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  1. creating non overlaping triangles?
  2. Crashes with ARB_texture_buffer_object
  3. Displaying dae files in openGL
  4. Drawing on a 2D texture
  5. draw without paint
  6. Accessing texture in shader without binding?
  7. Perl Drawing of Cylinder
  8. OpenGL 3.2 Context in SDL
  9. How to setup OpenGL on Borland 5.02 on Vista
  10. scale textures without anti aliasing
  11. Problem rotating an object
  12. Implementing a "Pan Hand."
  13. [Memory Wasting] OpenGL + GLut
  14. Loading bitmap of format 1 bit per pixel
  15. Maybe a OpenGL Version Problem?
  16. How to optimize display performance..??
  17. Occlusion query with depth disabled pass
  18. Vertex Blending
  19. FBO fails after rendering to the screen
  20. interactive mouse & drawing points
  21. Getting Projection Matrix
  22. SimpleOpenGLControl
  23. deconstruct the Renderer and the Window
  24. Transform and Rotate an Object at the same time
  25. Need help with my solar system
  26. Help needed regarding glortho
  27. GL_QUADS not how they should be
  28. vertex program light works but i can't understand
  29. Get the id of the currently bound texture object?
  30. OpenGL Programming Guide 7th edition / samples
  31. Picking not working...
  32. VBO Java
  33. glVertexAttribPointer with interleaved VBO
  34. Question about openGL 1.1 and later versions.
  35. glGetAttribLocation returning -1
  36. simulate DirectX texture op: D3DTOP_MULTIPLYADD
  37. very simple texture problem
  38. reg:drawing in plane
  39. Can't draw points
  40. gluPerspective
  41. open GL texure load problem
  42. viewports not working
  43. object to screen center
  44. rotate with fixed lighting
  45. Way to render a large terrain without z-fighting
  46. Gui help
  47. How to build 3D mesh from a line?
  48. Mouse Drawing
  49. texture problem
  50. Problem with OpenGL sample code
  51. Question on VBO
  52. simple viewport explanation
  53. Is it C or C++ or what is this?
  54. Error changing projection matrix?
  55. another texture thing, transparency
  56. Hz and Resolution
  57. The legal rights
  58. one-point perspective
  59. Is it possible to make a script run constantly?
  60. Book for beginners
  61. moving object with mouse after rotate camera
  62. Problem in Sample program from REd book
  63. Setting up a camera using gluperspective
  64. Transformations Without Using OpenGL
  65. How to get eye (observer) position in space ?
  66. glMaterial with GL_COLOR_INDEXES
  67. Problem with form pixels and open gl
  68. How to get point attenuation to work in OpenGL ES?
  69. Problem getting VAOs to work
  70. rotating triangles
  71. Need Help ...HomeWork ...Programming In OpenGl
  72. Converting 24 bit to 16 bit color information ?
  73. making cut faces visible
  74. clock time as the current time ??
  75. Any good classes or libraries for quaternion's?
  76. window reshape without clipping?????
  77. What is the maximum range of glGenList() ?
  78. Guide For Complete Beginners
  79. Difference between INT_8_8_8_8 and BYTE in texture
  80. Free camera placement and coordinate transformatio
  81. Redrawing Lines
  82. Coloring a 3D model loaded from .obj file
  83. Retrieving/calculating object coordinates
  84. Porting over existing program
  85. GLShadeMode
  86. Lightning
  87. My 3D graphics strech if my aspect ratio isn't 1:1
  88. Group Objects
  89. texture mapping to object
  90. glDrawPixels()
  91. Lighting not working
  92. Performance of changing texture clamping setting
  93. Rotate camera around scene or the likes
  94. Rotating an object
  95. glRasterPos2d(), rounding errors when zooming?
  96. Efficiency
  97. Cloud Simulation in OpenGL using C++
  98. Get the Polygon Mouse Position
  99. glCallList not working
  100. OpenGL & Windows Forms
  101. Not all polygons are drawn
  102. Problems with glBlendFunc()...
  103. OpenGL 3.1 - Color per polygon
  104. Drawing figures based on "closed" Bezier Curves
  105. benchmark differences
  106. FBO depth buffer confusion
  107. Better-than-GLUT keyboard/mouse handling
  108. Drawing behind another object
  109. problem with bitmap texture
  110. Is glut the best option?
  111. Translation using Math
  112. Persistent Linker Error
  113. Displaying only part of the image
  114. Light at objects
  115. help with shader please [SOLVED]
  116. 'glGenBuffers': identifier not found error
  117. Help with zoom camera
  118. Drawing obj file
  119. Access Violation Exception on registering MouseFun
  120. opengl es forums anywhere?
  121. texture dimensions from texture handle
  122. zoom control using mouse scroll
  123. OpenGl :- Problem in Mapping Cartesian Cordinates
  124. How to change projection..??
  125. OpenGl :- Problem in Making 1 Program
  126. read txt file for heighfield (terrain)
  127. Painting a circle on terrain
  128. occlusion query not working
  129. Advise on displaying textures
  130. drawing in xz plane
  131. Need Linux Source for Glut and openGL library....
  132. Ortho ?
  133. GLEE_ARB_texture_non_power_of_two
  134. Vertex Buffer object
  135. glDrawElements() draws only part of my mesh... :-x
  136. Change of representation: eye in object space
  137. FileDialog ?
  138. enable multisample
  139. texture : complied but texture not applied !!!!
  140. problem in deleting the group of lists
  141. Image dissaperence
  142. Redraw on Mouse Move
  143. Disable Texture Coordinate Generation
  144. Polygons disappear with transparency
  145. Glut/GL Camera or view point please help
  146. Radar Display
  147. Illumination changes when rotating camera
  148. Illumination problem
  149. Dissolve between 2 images and loading ppm file
  150. Display .ppm as gray scale image
  151. problem in creating glList dynamically.
  152. OpenGL, Vista, ATI and C++
  153. invalid operation after the glbegin
  154. I can't understand what is wrong exactly...
  155. Matrix translation help me!
  156. problem about the glTexImage2D
  157. How to draw Google SketchUp model in my OpenGL app
  158. what is the OpenGL Projection plane ?
  159. Copy FBO to another texture? Or similar?
  160. confused about versions
  161. "Shimmering" images
  162. Lighting and me dont get along
  163. Using glReadPixels and glDrawPixels
  164. Color Picking Method for selecting primitives..
  165. glScissor() and gluOrtho2D()
  166. Need help with a basic 3d Mesh
  167. doubt in glList
  168. Using green screen with opengl
  169. Zooming Vertexes
  170. Managing Different Objects
  171. What is The Best Method For Use Large Image?
  172. Problem with glu / confusion with void, int main
  173. Viewport position and scaling affects objects?
  174. help me plzzzzzzz
  175. Texture mapping
  176. Having a object move around the origin
  177. How to draw implicit surface?
  178. Flickiring in Fullscreen
  179. Printing Text
  180. Very Basic...Steps to get depth buffer values
  181. any one help me plz SOS
  182. silhouette of a cylinder
  183. How Create Texture From 8Bit BMP?
  184. Moving objects BIG distances
  185. is OpenGL a open source software?
  186. Problem with drag and drop
  187. bitmap creation using opengl
  188. no texture displaying with png image
  189. gluUnProject returning 0s?
  190. SuperBible 4th edition help
  191. 3D Text
  192. Texture Quality?
  193. mysterious delay in output
  194. How to smartly place text in window?
  195. vertex array
  196. problem with masking
  197. Model a fish in the aquariums
  198. glBlend help
  199. GL_COLOR_INDEX and glDrawPixels
  200. Problem with glew
  201. Rotation of lines wrt x-axis
  202. OpenGL Universe size
  203. drawText on opengl image
  204. Basic Drawing objects technique
  205. Loading different sized images
  206. How to get DXT1, DXT3 by glGetCompressedTexImage?
  207. Rocket Rotation
  208. glColorpointer
  209. OpenGL Texture Quality?
  210. how to smooth out a line in iphone openGL
  211. Lighting glitch - yet another fishtank question.
  212. Part of which GL version these extensions are?
  213. How to initialize GL 1.0 pointers with GL3.h
  214. lighting problem on narrow shapes
  215. Questions about rotation
  216. Near and far planes with sizes from 1e-6 to 1e+6
  217. 3D terrain generation (Animation)
  218. openGL 3D room scene
  219. Setting color of bitmap text
  220. Video and sound (sync'ed) in openGL
  221. Drawing speed: GL_TRIANGLES vs. GL_POLYGON
  222. how to convert depth coordinates into window coord
  223. Some math errors
  224. [SOLVED] Lighting/Depth Testing/Quadrics
  225. Z buffer save/load?
  226. How do I get the width and height of a texture
  227. drawing stationary 2d primitives & using gluLookAt
  228. FBO and stencil
  229. creating glVertex2f for every new data value
  230. Picking Problems
  231. OGL 3.1 core and CG runtime
  232. How to draw 3D rotating Cylinder
  233. basics are confused
  234. How to place texture on the surface of the cylinde
  235. Click area & based on coordinates execute
  236. how to make airplane in OpenGl in c?
  237. .jpg file as a texture
  238. 3D maze like program
  239. GL_POINT_SPRITE gone in 3.2??
  240. how to pass different vertices to draw a polygon
  241. Placing text in 3D world.
  242. Light on both sides of a polygon
  243. OpenGl background and part model proble
  244. Stencil shadows + Per pixel lighting in shader
  245. glBindAttribLocation vs NVidia
  246. how to render cube faces with different images
  247. Near and far plane positioning
  248. Does it worth to put a line inside a display list?
  249. Shading problem? (pyglet-problem?, my problem?)
  250. Problem receiving input from glut