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  • JohnGreen's Avatar
    Yesterday, 03:28 AM
    JohnGreen replied to a thread Rendering lots of objects in Vulkan
    Ahh, I did not know this was possible, When I've been following peoples tutorials/examples, they seem to use different buffers for each buffer. How...
    3 replies | 94 view(s)
  • JohnGreen's Avatar
    07-19-2017, 09:37 AM
    I'm wanting to render multiple objects on a screen and in some cases several of each object. I'm not sure what the best method of doing this is and...
    3 replies | 94 view(s)
  • JohnGreen's Avatar
    07-18-2017, 05:51 AM
    have managed to solve this issue using two uniform buffers, one for static data (data that does not change per frame like the projection matrix and...
    1 replies | 244 view(s)
  • JohnGreen's Avatar
    07-17-2017, 11:46 AM
    Hey guys, I've been a few posts on the topic of getting unique uniform buffers for models but I've been left with more questions than answers. I'm...
    1 replies | 244 view(s)
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