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Forum: COLLADA

Digital Asset and FX Exchange Schema

  1. Sticky Thread Sticky: Please use this thread to ask to un-close auto-closed topics.

    Started by Mick P., 10-08-2017 02:37 PM
    • Replies: 0
    • Views: 1,629
    10-08-2017, 02:37 PM Go to last post
  1. How realistic can COLLADA look?

    Started by aberigionee, 08-06-2011 03:26 PM
    • Replies: 2
    • Views: 2,298
    09-17-2011, 09:09 AM Go to last post
    • Replies: 0
    • Views: 2,126
    09-17-2011, 09:05 AM Go to last post
  2. Sketchup validation vs. OpenCollada validation

    Started by pboyer, 06-22-2011 07:40 AM
    • Replies: 8
    • Views: 6,057
    09-05-2011, 04:53 AM Go to last post
  3. Duplicate materials - what do I draw?

    Started by gordonpagan, 08-20-2011 07:11 AM
    • Replies: 1
    • Views: 1,771
    08-22-2011, 01:47 PM Go to last post
  4. Cloak of invisiblity issue

    Started by gordonpagan, 08-15-2011 04:29 AM
    • Replies: 2
    • Views: 2,434
    08-22-2011, 10:18 AM Go to last post
    • Replies: 0
    • Views: 1,525
    08-21-2011, 04:23 AM Go to last post
    • Replies: 2
    • Views: 12,828
    08-21-2011, 04:01 AM Go to last post
  5. 3dviewr.com and dae4j

    Started by pjohnsen, 08-19-2011 02:32 PM
    • Replies: 0
    • Views: 4,225
    08-19-2011, 02:32 PM Go to last post
  6. collada-dom-2.2 Boost Dependences

    Started by JAre, 02-25-2009 02:50 PM
    3 Pages
    1 2 3
    • Replies: 26
    • Views: 17,245
    08-18-2011, 03:26 PM Go to last post
  7. Is there a public shader code repository?

    Started by Irgi, 06-28-2011 08:18 AM
    • Replies: 1
    • Views: 2,472
    08-18-2011, 03:22 PM Go to last post
  8. COLLADA 1.5 kinematics

    Started by Francois, 08-04-2011 05:48 AM
    • Replies: 1
    • Views: 2,160
    08-15-2011, 06:57 AM Go to last post
  9. Open-source ColladaDOM for .NET

    Started by dsrbecky, 08-05-2011 08:23 AM
    • Replies: 0
    • Views: 3,196
    08-05-2011, 08:23 AM Go to last post
  10. Animated Models - z_up_axis to y_up_axis

    Started by Achilles4689, 07-27-2011 03:04 PM
    • Replies: 1
    • Views: 2,032
    08-01-2011, 04:36 PM Go to last post
  11. Initial pose of Seymour.dae

    Started by samurle, 07-22-2011 02:31 AM
    • Replies: 4
    • Views: 2,573
    07-28-2011, 03:36 PM Go to last post
    • Replies: 0
    • Views: 3,524
    07-26-2011, 04:36 PM Go to last post
  12. Texture coordinates reference frame.

    Started by gordonpagan, 07-24-2011 04:12 AM
    • Replies: 1
    • Views: 2,544
    07-25-2011, 01:49 PM Go to last post
  13. Double-sided materials

    Started by pboyer, 07-13-2011 02:28 PM
    • Replies: 1
    • Views: 1,661
    07-19-2011, 04:57 PM Go to last post
  14. Extracting triangles of multiple materials

    Started by Ceashure, 07-09-2011 10:24 AM
    • Replies: 1
    • Views: 1,687
    07-19-2011, 04:05 PM Go to last post
  15. A few questions about <input> and sets

    Started by parmus, 07-03-2008 09:04 AM
    • Replies: 7
    • Views: 5,833
    07-19-2011, 03:03 PM Go to last post
  16. How to create a double sided texture.

    Started by geosh, 04-10-2008 02:32 AM
    • Replies: 7
    • Views: 6,394
    07-19-2011, 02:57 PM Go to last post

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