Help on Compiling Vincent OPEN GL ES for windows
I am trying to compile the Vincent open GL ES for windows. I am getting the error that GetPitch function is not defined for EGL::Surface class.
I am seeing that this function is defined for wince but for windows files it is not defined. Can somebody provide the workaround to solve this problem.
Re: Help on Compiling Vincent OPEN GL ES for windows
I recommend to investigate the Vincent version in the GIT database at http://www.unrealvoodoo.org/hiteck/projects/maemo. I have successfully compiled this code under Windows XP with VCC 8.0 Express + Windows Plattform SDK as well as under Linux/X11.