• Sascha Willems's Avatar
    02-10-2017, 10:43 AM
    Sascha Willems replied to a thread Rendering normals in Vulkan
    Subpasses can't be used for something like that (unless you store normals as colors in an attachment that you want to sample from). If you want to...
    2 replies | 111 view(s)
  • Sascha Willems's Avatar
    02-02-2017, 12:39 AM
    Sascha Willems replied to a thread VkPipeline usage in Vulkan
    Yes, that's correct. Shader modules are part of the pipeline, so for different shader module configurations (or if want to use the same ones but with...
    2 replies | 152 view(s)
  • Sascha Willems's Avatar
    02-02-2017, 12:04 AM
    Exactly. The graphics pipeline is used to draw a fullscreen quad, nothing else. The reason I used a graphics pipeline was simply because there is no...
    16 replies | 489 view(s)
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About Sascha Willems

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About Sascha Willems
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Germany
Interests:
Vulkan all the way
Occupation:
Software developer automotive

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