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Thread: Max exporters not identifying joints

  1. #1
    Junior Member
    Join Date
    Oct 2005
    Sacramento, CA

    Max exporters not identifying joints

    I noticed the Max exporters are not setting the 'type' attribute of a <node> to "JOINT" like the Maya exporters do. Isn't this required?

  2. #2
    Senior Member
    Join Date
    Apr 2005
    Feeling Software, Montreal, Quebec
    Hello Eric,

    Which version of the Max exporters did you try? All versions of ColladaMax export the type attributes. I just verified that with the latest version: 1.04, that is the case.

    Also, the type attribute is marked optional in the schema, so it is legal COLLADA to have a skin include a visual scene node, within its joint list source, that isn't marked as a joint. As such, the 'type' attribute for the visual scene node is not very useful information.

    Guillaume Laforte
    Feeling Software Inc

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