Search:

Type: Posts; User: GreenToad

Search: Search took 0.00 seconds.

  1. Replies
    1
    Views
    5,755

    Re: Texture Tiling Problem

    Heh, I solved it by changing this:
    glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST);

    To this:
    glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST);
  2. Replies
    1
    Views
    5,755

    Texture Tiling Problem

    I'm trying to get a texture to tile across a large triangle strip. In normal OpenGL and on BREW's OpenGL ES I was able to set the texture coords (the s and t) above the range of 0 to 1 (i.e. 20) to...
Results 1 to 2 of 2
Proudly hosted by Digital Ocean