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Forum: OpenGL: GLSL

Discussion about the OpenGL Shading Language

  1. Advice about math in GLSL

    Started by alx119, 02-15-2019 10:10 AM
    • Replies: 0
    • Views: 67
    02-15-2019, 10:10 AM Go to last post
  2. Infinite Loop when Raymarching a Cube

    Started by Gravelpunch, 02-08-2019 05:57 PM
    • Replies: 1
    • Views: 305
    02-08-2019, 11:02 PM Go to last post
  3. My displacement shader is not working.

    Started by laurent7601, 01-23-2019 02:37 PM
    • Replies: 7
    • Views: 383
    01-26-2019, 05:11 PM Go to last post
  4. Lighting Problems

    Started by TheRealSmolt, 01-22-2019 03:13 PM
    • Replies: 3
    • Views: 204
    01-23-2019, 01:57 PM Go to last post
  5. Texture not changed in the fragment shader.

    Started by laurent7601, 01-20-2019 04:26 AM
    • Replies: 4
    • Views: 270
    01-23-2019, 03:47 AM Go to last post
  6. gl_Fragcoord.z not good.

    Started by laurent7601, 01-21-2019 06:39 AM
    • Replies: 7
    • Views: 274
    01-22-2019, 06:30 PM Go to last post
    • Replies: 2
    • Views: 209
    01-22-2019, 01:25 PM Go to last post
    • Replies: 1
    • Views: 197
    01-16-2019, 06:22 AM Go to last post
  7. Hiding a part of the component with a shader.

    Started by laurent7601, 01-14-2019 06:47 PM
    • Replies: 1
    • Views: 160
    01-15-2019, 01:25 PM Go to last post
  8. GLSL Raytracer Circular Artifacts

    Started by Crimz8n, 01-05-2019 05:23 AM
    • Replies: 3
    • Views: 325
    01-09-2019, 06:28 PM Go to last post
  9. Unhappy How I can create hqx or xBR shader in GLSL?

    Started by Edwin Youn, 12-31-2018 01:07 AM
    • Replies: 1
    • Views: 223
    01-03-2019, 09:14 AM Go to last post
  10. 'gl_Position' : undeclared identifier

    Started by Creepy, 12-24-2018 09:12 AM
    • Replies: 2
    • Views: 340
    12-25-2018, 02:03 AM Go to last post
  11. glGetProgramInfoLog keeps returning garbage

    Started by geomazzix, 12-23-2018 03:21 PM
    • Replies: 2
    • Views: 315
    12-24-2018, 09:33 AM Go to last post
  12. comparing GLSL loop index with uniform int

    Started by Fourier, 12-19-2018 05:37 AM
    • Replies: 0
    • Views: 335
    12-19-2018, 05:37 AM Go to last post
    • Replies: 1
    • Views: 425
    12-14-2018, 08:16 PM Go to last post
  13. heightmap of points vertex(or geometry) shader

    Started by Wylloura, 12-06-2018 11:06 AM
    • Replies: 2
    • Views: 506
    12-06-2018, 11:37 AM Go to last post
  14. Updating multiple uniform block variables

    Started by rguerrero, 11-30-2018 10:55 AM
    • Replies: 0
    • Views: 42
    11-30-2018, 10:55 AM Go to last post
  15. How to access a array texture in glsl?

    Started by lvgeng, 11-26-2018 11:54 AM
    • Replies: 3
    • Views: 623
    11-27-2018, 05:20 AM Go to last post
  16. Post how to render cloud on webgl

    Started by gotoUCLA, 11-25-2018 08:02 PM
    • Replies: 1
    • Views: 429
    11-26-2018, 07:47 PM Go to last post
    • Replies: 1
    • Views: 452
    11-25-2018, 02:24 PM Go to last post

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