View Full Version : Is gluLookAt available on OpenGL ES?
09-04-2004, 06:40 AM
I'm creating and loading some 3D models using BREW SDK v3.0.1 and OpenGL ES v1.1
Now I want place all my models on a world and move around using gluLookAt(...).
Is that function available for OpenGL ES v1.1?
Thanks in advance,
09-04-2004, 02:15 PM
There's an implementation of it in Vincent's ug files; there's also the Mesa implementation.
[ September 04, 2004: Message edited by: DaveR ]
09-05-2004, 08:16 AM
I thought BREW SDK worked along with OpenGL ES v1.0. Where did you get OpenGL ES v1.1 ?
Also I tried to setup BREW and OpenGL ES v1.0 on my computer based on the tutorial presented in GameDev.net by Alan Kemp. I used exactly the same directory structure nd everything but it still gives that creepy error "Something something has been compressed for disply. Do you want to restore it ?
How did you get around this problem ?
09-20-2004, 05:46 PM
Thanks for your answer DaveR, that works perfectly.
And sorry dimensionX you where right, I´m using OpenGL ES v1.0 and I didn´t have that problem. I´m using Windows XP Professional and Visual Studio .NET 2003.
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