For a project I am doing I need to get flat surfaces into Google Earth. What I am doing now is turning 2D data into 3D Collada in C# for Google Earth to understand it. The conversion from 2D to 3D (adding an extra 0.000 for the X or Y components) takes up unnecessary processing time (think 612 * 25 sets of coordinates).
Is it not possible that I only define the Y and Z coordinates and forget all about the X or doesn’t Google understand this? I tried it but doesn’t seem to work. I simply deleted the <param name=“X” type=“float”/> line and adjusted the counts and strides accordingly. Is there parhaps more to it than this?
Cheers - Gj