Type: Posts; User: Lucretia

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  1. I do hope that Vulkan doesn't do the stupid...

    I do hope that Vulkan doesn't do the stupid Windows variable length structures a la:

    struct some_struct {
    int size; /* sizeof this struct */
    float some_field1;
    float some_field2;
  2. Replies

    Re: OpenGL SC implementation

    from what i cn tell about GL implementations is that the context ends up eing the interface to the functions, like a class or interface type or array of function pointers so the functions ae...
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