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  • Mick P.'s Avatar
    01-11-2019, 08:04 PM
    Mick P. replied to a thread Collada skeleton hierarchy in COLLADA
    If I'm not mistaken there is code here (https://sourceforge.net/p/collada-dom/code/HEAD/tree/trunk/rt/src/CrtController.cpp) where I've implemented...
    2 replies | 283 view(s)
  • Mick P.'s Avatar
    01-10-2019, 09:07 PM
    Mick P. replied to a thread Kinematics editor in COLLADA
    That's interesting. I don't know much about OpenCOLLADA, but the original authors of COLLADA were still active there, even last year I think....
    3 replies | 317 view(s)
  • Mick P.'s Avatar
    01-09-2019, 11:20 AM
    Mick P. replied to a thread Kinematics editor in COLLADA
    All I know about kinematics is that it's the most underdeveloped and underutilized part of COLLADA. If anything implements it, I would expect...
    3 replies | 317 view(s)
  • Mick P.'s Avatar
    12-20-2018, 12:30 PM
    I think there is a very recent topic here about this exact thing... maybe PhantomPlum's. My advice is to use <bool> for this semantic. I think...
    2 replies | 1504 view(s)
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About Mick P.

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About Mick P.
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https://sourceforge.net/p/collada-dom/discussion/531263/

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ColladaDOM 3 (COLLADA-DOM 2016)
https://sourceforge.net/p/collada-do...ussion/531263/

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