???
  174. Objects being drawn through other objects
  175. I get flat color textures with SOIL lib, plz help!
  176. Point Sprite Fade
  177. Fault with Compressed PBO texture loader
  178. external error
  179. Alpha textures
  180. Reccomend a physics engine please
  181. gluUnproject and Far Plane values
  182. Motion of sphere
  183. Lagging problem
  184. How do I get started?
  185. What's wrong with this picture?
  186. I made It!
  187. Matrix stacks and post-multiplication
  188. OpenGL and Glut for Win64 Vista
  189. Worth it? - Interactive Computer Graphics 3e 2002
  190. cube map problem, please help
  191. Check out a video of my shader gallery :D
  192. Matrix questions.
  193. My First post
  194. Help for my project..
  195. BINARY TREE IMPLEMENTATION
  196. Couldn't find package opengl
  197. Debug/Feedback Backface Culling
  198. POT & NPOT textures
  199. Problem with glEnable(GL_COLOR_MATERIAL) in Python
  200. OpenGL resources for Common Lisp
  201. DXT5n
  202. Compressed sRGB?
  203. Accessing Triangles when using glut function
  204. glTexImage3D() usage
  205. Help with putting a texture on a glusphere.
  206. two sided lighting invalid
  207. Which package is the right one?
  208. Object appears only during reshape. URGENT ! ! !
  209. Linker Problems
  210. Need Help with glut, [Code::Blocks and mingw]
  211. Alpha Texture + Color
  212. Vista and Glut
  213. obj model loader & mouse picking example
  214. How to get the current state matrix
  215. Memory Problem
  216. Need Help!
  217. Installation on Vista
  218. Run time error with Vista
  219. Problem with glut
  220. Fragments - can't find a clear definition of it
  221. help on texture mapping!!!!
  222. Create vertices indices
  223. I on't understand this simple matrix stack example
  224. GL_POINTS array issue
  225. display lists off their positions
  226. Quaternion rotations not working right
  227. Can anybody help me?
  228. Can I draw PointSprites from a Texture Atlas
  229. Keyboardfunc
  230. Texturing a sphere
  231. Oddly blended textures.
  232. Rotating a cube with the mouse.
  233. Slicing the 3D shape to a number of slices
  234. opengl 1.2 or higher for ATI Radeon X850
  235. Moving and Rotating Objects
  236. Lighting effect with culling backface
  237. Efficiency problem with OBJ loader
  238. video memory
  239. How slow is glBindFramebufferEXT?
  240. Different types of Vertex Arrays
  241. day-night cycle light
  242. Flickering Light
  243. memory checking between glNewList() and glEndList(
  244. texture problem--transition layers on the boundary
  245. how to draw triangle on viewfinder in symbian ?
  246. Calculating normals of closed objects
  247. Applying textures
  248. How to execute a display list in another context
  249. Where do I download the lastest open gl
  250. Subwindow with transparent background