About the OpenXR category
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0
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3176
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March 17, 2019
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Does web Browser in VR support render using user's custom renderBuffer as the eyeBuffer of the XR device?
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2
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88
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March 24, 2024
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How to get battery status for peripherals?
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4
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109
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March 22, 2024
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OpenXR Tutorial - Question about Rendering Synchronization
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1
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96
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March 20, 2024
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Any solution to Render in Server(better without SteamVR) then send the left/right eye framebuffer as image(need compress here?) through internet to Client(better in Browser) in VR headset?
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2
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144
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March 19, 2024
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How to use XR_TYPE_COMPOSITION_LAYER_QUAD
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2
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164
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March 17, 2024
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How to get the camera capture photo event in Quest 3?
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1
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149
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March 15, 2024
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Problem with obtaining head pose using xrLocateViews on Meta Quest 3
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3
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229
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March 15, 2024
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ELF-SR2 runtime hello_xr sample
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7
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197
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March 6, 2024
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Khronos Releases New OpenXR Tutorial
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0
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217
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February 27, 2024
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Khronos OpenXR Working Group: Reflections and the Path Ahead
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0
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178
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February 20, 2024
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OpenXR support for VR locomotion peripherals
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4
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374
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February 14, 2024
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xrCreateSession slow to return with Meta Quest Link runtime
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3
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298
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February 14, 2024
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Overlay app with OpenXR and Cpp
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6
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402
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February 12, 2024
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Upgrading Monado to Empower the OpenXR Ecosystem
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0
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309
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January 19, 2024
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How to use Meta Quest 3 XR_FB_BODY_TRACKING extension joint locations?
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1
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488
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January 6, 2024
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xrGetSystem fails for Quest 3 with SteamLink
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6
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532
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January 5, 2024
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Support for Metal graphics bindings
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8
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664
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January 5, 2024
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XR_FB_passthrough without alpha blend environment blend mode
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1
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443
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December 22, 2023
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xrBeginSession Access violation error
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3
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501
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December 19, 2023
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XR_FB_passthrough
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3
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522
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December 15, 2023
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OpenXR 1.0.32 released
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1
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699
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December 7, 2023
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Vive Tracker PopoPin trigger in UE 5.3
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1
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493
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November 25, 2023
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Recentering headset from the application running OpenXR
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5
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488
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November 18, 2023
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Call to xrCreateActionSet returns ERROR_VALIDATION_FAILURE on Oculus Rift
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3
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465
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November 16, 2023
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Record and replay inputs using OpenXR API layer
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1
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553
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November 13, 2023
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xrSyncActions crashes the application
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3
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424
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November 13, 2023
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How exactly does efficient mirroring work?
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1
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482
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November 13, 2023
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Where does each eye view actually get sent to the HMD?
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14
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525
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November 12, 2023
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SteamVR: Why is the swapchain triple-buffered?
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1
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479
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November 10, 2023
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