View Full Version : WebGL math functions to work with matrices

06-12-2012, 12:41 PM
Does WebGL provide natively functions (like the glTranslatef and glRotatef from OpenGL) to work with matrices?

06-15-2012, 11:59 AM
In the article http://dictatemusic.com/WebGL.SotA_no%20literature.pdf has a reference to the Google I/O 2011 video ( http://www.youtube.com/watch?v=rfQ8rKGTVlg ) with the following text:

"[...]Gregg Tavares - Software Engineer at Google who works on Chromeís GPU acceleration and WebGL [21] - argues that WebGL isnít even a 3D library, since it does not contain functionality for transformation of matrices and other three dimensional calculations [22, 3 mins]. So WebGL actually relies on third party JavaScript libraries to do 3D transformation for you. [...]"