hello,
we are developing a game in java, that heavily uses skeletal animated characters.
in order to get the models into the game, we are considering of using collada.
our artist creates all character models using Maya8, but unfortunately i did not find a collada exporter for Maya8 yet. does one exist?
the only java library that reads collada seems to be whoola, unfortunately i could not find any documentation on it. we are using an internal format to store the vertices, bones, skin weights, etc. so we would need to convert the collada data to our own structures. are there any other collada loaders written in java?
i’ll see what i can do with this documentation.
maybe i can get out the necessary mesh information. basically, all i need for an animated model would be