View Full Version : Selection 3d objects OpenGL ES 1.x
03-14-2012, 04:29 AM
How can I select an object in a world?
color picking is not working, the device sadly come with incorrct datas.
How can I do ray cast to do that?
04-20-2012, 01:45 PM
Why is the device giving you incorrect data?
There are some state changes you should do to make sure you get the exact correct color values when doing picking:
http://www.opengl.org/archives/resource ... r.htm#0040 (http://www.opengl.org/archives/resources/faq/technical/color.htm#0040)
GL_DITHER is for example something that is easy to forget.
If that did not work, im afraid you have to implement something on the CPU-side, such as encapsule your objects in spheres, AABBs or OBBs and then do some raytracing, or do it directly with the triangles if you need perfect matches
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