View Full Version : How to run OpenGL ES codes

07-09-2004, 08:11 AM
Dear All,

I am very new to OpenGL ES. I really do not what software or simulators do i need in order to run OpenGL ES. Could anyone help me?

Thank you very much

07-09-2004, 10:08 AM
There should be earlier posts on this in this forum. Typically, your options are:

- Your mobile platform vendor (for Symbian, PalmOS, ...)
- Hybrid's software renderer
- The reference implementation from this site if your system has OpenGL (for cross-platform development)
- Open Source: Klimt, Vincent

- HM

[ July 09, 2004: Message edited by: Hans-Martin Will ]