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Forum: OpenGL ES general technical discussions

Technical questions about OpenGL ES in general. Post questions about all versions of OpenGL ES

  1. Sticky Thread Sticky: Suggestions for next version of OpenGL ES

    Started by Gedolo2, 09-05-2014 12:13 PM
    3 Pages
    1 2 3
    feedback, opengles, suggestions
    • Replies: 29
    • Views: 6,938
    07-14-2016, 09:10 PM Go to last post
  2. Sticky Thread Sticky: OpenGL ES 3.1 Specification feedback thread

    Started by khronos, 03-17-2014 06:15 AM
    mobile, opengl, opengles
    • Replies: 2
    • Views: 7,456
    03-18-2014, 08:01 AM Go to last post
  1. ES reference pages updated to Docbook 5 / HTML 5

    Started by oddhack, 02-11-2014 04:00 AM
    • Replies: 0
    • Views: 2,095
    02-11-2014, 04:00 AM Go to last post
    • Replies: 1
    • Views: 4,073
    02-03-2014, 04:43 AM Go to last post
  2. Triangle - Shaders

    Started by Keven Corazza, 01-29-2014 06:20 AM
    • Replies: 0
    • Views: 2,629
    01-29-2014, 06:20 AM Go to last post
  3. Select source rectangle from video texturing

    Started by Harikumar, 01-27-2014 05:09 AM
    • Replies: 0
    • Views: 1,653
    01-27-2014, 05:09 AM Go to last post
  4. Unhappy glTexImage2D() memory allocation problem

    Started by leejunw, 01-10-2014 11:37 PM
    • Replies: 1
    • Views: 2,373
    01-19-2014, 10:14 AM Go to last post
    • Replies: 1
    • Views: 3,155
    01-19-2014, 09:46 AM Go to last post
    • Replies: 0
    • Views: 2,777
    01-19-2014, 09:21 AM Go to last post
  5. How to use multiply shaders?

    Started by lefttime, 01-16-2014 07:49 PM
    • Replies: 0
    • Views: 1,640
    01-16-2014, 07:49 PM Go to last post
    • Replies: 0
    • Views: 1,591
    01-15-2014, 08:40 AM Go to last post
  6. How is OpenGL ES conformance awarded ?

    Started by cippyboy, 09-29-2013 05:05 AM
    • Replies: 3
    • Views: 6,412
    01-10-2014, 08:49 PM Go to last post
    • Replies: 1
    • Views: 3,088
    01-10-2014, 10:35 AM Go to last post
  7. camera and YUV

    Started by jay@peepo.com, 01-05-2014 04:12 AM
    • Replies: 0
    • Views: 2,378
    01-05-2014, 04:12 AM Go to last post
  8. please add gl_ClipDistance or gl_ClipVertex

    Started by thatname, 12-31-2013 01:18 AM
    • Replies: 0
    • Views: 1,569
    12-31-2013, 01:18 AM Go to last post
  9. Multiple lines with more than one color

    Started by mwg555, 12-15-2013 09:29 PM
    • Replies: 0
    • Views: 2,566
    12-15-2013, 09:29 PM Go to last post
    • Replies: 0
    • Views: 3,187
    12-03-2013, 10:59 AM Go to last post
    • Replies: 3
    • Views: 5,124
    11-23-2013, 07:42 AM Go to last post
    • Replies: 0
    • Views: 2,034
    11-21-2013, 11:31 PM Go to last post
  10. Efficently set shader uniform parameter.

    Started by PengPeng, 07-26-2013 02:13 PM
    • Replies: 3
    • Views: 4,741
    11-19-2013, 04:57 PM Go to last post
  11. How to detect that a GPU can have an RGB FBO?

    Started by kturkowski, 11-19-2013 04:46 PM
    • Replies: 0
    • Views: 1,090
    11-19-2013, 04:46 PM Go to last post
    • Replies: 0
    • Views: 1,159
    11-19-2013, 04:40 PM Go to last post

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