View Full Version : PXA255 ESOpenGL implementation?

03-01-2004, 08:22 AM
Hi all,

I have a PXA255 based SBC with a 1/2 VGA resolution monochrome LCD panel. It's running arm-linux, and I use the GCC tools chain. In future this may become a color display.

I'm looking for a simple, free and small-footprint solution to displaying 2D graphics on this hardware. My application is written in C++.

I'd like features such as:

- Frame buffering
- True type fonts
- Anti-aliased lines
- Polygons
- Images - bmp, gif or jpeg etc
- Shading (if possible)
- Layers (if possible)

I have no need of desktop windows, mouse input etc etc.

Can anyone recommend a good starting point for me?

Is ES OpenGL suitable? If so, from where can I download an ES OpenGl library which will perform these tasks for me?


03-07-2004, 05:05 PM
You might want to have a look at
Klimt (http://klimt.sourceforge.net), which has a patch for Linux support and might be your best choice at this point. It's neither a complete nor validated implementation of the OpenGL ES API, but it might be good enough to explore. Doesn't have TrueType or anti-aliasing though.

Hope that helps,

[ March 07, 2004: Message edited by: Hans-Martin Will ]