Hello,
Im currently trying to use Collada to go between XSI 5.11 and Maya 8.5. Most of the features seem to be working correctly, however, I can not seem to create a collada file from XSI that when imported into Maya correctly holds onto multiple UV sets and apply materials to the sets correctly.
I believe the problem lies with in this section of code
</node>
<node id=“cube”>
<translate sid=“translate”>0.000000 0.000000 0.000000</translate>
<rotate sid=“rotateZ”>0.000000 0.000000 1.000000 0.000000</rotate>
<rotate sid=“rotateY”>0.000000 1.000000 0.000000 0.000000</rotate>
<rotate sid=“rotateX”>1.000000 0.000000 0.000000 0.000000</rotate>
<scale sid=“scale”>1.000000 1.000000 1.000000</scale>
<instance_geometry url="#geometries_0">
<bind_material>
<technique_common>
<instance_material symbol=“red_MAT” target="#red_MAT"></instance_material>
<instance_material symbol=“blue_MAT” target="#blue_MAT">
<bind semantic=“diffuse_TEXCOORD” target=“boxBlueUV”></bind>
</instance_material>
</technique_common>
</bind_material>
</instance_geometry>
</node>
any pointers would be wonderful.