View Full Version : Anyone used the Z430 in the Snapdraggon?
01-29-2010, 04:56 PM
The Z430 is doing my nut in!! Code which works on other implementations just plain doesn't work.
Anyone had any success with this device?
01-30-2010, 06:07 AM
Just some more info
I did some debugging and it looks like the
eglMakeCurrent(egldisplay, eglsurface, eglsurface, eglcontext);
is failing with a EGL_BAD_SURFACE
looking at the attributes of the surface when it was created it has a 0 width and 0 height. Using GetClientRect(hWnd, &rect); prior to this shows the window had a valid width and height. The window didn't fail creation checked the error and I got EGL_SUCCESS from
eglsurface = eglCreateWindowSurface(egldisplay, eglconfig, (NativeWindowType)hWnd, NULL);
Any ideas why the width/height would be zero?
02-02-2010, 09:36 AM
Got it working after some great pain.
looks like the driver is just wrong
width and height are 0
eglMakeCurrent() always returns back EGL_BAD_SURFACE but if I ignore this and just continuing the rendering completes
the worst problem is I have to set
or I just get a black screen, even though this is supposed to be the default state for this parameter
Powered by vBulletin® Version 4.2.2 Copyright © 2016 vBulletin Solutions, Inc. All rights reserved.